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<blockquote data-quote="the Jester" data-source="post: 5585254" data-attributes="member: 1210"><p>SPOILERS FOR P1 BELOW.</p><p></p><p></p><p></p><p></p><p>This is a very interesting observation, and I agree. </p><p></p><p></p><p></p><p>Hmm, I don't know about that. I'm actually running <em>King of the Trollhaunt Warrens</em> right now, and I haven't changed it except in style, responding to the pcs. For one example, the pcs waited in Moonstair for a troll attack before heading out to find the warren, so [spoiler]the attack that typically comes in the middle of their exploration of the warren was the start for the adventure them.[/spoiler] For another, they have an Essentials enchanter in the group, so [spoiler]the party managed to play Gloomfang against Skalmad to the point that they avoided a tpk by getting the two of them to fight each other more than they were attacking the party.[/spoiler] A new pc just joined the group who happened to be a dragonborn; [spoiler]when the party snuck into the troglodyte shaman's chamber and lurked in ambush, the shaman spotted the dragonborn and tried to get him to join the trogs in a scaled alliance against the milk-spewing, live-birthing warm-bloods.[/spoiler] Although the dragonborn declined, this (along with Otto's song of fidelity and some clever roleplay) led to the pcs coming to an understanding [spoiler]that took the troglodytes out of the equation for them.[/spoiler]</p><p></p><p>None of that is a change to the module; all of that is an "old skool" approach to running with what's in there.</p><p></p><p>Okay, wait- to be fair, I have changed some stuff in that I've increased the monster damage to MM3 standards and used some random encounters that are slightly different from the listed ones (using some of the other types of trolls in Monster Vault, for instance). But I don't think that really counts.</p></blockquote><p></p>
[QUOTE="the Jester, post: 5585254, member: 1210"] SPOILERS FOR P1 BELOW. This is a very interesting observation, and I agree. Hmm, I don't know about that. I'm actually running [i]King of the Trollhaunt Warrens[/i] right now, and I haven't changed it except in style, responding to the pcs. For one example, the pcs waited in Moonstair for a troll attack before heading out to find the warren, so [spoiler]the attack that typically comes in the middle of their exploration of the warren was the start for the adventure them.[/spoiler] For another, they have an Essentials enchanter in the group, so [spoiler]the party managed to play Gloomfang against Skalmad to the point that they avoided a tpk by getting the two of them to fight each other more than they were attacking the party.[/spoiler] A new pc just joined the group who happened to be a dragonborn; [spoiler]when the party snuck into the troglodyte shaman's chamber and lurked in ambush, the shaman spotted the dragonborn and tried to get him to join the trogs in a scaled alliance against the milk-spewing, live-birthing warm-bloods.[/spoiler] Although the dragonborn declined, this (along with Otto's song of fidelity and some clever roleplay) led to the pcs coming to an understanding [spoiler]that took the troglodytes out of the equation for them.[/spoiler] None of that is a change to the module; all of that is an "old skool" approach to running with what's in there. Okay, wait- to be fair, I have changed some stuff in that I've increased the monster damage to MM3 standards and used some random encounters that are slightly different from the listed ones (using some of the other types of trolls in Monster Vault, for instance). But I don't think that really counts. [/QUOTE]
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