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<blockquote data-quote="DEFCON 1" data-source="post: 7235490" data-attributes="member: 7006"><p>In my <em>Curse of Strahd</em> games, the book has distinct sections about the differences between day and night, and warmer areas in the valley versus extreme cold in the mountains. And I did follow along, giving nods to the differences as they traveled.</p><p></p><p>But truth be told... in both cases neither of my groups cared.</p><p></p><p>My groups are not all that concerned with the mechanics behind day versus night or warm versus cold... what they care about is the story they are a part of. If going out at night meant a deadlier time out in the wilderness... if that's what they had to do because that's where the story was taking them, then they did it anyway. And if they got attacked an extra time that they ordinarily wouldn't have had they gone out during the day... they dealt with the situation and moved on to where they needed to go that inspired them to journey out at night in the first place.</p><p></p><p>But what they didn't do is then "compare and contrast" those extra fights versus what might have happened during the day. So there was no thought about "Well, we shouldn't have gone out at night because we got into extra fights and lost X, Y & Z resources, which we still would have had in our possession had we waited until the daytime..." It was instead "Well, my brothers and sisters, that was a difficult journey we all went through to get to this place, but Sir Alaric made it a point that we had to do it in order to rescue the prisoners and he turned out correct. It was hard, but in the end I'm glad we did it."</p><p></p><p>This is how my groups behave towards "differences" in time, weather and the like. They're all just challenges in their story that they try and overcome, and nothing that I as a DM need to quantify or make charts for, or really worry about. Which is exactly the <em>opposite</em> of how many other groups will look at the same situation, so hopefully they will also respond to you to give you a different perspective.</p><p></p><p>You might find your group deals with differences in time, temperature, location, etc. like mine does. Or you might find that your group puts a premium on these differences and really adapts their actions to each situation. No matter which way the end up leaning... you're going to have to adjust. Because that's our job as the DM. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 7235490, member: 7006"] In my [I]Curse of Strahd[/I] games, the book has distinct sections about the differences between day and night, and warmer areas in the valley versus extreme cold in the mountains. And I did follow along, giving nods to the differences as they traveled. But truth be told... in both cases neither of my groups cared. My groups are not all that concerned with the mechanics behind day versus night or warm versus cold... what they care about is the story they are a part of. If going out at night meant a deadlier time out in the wilderness... if that's what they had to do because that's where the story was taking them, then they did it anyway. And if they got attacked an extra time that they ordinarily wouldn't have had they gone out during the day... they dealt with the situation and moved on to where they needed to go that inspired them to journey out at night in the first place. But what they didn't do is then "compare and contrast" those extra fights versus what might have happened during the day. So there was no thought about "Well, we shouldn't have gone out at night because we got into extra fights and lost X, Y & Z resources, which we still would have had in our possession had we waited until the daytime..." It was instead "Well, my brothers and sisters, that was a difficult journey we all went through to get to this place, but Sir Alaric made it a point that we had to do it in order to rescue the prisoners and he turned out correct. It was hard, but in the end I'm glad we did it." This is how my groups behave towards "differences" in time, weather and the like. They're all just challenges in their story that they try and overcome, and nothing that I as a DM need to quantify or make charts for, or really worry about. Which is exactly the [I]opposite[/I] of how many other groups will look at the same situation, so hopefully they will also respond to you to give you a different perspective. You might find your group deals with differences in time, temperature, location, etc. like mine does. Or you might find that your group puts a premium on these differences and really adapts their actions to each situation. No matter which way the end up leaning... you're going to have to adjust. Because that's our job as the DM. :) [/QUOTE]
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