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Sebastian O's Wizard's Amulet - Organization Thread
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<blockquote data-quote="Voadam" data-source="post: 3536731" data-attributes="member: 2209"><p>Sebastian,</p><p></p><p>Is the dover race from Oathbound's Wildwood OK?</p><p></p><p>[sblock]Dover</p><p>Dovers are noble, bipedal canines with a profound</p><p>love of nature. Most dovers instinctively</p><p>gravitate toward the primeval forests and jungles</p><p>of Wildwood where they comprise the largest</p><p>percentage of the domain’s humanoid population,</p><p>whereas the minority settles in the tamer</p><p>woodlands of Anvil or the cosmopolitan centers of</p><p>Penance. Many humanoids believe that they are an</p><p>intelligent offshoot of the common wolf or an</p><p>evolved form of werewolf based upon their lupine</p><p>facial features and their highly sociable nature.</p><p>Dovers are a unique synthesis of humanoid and</p><p>canine physiology. Dovers walk upright, and they</p><p>have opposable thumbs; however the remainder of</p><p>their anatomy is distinctly canine. A thick layer</p><p>of fur, usually brown or black in color, covers</p><p>their entire body including their stubby,</p><p>seemingly vestigial tail. In contrast to their</p><p>delicately structured hands and dexterous digits,</p><p>the dovers’ feet are very similar to a wolf’s paw.</p><p>These distinctly different appendages enable them</p><p>to enjoy the benefits attributable to both</p><p>species, allowing the dover to grasp and</p><p>manipulate objects with his humanoid hands while</p><p>his nimble paws grant him added traction and speed</p><p>when moving through wilderness areas. The typical</p><p>dover reaches a height of 5 ½ feet and weighs</p><p>around 140 pounds.</p><p></p><p>Racial Traits:</p><p>• Dovers are Medium creatures; therefore their</p><p>attack rolls and AC are unaffected by their size.</p><p>Their base speed is 30 ft.</p><p>• Dovers are humanoids (canine).</p><p>• +4 racial bonus to Listen checks</p><p>• The dover’s bite delivers 1d6 points of damage</p><p>and is considered a natural weapon.</p><p>• Dovers are born ambidextrous; therefore they</p><p>automatically start their careers with the</p><p>Two-Weapon Fighting feat even if they do not meet</p><p>the feat’s prerequisites.</p><p>• Scent</p><p>• Dovers reach middle age at 32, old age at 48 and</p><p>venerable at 64.</p><p>• Automatic Languages: Canine; Bonus Languages:</p><p>select from Common, Draconic, Druidic, Elven,</p><p>Feline, Green, Gnoll, and Sylvan.</p><p>• Favored Class: Ranger</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Voadam, post: 3536731, member: 2209"] Sebastian, Is the dover race from Oathbound's Wildwood OK? [sblock]Dover Dovers are noble, bipedal canines with a profound love of nature. Most dovers instinctively gravitate toward the primeval forests and jungles of Wildwood where they comprise the largest percentage of the domain’s humanoid population, whereas the minority settles in the tamer woodlands of Anvil or the cosmopolitan centers of Penance. Many humanoids believe that they are an intelligent offshoot of the common wolf or an evolved form of werewolf based upon their lupine facial features and their highly sociable nature. Dovers are a unique synthesis of humanoid and canine physiology. Dovers walk upright, and they have opposable thumbs; however the remainder of their anatomy is distinctly canine. A thick layer of fur, usually brown or black in color, covers their entire body including their stubby, seemingly vestigial tail. In contrast to their delicately structured hands and dexterous digits, the dovers’ feet are very similar to a wolf’s paw. These distinctly different appendages enable them to enjoy the benefits attributable to both species, allowing the dover to grasp and manipulate objects with his humanoid hands while his nimble paws grant him added traction and speed when moving through wilderness areas. The typical dover reaches a height of 5 ½ feet and weighs around 140 pounds. Racial Traits: • Dovers are Medium creatures; therefore their attack rolls and AC are unaffected by their size. Their base speed is 30 ft. • Dovers are humanoids (canine). • +4 racial bonus to Listen checks • The dover’s bite delivers 1d6 points of damage and is considered a natural weapon. • Dovers are born ambidextrous; therefore they automatically start their careers with the Two-Weapon Fighting feat even if they do not meet the feat’s prerequisites. • Scent • Dovers reach middle age at 32, old age at 48 and venerable at 64. • Automatic Languages: Canine; Bonus Languages: select from Common, Draconic, Druidic, Elven, Feline, Green, Gnoll, and Sylvan. • Favored Class: Ranger [/sblock] [/QUOTE]
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