Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
SE Asian Classes (New Spirit Binder version design diary)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Sound of Azure" data-source="post: 2985674" data-attributes="member: 40749"><p><strong>Barbarian Berserker Styles from the Talons of Garuda</strong></p><p></p><p>Here's some substitution levels designed for the barbarians native to the Talons of Garuda. I'm designing some feats that modify rage for the tribes, to represent further training in the style (like the lodges in <em>Unapproachable East</em>). Will post up soon.</p><p></p><p><strong>Berserker Styles of the Peoples from the Talons</strong></p><p>The peoples native to the talons of Garuda live in a tribal society governed by their shamans, who commune with spirits of all kinds. While these shamans lead the tribes, it is their warriors who make war on the enemies of the tribe, with each tribe having a distinctive manner of fighting.</p><p></p><p>A character from the Talons of Garuda region may choose to take these substitution levels instead of the ordinary barbarian level.</p><p></p><p>A substitution level is a level of a given class that you can take instead of the level described for the standard class. Selecting a substitution level is not the same as multiclassing - you remain with the class for which the substitution level is taken. The class features of the substitution level simply replace those of the standard level.</p><p></p><p>You can select each substitution level only at a specific class level. When you take a substitution level for your class at a given level, you give up the class features gained at that level for the standard class, and you get the substitution level features instead. You can't go back and gain the class features for the level you swapped out - when you take your next level in the standard class, you gain the next higher level as you had gained the previous level normally.</p><p></p><p>Hit dice, base attack bonus, base save bonuses, and skill points are the same as the normal barbarian level for every substitution level.</p><p></p><p>Edit: Barbarians from the Talons of Garuda region have Spot on their class skill list, but not Ride.</p><p></p><p><u><strong>People of the Whale</strong></u></p><p>The people of the Whale worship the Orca, or “Killer Whale” as their totem. They are known for their fierce resolve.</p><p></p><p>Level 1: Illiteracy, Diehard, rage 1/day</p><p>Level 2: Sudden Surge</p><p>Level 3: Enduring Rage +1</p><p>Level 5: Tenacity</p><p>Level 7: Damage reduction 2/-</p><p></p><p><strong>Diehard: </strong> The barbarian gains Diehard as a bonus feat, even if he does not meet the prerequisites.</p><p><strong>Sudden Surge:</strong> The barbarian gains +2 initiative while raging.</p><p><strong>Enduring Rage:</strong> The barbarian’s rage lasts 1 round longer than normal. Each time a barbarian’s trap sense would normally improve, the barbarian’s rage last 1 round longer.</p><p><strong>Tenacity: </strong> The barbarian gains Improved Toughness as a bonus feat, adding 1 HP per hit dice, and gains +1 hp for every future hit die.</p><p><strong>Damage Reduction: </strong> From 7th level, the barbarian gains damage reduction at 1 point higher than normal.</p><p></p><p><u><strong>People of the Eagle</strong></u></p><p>This tribe reveres the Eagle, an expert hunter of lesser creatures with keen senses.</p><p></p><p>Level 2: Low-light vision</p><p>Level 3: Keen Eyes</p><p>Level 5: Uncanny senses</p><p></p><p><strong>Low-light vision:</strong> An Eagle Berserker can see twice as far as an ordinary human in starlight, moonlight, torchlight, and similar conditions of poor illumination. He retains the ability to distinguish colour and detail under these conditions.</p><p><strong>Keen eyes:</strong> An eagle berserker gains a +1 competence bonus to spot and search checks. This competence bonus increases when an ordinary barbarian would increase their trap sense ability (level 6, 9, 12, etc).</p><p><strong>Uncanny senses:</strong> An eagle berserker who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice if it as if he were actively looking for it.</p><p></p><p><u><strong>People of the Gull</strong></u></p><p>Known as opportunists and seldom trusted by the other tribes, the People of the Gull nonetheless study tactics designed to keep themselves out of danger.</p><p><strong>Note:</strong> Gull barbarians still gain trap sense, but at 6th level instead. The bonus is 1 less than the normal barbarian.</p><p></p><p>Level 1: Fast movement, Illiteracy, Whirling Frenzy</p><p>Level 3: Combat Reflexes</p><p>Level 8: Opportunist</p><p>Level 14: Raging Evasion</p><p></p><p><strong>Whirling Frenzy:</strong> As detailed in Unearthed Arcana (page 61).</p><p>Combat Reflexes: The barbarian gains the Combat Reflexes feat, even if he doesn’t meet the prerequisites.</p><p><strong>Opportunist:</strong> Instead of gaining an extra use of Whirling Frenzy, a gull barbarian gains the <em>Opportunist</em> ability (see the rogue special ability , page 51 PHB)</p><p><strong>Raging Evasion:</strong> When in a Whirling Frenzy, a Gull Barbarian gains evasion. If the barbarian has evasion from another source (such as rogue levels), he instead gains improved evasion while raging.</p><p></p><p><strong>Coming soon:</strong> The People of the Dolphin and the People of the Dugong.</p></blockquote><p></p>
