searching Griffin Iland like Adventure module

uni

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I'm Japanese RP Gamer. so im not good at English.sorry.

I'm searching a good adventure module,like a Griffin Iland(AH,Rune Quest).

tell me plz.


Red Hand Doom,Return of Temple Elemental Evil has already played.
 

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I am more familiar with it in its Griffin Mountain incarnation. If you want a good 3.x edition "sandbox" module (a big place with lots to do, but no set order), I'd suggest Lost City of Barakus. There is a big quest in the big dungeon in the module, but the player can completely ignore it and still have a great time. The Lost City of Gaxmoor is also pretty good, and a similar type of sandbox module, but I have only skimmed it. I guess anything with lost city in the title is worth a look.
 

I am more familiar with it in its Griffin Mountain incarnation.
Yes, Griffin Mountain is far better than Griffin Island. It definitely lost a lot in the update.

The biggest problem is that Griffin Mountain was pretty much the ideal of that sort of product. I really haven't seen anything that touched it in quality, for the exact sort of product it was.

It was pretty unique as it was both a campaign setting, with a lot of campaign hooks and an "adventure path" with a couple of plot threads the players were expected to eventually follow in order.

Early RQ was like that. To this day, I have never seen a "race book" that comes close to Trollpak.
 

I have run Lost City of Gaxmoor and Lost City of Barakus and enjoyed them both a lot, though the end boss in Gaxmoor has overpowered stats (CR 20+ when the PCs are likely to be around 10th) and needs toning down - I didn't, and he killed huge numbers of PCs IMC. :(

I am currently running Vault of Larin Karr (converted from 3e D&D to 4e D&D), by the author of Barakus, and it is a very nice 'sand box' module. If you can get hold of it, it is the one I'd recommend.
 

Thank you.
The Lost City series seems to be good.

However, I do not like big Dungeon so much. It is very tired.

I like a lot of encounters as small as Griffin Island.

Is such a module in the Lost City series?
 

Heh, now I want to dig around to see if I still have Pavis and Big Rubble. :)

The Auld Grump, and yes, Griffon Mountain was much better - trying to make the locale more generic was a mistake, in my not at all humble opinion.

The Auld Grump
 

If you like Griffin Mountain as a regional sourcebook model, you may want to check out Valus from Different Worlds: it's a 3.0 regional campaign setting, and includes one adventure within it, and a second was published in limited quantities (both appear on the link). Valus can be inserted in a fairly-plug-and-play manner into just about any campaign world. It does make some cultural assumptions that you may have to tweak a bit, but it's very self-contained and portable.
 


Thank you.
The Lost City series seems to be good.

However, I do not like big Dungeon so much. It is very tired.

I like a lot of encounters as small as Griffin Island.

Is such a module in the Lost City series?


Barakus is a big underground dungeon plus a wilderness and city, both with many small adventures. Gaxmoor is city ruins above ground. Vault of Larin Karr has lots of small encounters, villages, small dungeons etc, it's the most like Griffin Mtn & Island.
 


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