Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Hosted Forums
Creature Catalog Forums
Monster Homebrews
Seastars with high AC - 5e idea?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Cleon" data-source="post: 8563248" data-attributes="member: 57383"><p>What DC save?</p><p></p><p>Do you mean the to avoid being grabbed by the Arms? If the target is hit by two tentacles it'll need to roll twice to avoid being grabbed (once by each arm) and is grappled and restrained if it fails either save, which is effectively the same as disadvantage.</p><p></p><p>Hmm, being restrained by the arms gives the target disadvantage on Dexterity based saving throws; doesn't that already include Dexterity (Acrobatics) escape checks? We could add disadvantage on Strength saving throws if it's held by multiple arms to cover Strength (Acrobatic) checks.</p><p></p><p>So something like this:</p><p></p><p style="margin-left: 20px"><em><strong>Arm #3.</strong> Melee Weapon Attack</em>: +4 to hit, reach 15 ft., one target. <em>Hit</em>: 5 (1d6 + 2) bludgeoning damage. If the target is a creature, it is grappled (escape DC 14). Until this grapple ends, the target is restrained, and the ophiuroid can't use that arm to attack a different target. If the arm hits a target that is already grappled, the target must succeed at a DC 12 Strength check or be pulled within reach of the ophiuroid's bite attack, or into the nearest empty space if that isn't possible.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">A creature grappled by two or more arms has disadvantage on Strength saving throws.</p><p></p><p>Although it might be better to be more explicit:</p><p></p><p style="margin-left: 20px"><em><strong>Arm #4.</strong> Melee Weapon Attack</em>: +4 to hit, reach 15 ft., one target. <em>Hit</em>: 5 (1d6 + 2) bludgeoning damage. If the target is a creature, it is grappled (escape DC 14). Until this grapple ends, the target is restrained, and the ophiuroid can't use that arm to attack a different target. If the arm hits a target that is already grappled, the target must succeed at a DC 12 Strength check or be pulled within reach of the giant ophiuroid's bite attack, or into the nearest empty space if that isn't possible.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">A creature grappled by two or more arms has disadvantage on all rolls against the ophiuroid's arm attacks.</p><p></p><p>However, I would rather limit the beast to grappling a target with one arm, even if it can wack them with multiple limbs.</p><p></p><p>If a Gargantuan kraken can't grapple an ordinary target with more than one limb I don't see why a Large ophiuroid would be able to.</p><p></p><p style="margin-left: 20px"><em><strong>Arm #5.</strong> Melee Weapon Attack</em>: +4 to hit, reach 15 ft., one target. <em>Hit</em>: 5 (1d6 + 2) bludgeoning damage. If the target is a creature, it is grappled (escape DC 14). Until this grapple ends, the target is restrained, and the ophiuroid can't use that arm to attack a different target. If the arm hits a target that is already grappled, the target must succeed at a DC 12 Strength check or be pulled within reach of the giant ophiuroid's bite attack, or into the nearest empty space if that isn't possible.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">The ophiuroid has five arms (unless it lost some to a <em>Shed Arms</em> reaction), each of which can grapple one target.</p><p></p><p>Oh, and ophiuroid limbs are called ARMS not tentacles. It's not a squid!</p></blockquote><p></p>
[QUOTE="Cleon, post: 8563248, member: 57383"] What DC save? Do you mean the to avoid being grabbed by the Arms? If the target is hit by two tentacles it'll need to roll twice to avoid being grabbed (once by each arm) and is grappled and restrained if it fails either save, which is effectively the same as disadvantage. Hmm, being restrained by the arms gives the target disadvantage on Dexterity based saving throws; doesn't that already include Dexterity (Acrobatics) escape checks? We could add disadvantage on Strength saving throws if it's held by multiple arms to cover Strength (Acrobatic) checks. So something like this: [INDENT][I][B]Arm #3.[/B] Melee Weapon Attack[/I]: +4 to hit, reach 15 ft., one target. [I]Hit[/I]: 5 (1d6 + 2) bludgeoning damage. If the target is a creature, it is grappled (escape DC 14). Until this grapple ends, the target is restrained, and the ophiuroid can't use that arm to attack a different target. If the arm hits a target that is already grappled, the target must succeed at a DC 12 Strength check or be pulled within reach of the ophiuroid's bite attack, or into the nearest empty space if that isn't possible. A creature grappled by two or more arms has disadvantage on Strength saving throws.[/INDENT] Although it might be better to be more explicit: [INDENT][I][B]Arm #4.[/B] Melee Weapon Attack[/I]: +4 to hit, reach 15 ft., one target. [I]Hit[/I]: 5 (1d6 + 2) bludgeoning damage. If the target is a creature, it is grappled (escape DC 14). Until this grapple ends, the target is restrained, and the ophiuroid can't use that arm to attack a different target. If the arm hits a target that is already grappled, the target must succeed at a DC 12 Strength check or be pulled within reach of the giant ophiuroid's bite attack, or into the nearest empty space if that isn't possible. A creature grappled by two or more arms has disadvantage on all rolls against the ophiuroid's arm attacks.[/INDENT] However, I would rather limit the beast to grappling a target with one arm, even if it can wack them with multiple limbs. If a Gargantuan kraken can't grapple an ordinary target with more than one limb I don't see why a Large ophiuroid would be able to. [INDENT][I][B]Arm #5.[/B] Melee Weapon Attack[/I]: +4 to hit, reach 15 ft., one target. [I]Hit[/I]: 5 (1d6 + 2) bludgeoning damage. If the target is a creature, it is grappled (escape DC 14). Until this grapple ends, the target is restrained, and the ophiuroid can't use that arm to attack a different target. If the arm hits a target that is already grappled, the target must succeed at a DC 12 Strength check or be pulled within reach of the giant ophiuroid's bite attack, or into the nearest empty space if that isn't possible. The ophiuroid has five arms (unless it lost some to a [I]Shed Arms[/I] reaction), each of which can grapple one target.[/INDENT] Oh, and ophiuroid limbs are called ARMS not tentacles. It's not a squid! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Hosted Forums
Creature Catalog Forums
Monster Homebrews
Seastars with high AC - 5e idea?
Top