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Sebastian O's Wizard's Amulet - Rogue's Gallery
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<blockquote data-quote="FreeXenon" data-source="post: 3531542" data-attributes="member: 6228"><p><strong>Targarth Four-Steins (Dwarf, Male) Fighter (Archer) 1</strong></p><p></p><p><s>Here is the rough draft. I may look at switching to a crossbow, but I really doubt it. I will check out the crossbow feats this weekend.</s> If there are problems with the format or math, let me know. Thanks! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>[code]Targath Four-Steins</p><p>[i]Medium Humanoid (Dwarf)[/i]</p><p> </p><p>[b]Class/Level:[/b] Fighter 1 </p><p></p><p>[b]Str[/b] 16 [b]Race/Sex:[/b] Dwarf Male </p><p>[b]Dex[/b] 16 [b]Align:[/b] Chg</p><p>[b]Con[/b] 16 [b]Spd:[/b] 20'</p><p>[b]Int[/b] 12 </p><p>[b]Wis[/b] 10 [b]Eyes:[/b] Jade Green (Darkvision 60')</p><p>[b]Chr[/b] 6 [b]Hair:[/b] an unkempt dark red</p><p> </p><p></p><p>[COLOR=DarkOrange][u][b]Feats[/b][/u][/COLOR]</p><p>[L1] Point Blank [F1] Rapid Shot</p><p>[spoiler][F2] Wpn Focus [L3] Imp Grapple [F4] Wpn Spc </p><p>[L6] Imp Toughness [F6] Precise Shot </p><p>[F8] Impr Critical [L9] Greater Weapon Focus[/spoiler]</p><p></p><p>[COLOR=DarkOrange][u][b]Skills[/b][/u][/COLOR]</p><p></p><p>[b]Speak:[/b] Com, Dwa, UC</p><p></p><p>*Knowledge (Arch and Eng) +5 = 4 [+1 int]</p><p>Craft (Stonemason) +7 = 4 [+1 int] [+2 Stone Cunning] </p><p>*Prof (Miner) +2 = 2 [+0 wis]</p><p></p><p>Intimidate +0 = 2 [-2 chr] </p><p>Search +1/3 = 0 [+1 int] [+2 Stone Cunning] </p><p></p><p>[SIZE=1][I]*Class skills via DM[/I][/SIZE]</p><p></p><p>[COLOR=DarkOrange][u][b]Weapons and Armor[/b][/u][/COLOR]</p><p>Long Bow (75gp), Armor Spikes (d6 x2 p, 50gp), (40) Arrows (2gp)</p><p>Scalemail (+4, +3, -4, 50gp), </p><p></p><p>[COLOR=DarkOrange][u][b]Combat Statistics[/b][/u][/COLOR]</p><p>[b]HP:[/b] 13 [b]AC:[/b] 17 [+4 Scale Mail] [+3 Dex] [b]Init:[/b] [+3 Dex]</p><p>[b]BAB:[/b] +1 [b]Melee:[/b] +4 [b]Ranged:[/b] +4</p><p></p><p>Long Bow +4 d8 x3</p><p> Rapid +2/+2 d8 x3</p><p></p><p>Armor spikes +4 d6+3 x2</p><p></p><p>[B]Saves[/B]</p><p>+2 vs poison</p><p>+2 vs spells and spell-like effects</p><p></p><p>[b]For[/b] 5 = 2 [+3 Con] </p><p>[b]Ref[/b] 3 = 0 [+3 Dex] </p><p>[b]Will[/b] 0 = 0 [+0 Wis]</p><p></p><p></p><p>[b]Misc Bonuses[/b]</p><p>[b]+1 racial bonus[/b] on attack rolls against orcs and goblinoids.</p><p>[b]+4 dodge bonus[/b] to Armor Class against monsters of the giant type. Any time a creature loses its Dexterity bonus (if any) to Armor Class, such as when it’s caught flat-footed, it loses its dodge bonus, too.</p><p>[b]Stability:[/b] A dwarf gains a +4 bonus on ability checks made to resist being bull rushed or tripped when standing on the ground (but not when climbing, flying, riding, or otherwise not standing firmly on the ground).</p><p></p><p>[COLOR=DarkOrange][u][b]Misc Equip[/b][/u][/COLOR]</p><p></p><p>Backpack (empty) 2 gp 2 lb</p><p>Rope, hempen (100 ft.) 2 gp 20 lb.</p><p>Grappling hook 1 gp 4 lb</p><p>Pick, miner’s 3 gp 10 lb.</p><p>Pouch, belt (empty) 1 gp ½ lb.</p><p>3 Rations, trail (per day) 1.5 gp 3 lb.</p><p></p><p>Bedroll 1 sp 5 lb.</p><p>Flask (empty) 3 cp 1½ lb.</p><p></p><p>Caltrops 1 gp 2 lb.</p><p>Artisan’s tools (Stone) 5 gp 5 lb.</p><p>Sun Rod 2 gp 1 lb.</p><p>Tindertwig 1 gp —</p><p></p><p>Artisan’s outfit 1 gp 4 lb.</p><p>Traveler’s outfit 1 gp 5 lb.