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Seastars with high AC - 5e idea?
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<blockquote data-quote="Cleon" data-source="post: 8670711" data-attributes="member: 57383"><p>I was assuming it'd spread out its Net of Arms and grab any creature that fails a Dexterity save to avoid it. However, I was thinking Huge and Gargantuan creatures would automatically succeed at Escape checks against the grabbing, and Large creatures might gain Advantage on their escape rolls.</p><p></p><p></p><p></p><p>As per a previous post I wouldn't have the arms do any damage.</p><p></p><p>Firstly, real world basket stars just trap their food with their arms, they don't seem to crush it (I guess they could stifle their prey if they coat them with a thick enough coating of mucus, but I haven't seen that mentioned in any articles on Gorgonocephalids).</p><p></p><p>Secondly, if the arms do damage to everything in the Net it'd increase the average damage considerably. For example, if it made five 1d4+6 arm crushes that's another 42.5 damage, which'd more than double the DPR if the bite does 30 or so damage as I proposed earlier.</p><p></p><p>Oh, I'd have the giant basket star be able to choose whether to pull each target towards its mouth or not. Some real life basket stars will restrain prey in a clump of mucus and hold them in their arms until night falls, then eat them under the cover of darkness. I presume this is to reduce the risk of a passing fish attacking them while they feed.</p><p></p><p>For our Giant Basket Star, maybe have it be able to choose for each target whether it wants to coat them in mucus and restrain them OR pull the target closer to its jaws?</p><p></p><p>It'd be clearer if I rough out a description of these Actions.</p><p></p><p>Don't have time for that right now but might whip something up this evening.</p></blockquote><p></p>
[QUOTE="Cleon, post: 8670711, member: 57383"] I was assuming it'd spread out its Net of Arms and grab any creature that fails a Dexterity save to avoid it. However, I was thinking Huge and Gargantuan creatures would automatically succeed at Escape checks against the grabbing, and Large creatures might gain Advantage on their escape rolls. As per a previous post I wouldn't have the arms do any damage. Firstly, real world basket stars just trap their food with their arms, they don't seem to crush it (I guess they could stifle their prey if they coat them with a thick enough coating of mucus, but I haven't seen that mentioned in any articles on Gorgonocephalids). Secondly, if the arms do damage to everything in the Net it'd increase the average damage considerably. For example, if it made five 1d4+6 arm crushes that's another 42.5 damage, which'd more than double the DPR if the bite does 30 or so damage as I proposed earlier. Oh, I'd have the giant basket star be able to choose whether to pull each target towards its mouth or not. Some real life basket stars will restrain prey in a clump of mucus and hold them in their arms until night falls, then eat them under the cover of darkness. I presume this is to reduce the risk of a passing fish attacking them while they feed. For our Giant Basket Star, maybe have it be able to choose for each target whether it wants to coat them in mucus and restrain them OR pull the target closer to its jaws? It'd be clearer if I rough out a description of these Actions. Don't have time for that right now but might whip something up this evening. [/QUOTE]
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