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<blockquote data-quote="Raven Crowking" data-source="post: 5585561" data-attributes="member: 18280"><p>For one thing, I don't use the Delve Format. <img src="http://www.enworld.org/forum/images/smilies/paranoid.png" class="smilie" loading="lazy" alt=":uhoh:" title="Paranoid :uhoh:" data-shortname=":uhoh:" /></p><p></p><p>I don't start with the assumption that the monsters are going to be located at exactly spots X, Y, and Z, no matter what the PCs do. Nor do I assume that the encounters will occur in a specific order, or at all, no matter what the PCs do. I certainly do not say, "Regardless of what the PCs do, the villain is encountered in this room. If the PCs take a long time, just assume that the villain does, too."</p><p></p><p>I assume that treasure is what it is, where it is. If the PCs don't look, it doesn't automatically follow them around. There is no such thing as a "treasure bundle".</p><p></p><p>Combat occurs in the game, but is not the focus of the game. Therefore, wiping the floor with a few kobolds shouldn't take 45+ minutes.</p><p></p><p>Challenges do not scale to the adventurers......this is a big one. The players determine what their PCs are going to do, allowing the players to set the challenge level. Nothing prevents the 1st level noobs from trying their luck on level 10. And if the 10th level lords stick around on level 1, that level doesn't suddenly become more challenging.</p><p></p><p>Etc., etc.</p><p></p><p>RC</p></blockquote><p></p>
[QUOTE="Raven Crowking, post: 5585561, member: 18280"] For one thing, I don't use the Delve Format. :uhoh: I don't start with the assumption that the monsters are going to be located at exactly spots X, Y, and Z, no matter what the PCs do. Nor do I assume that the encounters will occur in a specific order, or at all, no matter what the PCs do. I certainly do not say, "Regardless of what the PCs do, the villain is encountered in this room. If the PCs take a long time, just assume that the villain does, too." I assume that treasure is what it is, where it is. If the PCs don't look, it doesn't automatically follow them around. There is no such thing as a "treasure bundle". Combat occurs in the game, but is not the focus of the game. Therefore, wiping the floor with a few kobolds shouldn't take 45+ minutes. Challenges do not scale to the adventurers......this is a big one. The players determine what their PCs are going to do, allowing the players to set the challenge level. Nothing prevents the 1st level noobs from trying their luck on level 10. And if the 10th level lords stick around on level 1, that level doesn't suddenly become more challenging. Etc., etc. RC [/QUOTE]
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