</p><p> 63lbs</p><p>[b]GP:[/b] 1</p><p>[b]SP:[/b]4</p><p>[b]CP:[/b] 7[/code]</p><p></p><p><span style="color: DarkOrange"><u><strong>Joining the Group</strong></u></span></p><p></p><p>[sblock]As the days wore thin of interviewing potential adventuring partners the prodigal halfling artificer, Reginald, was becoming weary of the process and the enthusiastic ineptitude that found itself before him. The tired halfling was leaving from the interview of a young human noble whose ceremonial blade bore more jewels than fighting metal. The young man carried the weapon confidently and surely, but still bore the precision and technique of a novice that even a non-practiced artificer, such as himself, could tell. The noble was quite dejected and severely disappointed at being denied a position and moped his way out while scuffing his feet. </p><p></p><p>As Reginald was passing by his wanted poster he noticed a dwarf looking over the poster and mumbling to himself. The dwarf whips around seemingly in an attempt to walk away and stops abruptly as he notices you. </p><p></p><p>The male dwarf's dingy red hair and beard contrast starkly with his bright jade-green eyes that sparkle full of experience and restlessness. He is wearing marbled grey and white spiked scale mail and carries a bow in his hand. His gear seems to be coated in a chalky dust or some sort of dusty soil and some pebbles, as if it has not been cleaned or dusted in a very long while: perhaps he has been digging underground or traveling through narrow tunnels of loose dirt, or has been standing really still for a long part of a human lifetime and has just decided to move from his statuesque state after having dust accumulate. </p><p></p><p>The dwarf looks at you and pokes you rather strongly in the shoulder a few times as he says enthusiastically "<span style="color: YellowGreen">You fear not wee one. You stick with your Uncle Targath and I'll see ya though your little mission. I'll see ya when you are ready to leave.</span>" </p><p></p><p>In the wake of his rather invasive attention getting pokes are small dust filled eddies on the air and a lone pebble seems to fall from his pack somewhere, bouncing of the metal head of the miners pick that hangs from his pack, and then rolls onto the floor. Targath seems to not notice and winks at you. he turns around and then leaves humming an unknown song. [/sblock]</p><p></p><p><span style="color: DarkOrange"><u><strong>Description</strong></u></span></p><p>[sblock]Targath's dingy red hair and beard contrast starkly with his bright jade-green eyes that sparkle full of experience and restlessness. He is always dressed in utilitarian clothes and is most often found in his marbled grey and white spiked scale mail with his bow in hand. </p><p></p><p>His clothes and gear are usually covered in a chalky dust or some sort of rubble or rocks that seem to find their way into his gear. If he coughs or moves too quickly you may see a bit of a dust trail in his wake or few small pebbles that have settled fall off his being.[/sblock]</p><p></p><p><span style="color: DarkOrange"><u><strong>History</strong></u></span></p><p>[sblock]Targath Four-Steins was born to a prodigious family of stonemasons, architects and miners. His family would often be in-charge of and head up expeditions to shore up and build mining complexes, as well as other high utility buildings in not so safe places. He feels not so prodigious as other in his family, such as his older brother and father, are and pales to them in the shadow of their professional accomplishments. </p><p></p><p>Targath is a boisterous and rowdy dwarf who cannot stay in one place for too long and yearns for adventure and danger. His family was expecting him to take up the family business, but he left on the eve that he was about to officially take up the family trade and banner. </p><p></p><p>Since he left he is a bit guilt ridden about it, but does not look back too often. He would like to return home to see his family and to explain, but he is not ready for that yet. Unable to tell his family that he wanted to travel and explore the world, and that he did not feel worthy to carry on his family trade he found a moment where he could escape with little guilt. </p><p></p><p>A small contingent of goblin scouts were checking out the mining advance team's encampment that he was working with and he followed them and killed as many as he could and just dissappeared to the surface not looking back.</p><p></p><p>He enjoys the thrill of danger and combat. Targath spent time in the local militia often performing as a guard around the mining and building sites that his family was working on. Often he would go with those who would build in dangerous areas full of all sorts of denizens.[/sblock]</p></blockquote><p></p>
