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Seastars with high AC - 5e idea?
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<blockquote data-quote="Cleon" data-source="post: 8562943" data-attributes="member: 57383"><p>Okay, so shall we adapt the Giant Octopus version?</p><p></p><p>Incidentally, the damage and escape DC appear to use a +1 Strength bonus instead of the +2 it should have from STR 14.</p><p></p><p>How about:</p><p></p><p style="margin-left: 20px"><em><strong>Arm.</strong> Melee Weapon Attack</em>: +4 to hit, reach 15 ft., one target. <em>Hit</em>: 5 (1d6 + 2) bludgeoning damage. If the target is a creature, it is grappled (escape DC 14). Until this grapple ends, the target is restrained, and the ophiuroid can't use that arm to attack another target.</p><p></p><p>For the Multiattack, I was thinking the following approach might work:</p><p></p><p style="margin-left: 20px"><em><strong>Multiattack.</strong></em> The giant ophiuroid can make up to three attacks: it can make one attack with its bite against a target it is grappling, the remaining attacks must be arm attacks. If the ophiuroid has fewer than three arms because of its <em>Shed Arms</em> ability, the maximum number of arm attacks it can make equals its current number of arms.</p><p></p><p>I'm not sure about what damage type the <strong><em>Bite</em></strong> should have. Are an ophiuroid's fivefold jaws for cutting or crushing their food? Piercing doesn't feel right, they're not all "stabby" like a smilodon's canines after all.</p><p></p><p>Here we go: <strong><a href="https://core.ac.uk/download/pdf/11763244.pdf" target="_blank">Dental Insights Into Ophiuroids: Feeding Mechanisms</a></strong>. It appears they can have grinding teeth or both grinding and carnassial (cutting) teeth, depending on what food the Brittle Star eats.</p><p></p><p>That indicates our monster could do bludgeoning damage (crushing its food) and/or slashing damage (cutting its food).</p><p></p><p>So do we pick one or the other or try to use both?</p><p></p><p>Now, in 3E an attack can do multiple types of damage (i.e. "bludgeoning and slashing") but I'm not sure if that's still a thing in 5E. I guess we could do both (#d#+# bludgeoning damage <strong>plus</strong> #d#+# slashing damage) or have it do one or the other (#d#+# bludgeoning damage <strong>or</strong> #d#+# slashing damage).</p><p></p><p>Any preferences?</p></blockquote><p></p>
[QUOTE="Cleon, post: 8562943, member: 57383"] Okay, so shall we adapt the Giant Octopus version? Incidentally, the damage and escape DC appear to use a +1 Strength bonus instead of the +2 it should have from STR 14. How about: [INDENT][I][B]Arm.[/B] Melee Weapon Attack[/I]: +4 to hit, reach 15 ft., one target. [I]Hit[/I]: 5 (1d6 + 2) bludgeoning damage. If the target is a creature, it is grappled (escape DC 14). Until this grapple ends, the target is restrained, and the ophiuroid can't use that arm to attack another target.[/INDENT] For the Multiattack, I was thinking the following approach might work: [INDENT][I][B]Multiattack.[/B][/I] The giant ophiuroid can make up to three attacks: it can make one attack with its bite against a target it is grappling, the remaining attacks must be arm attacks. If the ophiuroid has fewer than three arms because of its [I]Shed Arms[/I] ability, the maximum number of arm attacks it can make equals its current number of arms.[/INDENT] I'm not sure about what damage type the [B][I]Bite[/I][/B] should have. Are an ophiuroid's fivefold jaws for cutting or crushing their food? Piercing doesn't feel right, they're not all "stabby" like a smilodon's canines after all. Here we go: [B][URL='https://core.ac.uk/download/pdf/11763244.pdf']Dental Insights Into Ophiuroids: Feeding Mechanisms[/URL][/B]. It appears they can have grinding teeth or both grinding and carnassial (cutting) teeth, depending on what food the Brittle Star eats. That indicates our monster could do bludgeoning damage (crushing its food) and/or slashing damage (cutting its food). So do we pick one or the other or try to use both? Now, in 3E an attack can do multiple types of damage (i.e. "bludgeoning and slashing") but I'm not sure if that's still a thing in 5E. I guess we could do both (#d#+# bludgeoning damage [B]plus[/B] #d#+# slashing damage) or have it do one or the other (#d#+# bludgeoning damage [B]or[/B] #d#+# slashing damage). Any preferences? [/QUOTE]
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