Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Story Hour
seasong's Light Against The Dark (FEB 06)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="seasong" data-source="post: 498426" data-attributes="member: 5137"><p>I have based the <em>kobold</em> on a mixture of the D&D dragonkin and the older myths from which the name is stolen. The original kobolds were more similar to the house elves of <em>Harry Potter</em> than the strange cavern dwelling humanoids they have since become.</p><p></p><p><span style="color: orange"><strong>March of Kobolds</strong></span></p><p></p><p>The <em>kobold</em> is a small humanoid, reptilian in nature and slender of build, that socialize in small social groups called a <em>march</em> for their tendency to stay on the move.</p><p></p><p>A <em>kobold</em> standing upright is a hair under three feet tall and 20 pounds, with a beak-like snout, large yellow eyes, and a very flat cranial profile. A small ridge of horns overhangs the sides of the skull, with a particularly impressive pair sweeping rearward from the back of the skull. Their necks are slender and delicate, with a heavy fold of loose skin. Their torsos are not entirely upright, and their skinny arms and legs look better designed for running on all fours. They possess a stiff tail that has two positions: horizontal and 45 degrees upright. <em>Kobolds</em> have the same coloration as dragons, and are believed by many scholars to be the results of experiments in the bioessences of dragons.</p><p></p><p><em>Kobolds</em> are masters of stealth and trickery. Tracking them is almost impossible, and they are cunning as foxes in leading an unwary hunter into treacherous obstacles, ambushes, and worse. Like their dragon kin, they can make themselves almost impossible to spot in natural settings.</p><p></p><p>Despite their small size, <em>kobolds</em> are swift runners: they move 15 feet on two feet, or 30 feet on all fours.</p><p></p><p>Socially, <em>kobolds</em> are best suited for the service of others. They are clever, efficient and hard-working, but often lack personal initiative or drive. In the service of a Great Cause, they can be almost fanatical, but lacking such, they tend to do the bare minimum required to get by, settling into sub-agrarian poverty.</p><p></p><p><strong>Amalan's Kobolds</strong></p><p></p><p>The dragon Amalan is known to have a march of <em>kobolds</em> in his service, but it is unknown how many. They hunt the wilder areas of the valley woods, and occasionally raid grapes and the rare chicken.</p><p></p><p>The <em>kobolds</em> are more fond of wines than grapes, however, and many farmers have found that if they leave a bottle every so often, the <em>kobolds</em> can be helpful in an unseen, quiet manner. Typical aid is difficult to pin down, but claims range from herding forest predators away to weeding vegetable gardens in the dead of night.</p><p></p><p>The only real contact Theralis has had with the <em>kobolds</em> was thirty years ago, when Amalan warned the city to clean their water more thoroughly - he sent a kobold representative named Urmrat to give the warning. The city wisely heeded the diminutive creature's advice, and nothing more was ever heard.</p></blockquote><p></p>
[QUOTE="seasong, post: 498426, member: 5137"] I have based the [i]kobold[/i] on a mixture of the D&D dragonkin and the older myths from which the name is stolen. The original kobolds were more similar to the house elves of [i]Harry Potter[/i] than the strange cavern dwelling humanoids they have since become. [color=orange][b]March of Kobolds[/b][/color] The [i]kobold[/i] is a small humanoid, reptilian in nature and slender of build, that socialize in small social groups called a [i]march[/i] for their tendency to stay on the move. A [i]kobold[/i] standing upright is a hair under three feet tall and 20 pounds, with a beak-like snout, large yellow eyes, and a very flat cranial profile. A small ridge of horns overhangs the sides of the skull, with a particularly impressive pair sweeping rearward from the back of the skull. Their necks are slender and delicate, with a heavy fold of loose skin. Their torsos are not entirely upright, and their skinny arms and legs look better designed for running on all fours. They possess a stiff tail that has two positions: horizontal and 45 degrees upright. [i]Kobolds[/i] have the same coloration as dragons, and are believed by many scholars to be the results of experiments in the bioessences of dragons. [i]Kobolds[/i] are masters of stealth and trickery. Tracking them is almost impossible, and they are cunning as foxes in leading an unwary hunter into treacherous obstacles, ambushes, and worse. Like their dragon kin, they can make themselves almost impossible to spot in natural settings. Despite their small size, [i]kobolds[/i] are swift runners: they move 15 feet on two feet, or 30 feet on all fours. Socially, [i]kobolds[/i] are best suited for the service of others. They are clever, efficient and hard-working, but often lack personal initiative or drive. In the service of a Great Cause, they can be almost fanatical, but lacking such, they tend to do the bare minimum required to get by, settling into sub-agrarian poverty. [b]Amalan's Kobolds[/b] The dragon Amalan is known to have a march of [i]kobolds[/i] in his service, but it is unknown how many. They hunt the wilder areas of the valley woods, and occasionally raid grapes and the rare chicken. The [i]kobolds[/i] are more fond of wines than grapes, however, and many farmers have found that if they leave a bottle every so often, the [i]kobolds[/i] can be helpful in an unseen, quiet manner. Typical aid is difficult to pin down, but claims range from herding forest predators away to weeding vegetable gardens in the dead of night. The only real contact Theralis has had with the [i]kobolds[/i] was thirty years ago, when Amalan warned the city to clean their water more thoroughly - he sent a kobold representative named Urmrat to give the warning. The city wisely heeded the diminutive creature's advice, and nothing more was ever heard. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
seasong's Light Against The Dark (FEB 06)
Top