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Story Hour
seasong's Light Against The Dark (FEB 06)
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<blockquote data-quote="seasong" data-source="post: 488694" data-attributes="member: 5137"><p><span style="color: orange"><strong>Orcs and Things</strong></span></p><p></p><p>Those of you who watched the the recent <a href="http://enworld.cyberstreet.com/showthread.php?s=&postid=436915" target="_blank">Iron DM</a> may recognize the look of the orcish language. This is a different tribe, but yes, I've adapted <a href="http://enworld.cyberstreet.com/showthread.php?s=&postid=436915#post436915" target="_blank">that kind</a> of orc to this campaign setting. Barbaric, often cruel, but with a solid ethos and society, these orcs can be reprehensible and admirable.</p><p></p><p>This particular tribe is the Bunahken (Bone-Ache) tribe, as opposed to the Bohkenahk (Broken Knuckle) tribe of the Iron DM scenario. They are more nomadic than their Broken Knuckle cousins, and more prone to conflict with the civilized lands due to their homeland proximity.</p><p></p><p>Why they are <em>here</em>, instead of there, will be interesting to discover.</p><p></p><p>"Ethrat" translates to "retreat", but can be more accurately described as "fight later".</p><p></p><p><strong>War Drums</strong></p><p></p><p>My players were fascinated with these last time around, so I might as well describe them here. The orcish war drum is made of tanned and water-soaked leather stretched taut and then dried over a three foot wide, six inch deep wooden bowl. Orcish scouts carry one on their back, or hold it between raised arm and ribs when beating on it. To beat on it, they use a thigh bone - usually taken from a dead enemy, but sometimes from a favored ancestor or great warrior who died in glorious battle.</p><p></p><p>When beaten with proper strength, their deep bass can be heard for miles over flatland. Mountains tend to baffle the sound somewhat, of course.</p><p></p><p>Orcs use them for very simple communication, and also for striking fear into their enemies. They are pretty effective at both.</p></blockquote><p></p>
[QUOTE="seasong, post: 488694, member: 5137"] [color=orange][b]Orcs and Things[/b][/color] Those of you who watched the the recent [url=http://enworld.cyberstreet.com/showthread.php?s=&postid=436915]Iron DM[/url] may recognize the look of the orcish language. This is a different tribe, but yes, I've adapted [url=http://enworld.cyberstreet.com/showthread.php?s=&postid=436915#post436915]that kind[/url] of orc to this campaign setting. Barbaric, often cruel, but with a solid ethos and society, these orcs can be reprehensible and admirable. This particular tribe is the Bunahken (Bone-Ache) tribe, as opposed to the Bohkenahk (Broken Knuckle) tribe of the Iron DM scenario. They are more nomadic than their Broken Knuckle cousins, and more prone to conflict with the civilized lands due to their homeland proximity. Why they are [i]here[/i], instead of there, will be interesting to discover. "Ethrat" translates to "retreat", but can be more accurately described as "fight later". [b]War Drums[/b] My players were fascinated with these last time around, so I might as well describe them here. The orcish war drum is made of tanned and water-soaked leather stretched taut and then dried over a three foot wide, six inch deep wooden bowl. Orcish scouts carry one on their back, or hold it between raised arm and ribs when beating on it. To beat on it, they use a thigh bone - usually taken from a dead enemy, but sometimes from a favored ancestor or great warrior who died in glorious battle. When beaten with proper strength, their deep bass can be heard for miles over flatland. Mountains tend to baffle the sound somewhat, of course. Orcs use them for very simple communication, and also for striking fear into their enemies. They are pretty effective at both. [/QUOTE]
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