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Sean K Reynolds on working at Paizo (and other companies)
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<blockquote data-quote="Jd Smith1" data-source="post: 8469334" data-attributes="member: 6998052"><p>I go into the thread because the economic reasons are of interest. I've been on both sides of the union issue over the years, both building and breaking. This is a thread about union issues.</p><p></p><p></p><p>There's a very good reason why union membership has been on a steep decline in the USA for the last forty years: because union control over the labor pool is weak in the economic conditions that have prevailed.</p><p></p><p>Paizo can simply relocate its offices to another state, recruit non-union staff to replace those weren't able or willing to make the move, and drive on. They're not marketing fresh fruit; their products have an infinite shelf life, and their committed gamers will forget about the issue in a couple weeks, if they notice at all. Would-be RPG writers will continue to flock to their doors for the exceedingly rare opportunity to write for a major game system. So they can absorb a temporary lull to their product line.</p><p></p><p>Or the investors can simply take their money and close the doors. They can sell existing E-books with a few part-time employees, re-invest the capital on Wall Street, and get on with their lives. You see, Piazo is only a big company if considered within the RPG industry; in reality it is a small company with a niche luxury product line and a sub-moderate bottom line.</p><p></p><p>What you're projecting is the same old union thinking that has destroyed the union structure in the USA, as the recent failures to launch in the Amazon warehousing system prove. And there are some <em>real </em>toxic environments there.</p></blockquote><p></p>
[QUOTE="Jd Smith1, post: 8469334, member: 6998052"] I go into the thread because the economic reasons are of interest. I've been on both sides of the union issue over the years, both building and breaking. This is a thread about union issues. There's a very good reason why union membership has been on a steep decline in the USA for the last forty years: because union control over the labor pool is weak in the economic conditions that have prevailed. Paizo can simply relocate its offices to another state, recruit non-union staff to replace those weren't able or willing to make the move, and drive on. They're not marketing fresh fruit; their products have an infinite shelf life, and their committed gamers will forget about the issue in a couple weeks, if they notice at all. Would-be RPG writers will continue to flock to their doors for the exceedingly rare opportunity to write for a major game system. So they can absorb a temporary lull to their product line. Or the investors can simply take their money and close the doors. They can sell existing E-books with a few part-time employees, re-invest the capital on Wall Street, and get on with their lives. You see, Piazo is only a big company if considered within the RPG industry; in reality it is a small company with a niche luxury product line and a sub-moderate bottom line. What you're projecting is the same old union thinking that has destroyed the union structure in the USA, as the recent failures to launch in the Amazon warehousing system prove. And there are some [I]real [/I]toxic environments there. [/QUOTE]
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Community
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*Pathfinder & Starfinder
Sean K Reynolds on working at Paizo (and other companies)
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