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Sculpt Spell: possibly problematic
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<blockquote data-quote="pawsplay" data-source="post: 4925118" data-attributes="member: 15538"><p>What I said was that the rules do not provide an explicit answer. Thus, the task becomes one of information gathering and logic. One explanation hinges on comparision to similar cases. The other one has essentially nothing to stand on.</p><p> </p><p></p><p></p><p>As I pointed out, if you apply the rules literally, the rules do not help you in the slightest.</p><p></p><p></p><p></p><p>... whereas if I do not, again, the rules do not provide a solution. No matter what, some inventiveness is going to be required.</p><p></p><p>This is not the product of my unwillingness to read the rules, but the result of the rules not covering a specific area.</p><p> </p><p></p><p></p><p>You see no reason. I, however, see considerable ambiguity in the situation.</p><p></p><p></p><p></p><p>What I'm suggesting is that your reading of the rules is flawed. Specifically, you are holding to the premise that one spell can only effect a target one time. Not only is this not a rule, but there are numerous spells that do not work that way. While in general a fireball has only one area, there is no rule that tells us how to handle a fireball with multiple areas.</p><p></p><p></p><p></p><p>If I'm going by the name of the spell, I might ask, "Why does this spell create non-contiguous cubes at all?" Treating the spell, as you say, as a single spell, creates various problems I have mentioned above. The only benefit I can see of your "no sweat, so what?" approach is that the game moves on, but the results are so lacking in logic I would rather just toss out the feat than deal with it. </p><p></p><p>In fact, creating four fireballs spaced around me with non-cumulative damage is so strange my inclination at this point is to suggest that the feat should not do that, that either it was intended or perhaps should have been written to create a three-dimensional space defined by cubes (shapeable), which is an area adequately covered by the rules.</p></blockquote><p></p>
[QUOTE="pawsplay, post: 4925118, member: 15538"] What I said was that the rules do not provide an explicit answer. Thus, the task becomes one of information gathering and logic. One explanation hinges on comparision to similar cases. The other one has essentially nothing to stand on. As I pointed out, if you apply the rules literally, the rules do not help you in the slightest. ... whereas if I do not, again, the rules do not provide a solution. No matter what, some inventiveness is going to be required. This is not the product of my unwillingness to read the rules, but the result of the rules not covering a specific area. You see no reason. I, however, see considerable ambiguity in the situation. What I'm suggesting is that your reading of the rules is flawed. Specifically, you are holding to the premise that one spell can only effect a target one time. Not only is this not a rule, but there are numerous spells that do not work that way. While in general a fireball has only one area, there is no rule that tells us how to handle a fireball with multiple areas. If I'm going by the name of the spell, I might ask, "Why does this spell create non-contiguous cubes at all?" Treating the spell, as you say, as a single spell, creates various problems I have mentioned above. The only benefit I can see of your "no sweat, so what?" approach is that the game moves on, but the results are so lacking in logic I would rather just toss out the feat than deal with it. In fact, creating four fireballs spaced around me with non-cumulative damage is so strange my inclination at this point is to suggest that the feat should not do that, that either it was intended or perhaps should have been written to create a three-dimensional space defined by cubes (shapeable), which is an area adequately covered by the rules. [/QUOTE]
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Sculpt Spell: possibly problematic
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