[QUOTE="FreeXenon, post: 3531542, member: 6228"] [b]Targarth Four-Steins (Dwarf, Male) Fighter (Archer) 1[/b] [s]Here is the rough draft. I may look at switching to a crossbow, but I really doubt it. I will check out the crossbow feats this weekend.[/s] If there are problems with the format or math, let me know. Thanks! :D [code]Targath Four-Steins [i]Medium Humanoid (Dwarf)[/i] [b]Class/Level:[/b] Fighter 1 [b]Str[/b] 16 [b]Race/Sex:[/b] Dwarf Male [b]Dex[/b] 16 [b]Align:[/b] Chg [b]Con[/b] 16 [b]Spd:[/b] 20' [b]Int[/b] 12 [b]Wis[/b] 10 [b]Eyes:[/b] Jade Green (Darkvision 60') [b]Chr[/b] 6 [b]Hair:[/b] an unkempt dark red [COLOR=DarkOrange][u][b]Feats[/b][/u][/COLOR] [L1] Point Blank [F1] Rapid Shot [spoiler][F2] Wpn Focus [L3] Imp Grapple [F4] Wpn Spc [L6] Imp Toughness [F6] Precise Shot [F8] Impr Critical [L9] Greater Weapon Focus[/spoiler] [COLOR=DarkOrange][u][b]Skills[/b][/u][/COLOR] [b]Speak:[/b] Com, Dwa, UC *Knowledge (Arch and Eng) +5 = 4 [+1 int] Craft (Stonemason) +7 = 4 [+1 int] [+2 Stone Cunning] *Prof (Miner) +2 = 2 [+0 wis] Intimidate +0 = 2 [-2 chr] Search +1/3 = 0 [+1 int] [+2 Stone Cunning] [SIZE=1][I]*Class skills via DM[/I][/SIZE] [COLOR=DarkOrange][u][b]Weapons and Armor[/b][/u][/COLOR] Long Bow (75gp), Armor Spikes (d6 x2 p, 50gp), (40) Arrows (2gp) Scalemail (+4, +3, -4, 50gp), [COLOR=DarkOrange][u][b]Combat Statistics[/b][/u][/COLOR] [b]HP:[/b] 13 [b]AC:[/b] 17 [+4 Scale Mail] [+3 Dex] [b]Init:[/b] [+3 Dex] [b]BAB:[/b] +1 [b]Melee:[/b] +4 [b]Ranged:[/b] +4 Long Bow +4 d8 x3 Rapid +2/+2 d8 x3 Armor spikes +4 d6+3 x2 [B]Saves[/B] +2 vs poison +2 vs spells and spell-like effects [b]For[/b] 5 = 2 [+3 Con] [b]Ref[/b] 3 = 0 [+3 Dex] [b]Will[/b] 0 = 0 [+0 Wis] [b]Misc Bonuses[/b] [b]+1 racial bonus[/b] on attack rolls against orcs and goblinoids. [b]+4 dodge bonus[/b] to Armor Class against monsters of the giant type. Any time a creature loses its Dexterity bonus (if any) to Armor Class, such as when it’s caught flat-footed, it loses its dodge bonus, too. [b]Stability:[/b] A dwarf gains a +4 bonus on ability checks made to resist being bull rushed or tripped when standing on the ground (but not when climbing, flying, riding, or otherwise not standing firmly on the ground). [COLOR=DarkOrange][u][b]Misc Equip[/b][/u][/COLOR] Backpack (empty) 2 gp 2 lb Rope, hempen (100 ft.) 2 gp 20 lb. Grappling hook 1 gp 4 lb Pick, miner’s 3 gp 10 lb. Pouch, belt (empty) 1 gp ½ lb. 3 Rations, trail (per day) 1.5 gp 3 lb. Bedroll 1 sp 5 lb. Flask (empty) 3 cp 1½ lb. Caltrops 1 gp 2 lb. Artisan’s tools (Stone) 5 gp 5 lb. Sun Rod 2 gp 1 lb. Tindertwig 1 gp — Artisan’s outfit 1 gp 4 lb. Traveler’s outfit 1 gp 5 lb. 63lbs [b]GP:[/b] 1 [b]SP:[/b]4 [b]CP:[/b] 7[/code] [COLOR=DarkOrange][u][b]Joining the Group[/b][/u][/COLOR] [sblock]As the days wore thin of interviewing potential adventuring partners the prodigal halfling artificer, Reginald, was becoming weary of the process and the enthusiastic ineptitude that found itself before him. The tired halfling was leaving from the interview of a young human noble whose ceremonial blade bore more jewels than fighting metal. The young man carried the weapon confidently and surely, but still bore the precision and technique of a novice that even a non-practiced artificer, such as himself, could tell. The noble was quite dejected and severely disappointed