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Searching and Safely Triggering Traps and Secret Doors
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<blockquote data-quote="payn" data-source="post: 9033903" data-attributes="member: 90374"><p>I think there are two items to address here. The first is old school skill play where the players must search correctly in tedious detail. "You said search the desk, but not drawers!" The second is the binary nature of find trap or do not find trap. There simply is nothing more interesting to it.</p><p></p><p>I remember a fun encounter where the PCs got locked in a room with 4 levers. All four had to be turned in round to open the way forward. Mephits would swoop down from the ceiling and flip them back. PCs had to solve the issue to move forward.</p><p></p><p>I remember another where a chest was at the back of an enclave. If you didnt spot the trap, or disable it, it would destroy the contents. So, you had to work around the trap to save the goods.</p><p></p><p>Point is, there needs to be more than just spring or don't spring for traps. Also, it shouldn't boil down to an obnoxious level of minutia to encounter either.</p></blockquote><p></p>
[QUOTE="payn, post: 9033903, member: 90374"] I think there are two items to address here. The first is old school skill play where the players must search correctly in tedious detail. "You said search the desk, but not drawers!" The second is the binary nature of find trap or do not find trap. There simply is nothing more interesting to it. I remember a fun encounter where the PCs got locked in a room with 4 levers. All four had to be turned in round to open the way forward. Mephits would swoop down from the ceiling and flip them back. PCs had to solve the issue to move forward. I remember another where a chest was at the back of an enclave. If you didnt spot the trap, or disable it, it would destroy the contents. So, you had to work around the trap to save the goods. Point is, there needs to be more than just spring or don't spring for traps. Also, it shouldn't boil down to an obnoxious level of minutia to encounter either. [/QUOTE]
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