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SEAL character
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<blockquote data-quote="Zephyrus" data-source="post: 2696812" data-attributes="member: 8728"><p>Consider maybe a Artificer. Artificers have the trap detection abilities of a rogue, can wear up to medium armor and their infusions can be quite useful. Further played from a militant perspective they can be something of combat engineers almost. With so many warriors his ability to provide a mixture of magical support could be great. Not only that but as a 5th Level artificer you'd have craft magical arms and armor as well as Retain essese. you can also make liberal use of Spell Storing Item infusions. Max Rank in Use Magic Device plus a decent CHA and Skill Focus UMD the skill check DC's are not bad. take the feat for the personal weapon enhancement. Have scrolls and potions aplenty already crafted. That could fit in real well with the party and does kind have your SEAL like feel. a Human Artificer would allow you to take both Skill Focus UMD and Magical Affinity at 1st level for a +5 bonus to UMD checks, plus max rank (for a 5th level char) and even just a +2 Cha modifier. thats a +15 before you figure in the artisan bonus and skill synergies. Its also easy to assume you'll at worst have crafted your own cloak of charisma.</p></blockquote><p></p>
[QUOTE="Zephyrus, post: 2696812, member: 8728"] Consider maybe a Artificer. Artificers have the trap detection abilities of a rogue, can wear up to medium armor and their infusions can be quite useful. Further played from a militant perspective they can be something of combat engineers almost. With so many warriors his ability to provide a mixture of magical support could be great. Not only that but as a 5th Level artificer you'd have craft magical arms and armor as well as Retain essese. you can also make liberal use of Spell Storing Item infusions. Max Rank in Use Magic Device plus a decent CHA and Skill Focus UMD the skill check DC's are not bad. take the feat for the personal weapon enhancement. Have scrolls and potions aplenty already crafted. That could fit in real well with the party and does kind have your SEAL like feel. a Human Artificer would allow you to take both Skill Focus UMD and Magical Affinity at 1st level for a +5 bonus to UMD checks, plus max rank (for a 5th level char) and even just a +2 Cha modifier. thats a +15 before you figure in the artisan bonus and skill synergies. Its also easy to assume you'll at worst have crafted your own cloak of charisma. [/QUOTE]
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