Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Searching for "New School" elements
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Doug McCrae" data-source="post: 5596628" data-attributes="member: 21169"><p>To be fair, 3e places limits on available magic items dependent on settlement size. They are listed in Table 5-2 on page 137 of the 3.5e DMG. For example a Hamlet (pop 81-400) won't sell anything, magical or non-magical that costs more than 100gp.</p><p></p><p></p><p></p><p>3e has something like “follow me” treasure in that the DMG sets treasure awards to PC level and not on any other factor. At least by the game text, there is no concept of the deserving player getting more and the undeserving player getting less, as there is in 1e and earlier. (2e I'm not sure about.)</p><p></p><p> - 3.5 DMG page 51</p><p></p><p>However, again as per the game text, choices and consequences are important -</p><p></p><p> - 3.5 DMG pages 44-45</p><p></p><p> - 3.5 DMG page 45</p><p></p><p>This seems rather contradictory – player choices can have good or bad consequences for the PCs and yet at the same time, the amount of treasure the PCs receive is basically fixed. I believe the answer to this contradiction is that the consequences will take other forms than the losing or gaining of treasure.</p><p></p><p>This has much bearing on Elf Witch's recent thread about the destruction of valuable animated skeletons, by one PC, against the wishes of the rest of the party. I believe that was a 3e game. According to the advice in the DMG, the GM should've made up for the loss of treasure later, assuming the PCs were below wealth by level guidelines. Ofc, I'm not saying that anyone should follow that advice, just that that is the advice.</p></blockquote><p></p>
[QUOTE="Doug McCrae, post: 5596628, member: 21169"] To be fair, 3e places limits on available magic items dependent on settlement size. They are listed in Table 5-2 on page 137 of the 3.5e DMG. For example a Hamlet (pop 81-400) won't sell anything, magical or non-magical that costs more than 100gp. 3e has something like “follow me” treasure in that the DMG sets treasure awards to PC level and not on any other factor. At least by the game text, there is no concept of the deserving player getting more and the undeserving player getting less, as there is in 1e and earlier. (2e I'm not sure about.) - 3.5 DMG page 51 However, again as per the game text, choices and consequences are important - - 3.5 DMG pages 44-45 - 3.5 DMG page 45 This seems rather contradictory – player choices can have good or bad consequences for the PCs and yet at the same time, the amount of treasure the PCs receive is basically fixed. I believe the answer to this contradiction is that the consequences will take other forms than the losing or gaining of treasure. This has much bearing on Elf Witch's recent thread about the destruction of valuable animated skeletons, by one PC, against the wishes of the rest of the party. I believe that was a 3e game. According to the advice in the DMG, the GM should've made up for the loss of treasure later, assuming the PCs were below wealth by level guidelines. Ofc, I'm not saying that anyone should follow that advice, just that that is the advice. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Searching for "New School" elements
Top