Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
Playing the Game
Story Hour
seasong's Light Against The Dark (FEB 06)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="seasong" data-source="post: 572532" data-attributes="member: 5137"><p>Athan, Greppa and Merideth never intended to keep their tunics as long as they did, and indeed, the tunics barely fit them now, but they just kept rushing about. This little chunk of text is devoted to their new outfits.</p><p></p><p><em>Fair warning to incognito and other sensitives: nudity is mentioned <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />.</em></p><p></p><p><span style="color: orange"><strong>Clothing, Style, and the Military</strong></span></p><p></p><p><strong>Military</strong></p><p></p><p>The military uniform is a knee-length tunic, sandals, and equipment (primarily a spear). Soldiers are expected to cover the distances between valleys, sprint up mountains, and wade through rivers. This mobility, combined with narrow passes and good shieldwork, is the core of the Theralis military engine - the ability to devote soldiers to one spot, knowing they can be moved swiftly to another in need.</p><p></p><p>It's not very stylish, and it won't keep out the winter chill, but it also won't weigh a soldier down.</p><p></p><p><strong>Basic Apparel</strong></p><p></p><p>In Theralis, there are four basic types of apparel: tunic and jacket, throw-over, shirt and pants, and cloak. There are myriad cuts of each of these, however, and different connotations with each.</p><p></p><p>Although the military does not, most people wear loincloths in non-athletic contexts. A loincloth is (in this case) a long, rectangular strip of cloth, with a cloth strip woven through one end of the length. You hang the cloth behind you, tie the strip around your waist, tuck the length under you and then tuck it into the tie.</p><p></p><p>Women have a similar system for supporting their breasts, using a long strip of cloth. With the center of the cloth at the middle of their back, they wrap it around the front, and then up over the shoulders, to be tied behind their neck.</p><p></p><p><strong>Tunic and Jacket</strong></p><p></p><p>A basic tunic covers the arms and torso completely, and stretches down to somewhere between the knees and the ankles. It hangs straight from the shoulders down (wider at the feet than the shoulders). A person can run in it, but would have to hitch it up to sprint.</p><p></p><p>The jacket is cut identically to the tunic, but is thicker (often quilted cloth) and open at the front. The jacket usually has stiff cuffs at the end of the arms, and a stiff hem at the neck and bottom. The front of a jacket usually binds in some fashion from neck to just beneath the sternum, but not below that.</p><p></p><p>The tunic and jacket can be worn for practically anything except strenuous athletics (which are usually done nude), and is considered acceptable dress most places.</p><p></p><p>Peasant tunics are usually heavy, crude cloth; their jackets are quilted of the same. Craftsmanship is usually good, however, and a peasant outfit is plenty sturdy. In winter, most wear a heavier, wool jacket with a quilted cloth interior, for maximum warmth and comfort. Peasant jackets are usually bound in front with leather straps.</p><p></p><p>Middle class tunics are typically fine cloth, and are often dyed and colorful; their jackets are finely quilted, and often have family patterns that have been passed down. Among wealthy merchants, wine tasters and others with too much free time and money, both are often a bit more fitted to the body, and may have embroidery.</p><p></p><p>Upper class and temple tunics are often made of silk; the jackets are usually cotton-padded silk with criss-cross stitchery. The upper class typically has their clothes dyed with elaborate artistic patterns, and carefully fitted to flatter the body, while temple tunics are more often plain and straight as peasants (just of better materials).</p><p></p><p>Some style variations: The jacket cuffs are often so long that they cover the entire forearm, and resemble a stiff-cloth bracer covering the end of the arms. Deep forest hunters have been known to make their jacket of browned leather with a padded interior, rather than wear a leather cloak for rain. Prostitutes in Theralis tend to wear one of two variations, either a shorter tunic (mid thigh) or a full length tunic that fits too tightly. Scholars tend to have looser sleeves with a second, inner sleeve that they can tuck a quill or scroll into. Among the Council, a stiff collar that encircles the neck is common on tunics, with a wider than needed neck on the jacket.</p><p></p><p><strong>Throw-Over</strong></p><p></p><p>A throw-over is a drapery which is hung from the left shoulder, spread out across the back and chest, and belted at the waist. It is worn almost exclusively in the vineyards, and is considered "work clothes" by most citizens of the Theralis Valleys. most are very plain, and use rope as a belt.</p><p></p><p><strong>Pants and Shirt</strong></p><p></p><p>Considered barbarian apparel (orcs, for example, wear leggings and a hide shirt/vest), some of the more wilderness-oriented citizens of Theralis nonetheless wear this kind of clothing. Pants are straight-legged, and held up by a rope belt; shirts are usually a kind of tunic, shortened to the waist to keep out of the way of the legs, and tucked into the pants.</p><p></p><p><strong>Cloaks</strong></p><p></p><p>Most cloaks are weather shields, made of cheap leather, rubbed-in oil, and leather straps in front. The typical cut of a cloak is a thicker shoulder yoke, with a large hood on top and the rest of the cloak hanging straight down from the yoke. Most are bound in front in the same manner as a jacket.</p><p></p><p>Despite their utilitarian nature, however, cloaks are often used by religious orders and the very wealthy to make statements. Both often produce and wear cloaks which have no utility in bad weather at all, constructed of silk or soft cloths. Some also use a brooch at the front, rather than standard bindings, in order to provide a place for additional symbols.</p></blockquote><p></p>
