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Story Hour
seasong's Light Against The Dark II (May 13)
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<blockquote data-quote="seasong" data-source="post: 726217" data-attributes="member: 5137"><p>You're not nothing <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />. What I was referring to was the almost daily posted requests for updates, questions, etc. If incognito were the only one, however, I probably wouldn't be updating so regularly <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":o" title="Eek! :o" data-smilie="9"data-shortname=":o" />.Sure <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />. Masterwork, for one, and I also allow smiths to take Craft X feats, and explain it as "putting a bit of themselves" in the item. I haven't written this stuff up much, yet, because it's so far in the background, but I probably should - the PCs have enough money to start trying to buy some of that stuff.</p><p></p><p>However, I will point out that magic items aren't necessarily that rare. Theralis only has 600 years of history, and most magic items (and even the augmented smithing) are by commission only. With an urban population base of a few tens of thousands, and only six centuries, starting from a penniless slave race... well, it's amazing they've got as much as they do.</p><p></p><p>Elsewhere, magic items are more common.Hm, good point. I need to get that done sometime soon, anyway, so thanks for reminding me!Shucks, I only added one tidbit <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />.</p></blockquote><p></p>
[QUOTE="seasong, post: 726217, member: 5137"] You're not nothing :D. What I was referring to was the almost daily posted requests for updates, questions, etc. If incognito were the only one, however, I probably wouldn't be updating so regularly :o.Sure :). Masterwork, for one, and I also allow smiths to take Craft X feats, and explain it as "putting a bit of themselves" in the item. I haven't written this stuff up much, yet, because it's so far in the background, but I probably should - the PCs have enough money to start trying to buy some of that stuff. However, I will point out that magic items aren't necessarily that rare. Theralis only has 600 years of history, and most magic items (and even the augmented smithing) are by commission only. With an urban population base of a few tens of thousands, and only six centuries, starting from a penniless slave race... well, it's amazing they've got as much as they do. Elsewhere, magic items are more common.Hm, good point. I need to get that done sometime soon, anyway, so thanks for reminding me!Shucks, I only added one tidbit :). [/QUOTE]
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seasong's Light Against The Dark II (May 13)
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