at being denied a position and moped his way out while scuffing his feet. As Reginald was passing by his wanted poster he noticed a dwarf looking over the poster and mumbling to himself. The dwarf whips around seemingly in an attempt to walk away and stops abruptly as he notices you. The male dwarf's dingy red hair and beard contrast starkly with his bright jade-green eyes that sparkle full of experience and restlessness. He is wearing marbled grey and white spiked scale mail and carries a bow in his hand. His gear seems to be coated in a chalky dust or some sort of dusty soil and some pebbles, as if it has not been cleaned or dusted in a very long while: perhaps he has been digging underground or traveling through narrow tunnels of loose dirt, or has been standing really still for a long part of a human lifetime and has just decided to move from his statuesque state after having dust accumulate. The dwarf looks at you and pokes you rather strongly in the shoulder a few times as he says enthusiastically "[COLOR=YellowGreen]You fear not wee one. You stick with your Uncle Targath and I'll see ya though your little mission. I'll see ya when you are ready to leave.[/COLOR]" In the wake of his rather invasive attention getting pokes are small dust filled eddies on the air and a lone pebble seems to fall from his pack somewhere, bouncing of the metal head of the miners pick that hangs from his pack, and then rolls onto the floor. Targath seems to not notice and winks at you. he turns around and then leaves humming an unknown song. [/sblock] [COLOR=DarkOrange][u][b]Description[/b][/u][/COLOR] [sblock]Targath's dingy red hair and beard contrast starkly with his bright jade-green eyes that sparkle full of experience and restlessness. He is always dressed in utilitarian clothes and is most often found in his marbled grey and white spiked scale mail with his bow in hand. His clothes and gear are usually covered in a chalky dust or some sort of rubble or rocks that seem to find their way into his gear. If he coughs or moves too quickly you may see a bit of a dust trail in his wake or few small pebbles that have settled fall off his being.[/sblock] [COLOR=DarkOrange][u][b]History[/b][/u][/COLOR] [sblock]Targath Four-Steins was born to a prodigious family of stonemasons, architects and miners. His family would often be in-charge of and head up expeditions to shore up and build mining complexes, as well as other high utility buildings in not so safe places. He feels not so prodigious as other in his family, such as his older brother and father, are and pales to them in the shadow of their professional accomplishments. Targath is a boisterous and rowdy dwarf who cannot stay in one place for too long and yearns for adventure and danger. His family was expecting him to take up the family business, but he left on the eve that he was about to officially take up the family trade and banner. Since he left he is a bit guilt ridden about it, but does not look back too often. He would like to return home to see his family and to explain, but he is not ready for that yet. Unable to tell his family that he wanted to travel and explore the world, and that he did not feel worthy to carry on his family trade he found a moment where he could escape with little guilt. A small contingent of goblin scouts were checking out the mining advance team's encampment that he was working with and he followed them and killed as many as he could and just dissappeared to the surface not looking back. He enjoys the thrill of danger and combat. Targath spent time in the local militia often performing as a guard around the mining and building sites that his family was working on. Often he would go with those who would build in dangerous areas full of all sorts of denizens.[/sblock] [/QUOTE]
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