[QUOTE="seasong, post: 572532, member: 5137"] Athan, Greppa and Merideth never intended to keep their tunics as long as they did, and indeed, the tunics barely fit them now, but they just kept rushing about. This little chunk of text is devoted to their new outfits. [i]Fair warning to incognito and other sensitives: nudity is mentioned ;).[/i] [color=orange][b]Clothing, Style, and the Military[/b][/color] [b]Military[/b] The military uniform is a knee-length tunic, sandals, and equipment (primarily a spear). Soldiers are expected to cover the distances between valleys, sprint up mountains, and wade through rivers. This mobility, combined with narrow passes and good shieldwork, is the core of the Theralis military engine - the ability to devote soldiers to one spot, knowing they can be moved swiftly to another in need. It's not very stylish, and it won't keep out the winter chill, but it also won't weigh a soldier down. [b]Basic Apparel[/b] In Theralis, there are four basic types of apparel: tunic and jacket, throw-over, shirt and pants, and cloak. There are myriad cuts of each of these, however, and different connotations with each. Although the military does not, most people wear loincloths in non-athletic contexts. A loincloth is (in this case) a long, rectangular strip of cloth, with a cloth strip woven through one end of the length. You hang the cloth behind you, tie the strip around your waist, tuck the length under you and then tuck it into the tie. Women have a similar system for supporting their breasts, using a long strip of cloth. With the center of the cloth at the middle of their back, they wrap it around the front, and then up over the shoulders, to be tied behind their neck. [b]Tunic and Jacket[/b] A basic tunic covers the arms and torso completely, and stretches down to somewhere between the knees and the ankles. It hangs straight from the shoulders down (wider at the feet than the shoulders). A person can run in it, but would have to hitch it up to sprint. The jacket is cut identically to the tunic, but is thicker (often quilted cloth) and open at the front. The jacket usually has stiff cuffs at the end of the arms, and a stiff hem at the neck and bottom. The front of a jacket usually binds in some fashion from neck to just beneath the sternum, but not below that. The tunic and jacket can be worn for practically anything except strenuous athletics (which are usually done nude), and is considered acceptable dress most places. Peasant tunics are usually heavy, crude cloth; their jackets are quilted of the same. Craftsmanship is usually good, however, and a peasant outfit is plenty sturdy. In winter, most wear a heavier, wool jacket with a quilted cloth interior, for maximum warmth and comfort. Peasant jackets are usually bound in front with leather straps. Middle class tunics are typically fine cloth, and are often dyed and colorful; their jackets are finely quilted, and often have family patterns that have been passed down. Among wealthy merchants, wine tasters and others with too much free time and money, both are often a bit more fitted to the body, and may have embroidery. Upper class and temple tunics are often made of silk; the jackets are usually cotton-padded silk with criss-cross stitchery. The upper class typically has their clothes dyed with elaborate artistic patterns, and carefully fitted to flatter the body, while temple tunics are more often plain and straight as peasants (just of better materials). Some style variations: The jacket cuffs are often so long that they cover the entire forearm, and resemble a stiff-cloth bracer covering the end of the arms. Deep forest hunters have been known to make their jacket of browned leather with a padded interior, rather than wear a leather cloak for rain. Prostitutes in Theralis tend to wear one of two variations, either a shorter tunic (mid thigh) or a full length tunic that fits too tightly. Scholars tend to have looser sleeves with a second, inner sleeve that they can tuck a quill or scroll into. Among the Council, a stiff collar that encircles the neck is common on tunics, with a wider than needed neck on the jacket. [b]Throw-Over[/b] A throw-over is a drapery which is hung from the left shoulder, spread out across the back and chest, and belted at the waist. It is worn almost exclusively in the vineyards, and is considered "work clothes" by most citizens of the Theralis Valleys. most are very plain, and use rope as a belt. [b]Pants and Shirt[/b] Considered barbarian apparel (orcs, for example, wear leggings and a hide shirt/vest), some of the more wilderness-oriented citizens of Theralis nonetheless wear this kind of clothing. Pants are straight-legged, and held up by a rope belt; shirts are usually a kind of tunic, shortened to the waist to keep out of the way of the legs, and tucked into the pants. [b]Cloaks[/b] Most cloaks are weather shields, made of cheap leather, rubbed-in oil, and leather straps in front. The typical cut of a cloak is a thicker shoulder yoke, with a large hood on top and the rest of the cloak hanging straight down from the yoke. Most are bound in front in the same manner as a jacket. Despite their utilitarian nature, however, cloaks are often used by religious orders and the very wealthy to make statements. Both often produce and wear cloaks which have no utility in bad weather at all, constructed of silk or soft cloths. Some also use a brooch at the front, rather than standard bindings, in order to provide a place for additional symbols. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
seasong's Light Against The Dark (FEB 06)
Top