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Story Hour
seasong's Light Against The Dark II (May 13)
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<blockquote data-quote="seasong" data-source="post: 825223" data-attributes="member: 5137"><p>My next post is taking me a while to write. Might not be done until tomorrow morning. As a break from trying to write it...</p><p></p><p><span style="color: orange"><strong>Cached Transit</strong></span></p><p></p><p><em>Note: this is entirely OOC; the only reason I'm posting it is because some of it Greppa has already guessed at and figured out, and the rest of it is not germane to the plot.</em></p><p></p><p>Kithios was rich, huge, and heavily populated. Unlike Theralis, they were not particularly militant, and tended to focus more on magical solutions than manpower solutions (this may or may not have had something to do with their god-king-wizard leader). For example, they summoned and bound earth elementals to build and protect their highways, levitated towers to make them more defensible against ground-limited armies, and so on.</p><p></p><p>One of their other magical solutions was their cached transit system. The essential method was simple: an earth elemental was used to create a pocket of air deep in the earth, and then wizards would shape layers of stone and steel to support the cavern. Each pocket was fairly sizable, roughly a hundred feet across and a hundred feet high, with a flat, circular floor. They would then create permanent <em>teleport circles</em> covering 50% of the floor, keyed to another cache point, and keyed to the surface of the land. These formed an unbroken chain across the width and breadth of the empire, starting in the regions near Kithios itself, and gradually expanding as funds and wizardly manpower dictated.</p><p></p><p>An army could march to any point in Kithios within a day, restock from the cache point, and then march out onto the surface. Within a cache point, there was usually sufficient supplies to arm a small warband, and sufficient food and basic goods to survive for a month or two. Some of the more lavish or well placed cache points also had water wells or carved apartments.</p><p></p><p>Although it might have made sense, from an eceonomic perspective, to open the cache transport system up to merchants and others, this was never done. It was more important to Kithios that the enemy not be able to use the cache points, and that the cache points be clear and open if they suddenly had to march a vast quantity of people through them.</p><p></p><p>When the dragon died and the earth began to shake, the cache transport system was the first thing to collapse. Most of them are nonfunctional today, even if someone knew to look three hundred to five hundred feet below the earth for them.</p></blockquote><p></p>
[QUOTE="seasong, post: 825223, member: 5137"] My next post is taking me a while to write. Might not be done until tomorrow morning. As a break from trying to write it... [color=orange][b]Cached Transit[/b][/color] [i]Note: this is entirely OOC; the only reason I'm posting it is because some of it Greppa has already guessed at and figured out, and the rest of it is not germane to the plot.[/i] Kithios was rich, huge, and heavily populated. Unlike Theralis, they were not particularly militant, and tended to focus more on magical solutions than manpower solutions (this may or may not have had something to do with their god-king-wizard leader). For example, they summoned and bound earth elementals to build and protect their highways, levitated towers to make them more defensible against ground-limited armies, and so on. One of their other magical solutions was their cached transit system. The essential method was simple: an earth elemental was used to create a pocket of air deep in the earth, and then wizards would shape layers of stone and steel to support the cavern. Each pocket was fairly sizable, roughly a hundred feet across and a hundred feet high, with a flat, circular floor. They would then create permanent [i]teleport circles[/i] covering 50% of the floor, keyed to another cache point, and keyed to the surface of the land. These formed an unbroken chain across the width and breadth of the empire, starting in the regions near Kithios itself, and gradually expanding as funds and wizardly manpower dictated. An army could march to any point in Kithios within a day, restock from the cache point, and then march out onto the surface. Within a cache point, there was usually sufficient supplies to arm a small warband, and sufficient food and basic goods to survive for a month or two. Some of the more lavish or well placed cache points also had water wells or carved apartments. Although it might have made sense, from an eceonomic perspective, to open the cache transport system up to merchants and others, this was never done. It was more important to Kithios that the enemy not be able to use the cache points, and that the cache points be clear and open if they suddenly had to march a vast quantity of people through them. When the dragon died and the earth began to shake, the cache transport system was the first thing to collapse. Most of them are nonfunctional today, even if someone knew to look three hundred to five hundred feet below the earth for them. [/QUOTE]
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