[QUOTE="Sound of Azure, post: 2985674, member: 40749"] [b]Barbarian Berserker Styles from the Talons of Garuda[/b] Here's some substitution levels designed for the barbarians native to the Talons of Garuda. I'm designing some feats that modify rage for the tribes, to represent further training in the style (like the lodges in [I]Unapproachable East[/I]). Will post up soon. [B]Berserker Styles of the Peoples from the Talons[/B] The peoples native to the talons of Garuda live in a tribal society governed by their shamans, who commune with spirits of all kinds. While these shamans lead the tribes, it is their warriors who make war on the enemies of the tribe, with each tribe having a distinctive manner of fighting. A character from the Talons of Garuda region may choose to take these substitution levels instead of the ordinary barbarian level. A substitution level is a level of a given class that you can take instead of the level described for the standard class. Selecting a substitution level is not the same as multiclassing - you remain with the class for which the substitution level is taken. The class features of the substitution level simply replace those of the standard level. You can select each substitution level only at a specific class level. When you take a substitution level for your class at a given level, you give up the class features gained at that level for the standard class, and you get the substitution level features instead. You can't go back and gain the class features for the level you swapped out - when you take your next level in the standard class, you gain the next higher level as you had gained the previous level normally. Hit dice, base attack bonus, base save bonuses, and skill points are the same as the normal barbarian level for every substitution level. Edit: Barbarians from the Talons of Garuda region have Spot on their class skill list, but not Ride. [U][B]People of the Whale[/B][/U] The people of the Whale worship the Orca, or “Killer Whale” as their totem. They are known for their fierce resolve. Level 1: Illiteracy, Diehard, rage 1/day Level 2: Sudden Surge Level 3: Enduring Rage +1 Level 5: Tenacity Level 7: Damage reduction 2/- [B]Diehard: [/B] The barbarian gains Diehard as a bonus feat, even if he does not meet the prerequisites. [B]Sudden Surge:[/B] The barbarian gains +2 initiative while raging. [B]Enduring Rage:[/B] The barbarian’s rage lasts 1 round longer than normal. Each time a barbarian’s trap sense would normally improve, the barbarian’s rage last 1 round longer. [B]Tenacity: [/B] The barbarian gains Improved Toughness as a bonus feat, adding 1 HP per hit dice, and gains +1 hp for every future hit die. [B]Damage Reduction: [/B] From 7th level, the barbarian gains damage reduction at 1 point higher than normal. [U][B]People of the Eagle[/B][/U] This tribe reveres the Eagle, an expert hunter of lesser creatures with keen senses. Level 2: Low-light vision Level 3: Keen Eyes Level 5: Uncanny senses [B]Low-light vision:[/B] An Eagle Berserker can see twice as far as an ordinary human in starlight, moonlight, torchlight, and similar conditions of poor illumination. He retains the ability to distinguish colour and detail under these conditions. [B]Keen eyes:[/B] An eagle berserker gains a +1 competence bonus to spot and search checks. This competence bonus increases when an ordinary barbarian would increase their trap sense ability (level 6, 9, 12, etc). [B]Uncanny senses:[/B] An eagle berserker who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice if it as if he were actively looking for it. [U][B]People of the Gull[/B][/U] Known as opportunists and seldom trusted by the other tribes, the People of the Gull nonetheless study tactics designed to keep themselves out of danger. [B]Note:[/B] Gull barbarians still gain trap sense, but at 6th level instead. The bonus is 1 less than the normal barbarian. Level 1: Fast movement, Illiteracy, Whirling Frenzy Level 3: Combat Reflexes Level 8: Opportunist Level 14: Raging Evasion [B]Whirling Frenzy:[/B] As detailed in Unearthed Arcana (page 61). Combat Reflexes: The barbarian gains the Combat Reflexes feat, even if he doesn’t meet the prerequisites. [B]Opportunist:[/B] Instead of gaining an extra use of Whirling Frenzy, a gull barbarian gains the [I]Opportunist[/I] ability (see the rogue special ability , page 51 PHB) [B]Raging Evasion:[/B] When in a Whirling Frenzy, a Gull Barbarian gains evasion. If the barbarian has evasion from another source (such as rogue levels), he instead gains improved evasion while raging. [B]Coming soon:[/B] The People of the Dolphin and the People of the Dugong. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
SE Asian Classes (New Spirit Binder version design diary)
Top