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Sean's Pick of the Day (112116): Drakonheim Savage Companion
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<blockquote data-quote="Sean Patrick Fannon" data-source="post: 7704017" data-attributes="member: 26553"><p>A city full of necromancers and their creations, fully-functional as something more than a "den of evil?" <em><a href="http://www.drivethrurpg.com/product/172854/Drakonheim-City-of-Bones?affiliate_id=41076" target="_blank">Drakonheim</a></em> struck a lot of chords with folks as a setting-neutral city for fantasy gaming, and now <strong>Sneak Attack Press</strong> brings you a <em>Savage Worlds</em> companion to port it directly into your Savage fantasy gaming.</p><p>[PRBREAK][/PRBREAK]</p><p style="text-align: center"><a href="https://www.drivethrurpg.com/product/186315/Drakonheim-Savage-Companion?affiliate_id=41076" target="_blank"><img src="https://www.drivethrurpg.com/images/3243/186315.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p><a href="https://www.drivethrurpg.com/product/186315/Drakonheim-Savage-Companion?affiliate_id=41076" target="_blank">DRAKONHEIM SAVAGE COMPANION</a></p><p></p><p><em>Drakonheim: City of Bones was released earlier this year. The system-free setting book features an ancient city where necromancers operate openly.</em></p><p><em></em></p><p><em>The Savage Companion features all the rules you need to play in Drakonheim using the Savage Worlds system, including:</em></p><ul> <li data-xf-list-type="ul"><em>9 archetypes</em></li> <li data-xf-list-type="ul"><em>2 new races (goblin and hobgoblin)</em></li> <li data-xf-list-type="ul"><em>6 new Hindrances</em></li> <li data-xf-list-type="ul"><em>22 new Edges</em></li> <li data-xf-list-type="ul"><em>5 pieces of gear</em></li> <li data-xf-list-type="ul"><em>5 deities</em></li> <li data-xf-list-type="ul"><em>3 new power trappings</em></li> <li data-xf-list-type="ul"><em>Expanded rules for necromancers and undead</em></li> <li data-xf-list-type="ul"><em>Full stats for all 29 of the major NPCs described in the setting book</em></li> <li data-xf-list-type="ul"><em>Several NPC archetypes and monsters</em></li> <li data-xf-list-type="ul"><em>An adventure generator</em></li> </ul><p></p><p><em>Because the companion is designed to work with the <a href="http://www.drivethrurpg.com/product/172854/Drakonheim-City-of-Bones?affiliate_id=41076" target="_blank">Drakonheim: City of Bones</a> setting book, the Companion does not contain setting information on its own. You can get both the setting book and Savage Companion at a discount in the <a href="https://www.drivethrurpg.com/product/198563/Drakonheim-Savage-Bundle-BUNDLE?affiliate_id=41076" target="_blank">Drakonheim Savage Bundle</a>.</em></p><p><em></em></p><p><em>While written with Drakonheim in mind, all the material can be use in a range of fantasy settings.</em></p><p></p><p><span style="font-size: 9px">Note that I use affiliate links in all my posts as a way to generate additional revenue for my efforts; I make my Picks and other article choices, however, based on the desire to share a wide variety of things with you. Thank you for your support.</span></p><p></p><p><strong>Sean Patrick Fannon</strong></p><p>Writer & Game Designer: <em>Shaintar, Star Wars, Savage Rifts</em>, much more</p><p><a href="https://www.patreon.com/SeanPatrickFannon" target="_blank">Please check out my Patreon</a> and get involved directly with my next projects!</p></blockquote><p></p>
[QUOTE="Sean Patrick Fannon, post: 7704017, member: 26553"] A city full of necromancers and their creations, fully-functional as something more than a "den of evil?" [I][URL="http://www.drivethrurpg.com/product/172854/Drakonheim-City-of-Bones?affiliate_id=41076"]Drakonheim[/URL][/I] struck a lot of chords with folks as a setting-neutral city for fantasy gaming, and now [B]Sneak Attack Press[/B] brings you a [I]Savage Worlds[/I] companion to port it directly into your Savage fantasy gaming. [PRBREAK][/PRBREAK] [CENTER][URL="https://www.drivethrurpg.com/product/186315/Drakonheim-Savage-Companion?affiliate_id=41076"][IMG]https://www.drivethrurpg.com/images/3243/186315.jpg[/IMG][/URL][/CENTER] [URL="https://www.drivethrurpg.com/product/186315/Drakonheim-Savage-Companion?affiliate_id=41076"]DRAKONHEIM SAVAGE COMPANION[/URL] [I]Drakonheim: City of Bones was released earlier this year. The system-free setting book features an ancient city where necromancers operate openly. The Savage Companion features all the rules you need to play in Drakonheim using the Savage Worlds system, including: [LIST] [*]9 archetypes [*]2 new races (goblin and hobgoblin) [*]6 new Hindrances [*]22 new Edges [*]5 pieces of gear [*]5 deities [*]3 new power trappings [*]Expanded rules for necromancers and undead [*]Full stats for all 29 of the major NPCs described in the setting book [*]Several NPC archetypes and monsters [*]An adventure generator [/LIST] Because the companion is designed to work with the [URL="http://www.drivethrurpg.com/product/172854/Drakonheim-City-of-Bones?affiliate_id=41076"]Drakonheim: City of Bones[/URL] setting book, the Companion does not contain setting information on its own. You can get both the setting book and Savage Companion at a discount in the [URL="https://www.drivethrurpg.com/product/198563/Drakonheim-Savage-Bundle-BUNDLE?affiliate_id=41076"]Drakonheim Savage Bundle[/URL]. While written with Drakonheim in mind, all the material can be use in a range of fantasy settings.[/I] [SIZE=1]Note that I use affiliate links in all my posts as a way to generate additional revenue for my efforts; I make my Picks and other article choices, however, based on the desire to share a wide variety of things with you. Thank you for your support.[/SIZE] [B]Sean Patrick Fannon[/B] Writer & Game Designer: [I]Shaintar, Star Wars, Savage Rifts[/I], much more [URL="https://www.patreon.com/SeanPatrickFannon"]Please check out my Patreon[/URL] and get involved directly with my next projects! [/QUOTE]
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