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Sebastian O's Wizard's Amulet - Rogue's Gallery
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<blockquote data-quote="Goddess FallenAngel" data-source="post: 3539526" data-attributes="member: 11434"><p><strong><u>Shala Falath</u></strong></p><p></p><p><strong>Character Sheet</strong></p><p>[sblock]</p><p>Female <a href="http://www.wizards.com/default.asp?x=dnd/ex/20040807a&page=3" target="_blank">Whisper Gnome</a></p><p>Alignment: N</p><p>Height: 3' 6"</p><p>Weight: 30 lbs</p><p></p><p>Classes/Levels: Rogue 1</p><p></p><p>Speed: 30’</p><p></p><p>HD: 1d6</p><p>HP: 8</p><p></p><p>Init: 8 [+4 Dex +4 Improved Initiative]</p><p></p><p>STR 10 (+0) [12 base (4 pts) -2 racial]</p><p>DEX 18 (+4) [16 base (10 pts) +2 racial]</p><p>CON 14 (+2) [12 base (4 pts) +2 racial]</p><p>INT 14 (+2) [14 base (6 pts)]</p><p>WIS 12 (+1) [12 base (4 pts)]</p><p>CHA 10 (+0) [12 base (4 pts) -2 racial]</p><p></p><p><strong><u>AC:</u></strong> 17</p><p>[10 base +2 armor +4 Dex +1 size]</p><p></p><p><em>Conditional:</em></p><p>~ +4 dodge bonus to Armor Class against monsters of the giant type</p><p></p><p><strong><u>Saves: </u></strong></p><p>Fort +2 [0 base +2 Con]</p><p>Ref +6 [2 base +4 Dex]</p><p>Will +1 [0 base +1 Wis]</p><p></p><p><strong><u>Languages Known: </u></strong></p><p>~ Common</p><p>~ Gnome</p><p>~ Terran</p><p>~ Goblin</p><p></p><p><strong><u>Combat: </u></strong></p><p>Base Attack: +0</p><p>Grapple: +1 [+0 base +0 Str +1 size]</p><p></p><p><u>Rapier</u> +1 [+0 base +0 Str +1 size]</p><p>Damage: 1d4+0 [+0 Str]</p><p>Critical: 18-20 x2</p><p>Type: Piercing</p><p></p><p><u>Dagger</u> +1 [+0 base +0 Str +1 size]</p><p>Damage: 1d3+0 [+0 Str]</p><p>Critical: 19-20 x2</p><p>Type: Piercing or Slashing</p><p></p><p><u>Light Crossbow</u> +5 [+0 base +4 Dex +1 size]</p><p>Damage: 1d6</p><p>Critical: 19-20 x2</p><p>Range: 80’</p><p>Type: Piercing</p><p></p><p><em>Conditional:</em></p><p>~ +1 racial bonus on attack rolls against kobolds and goblinoids (including goblins, hobgoblins, and bugbears).</p><p>~ Sneak Attack +1d6</p><p></p><p><strong><u>Skills: </u></strong></p><p>Bluff +2 [2 ranks +0 Cha]</p><p>Disable Device +8 [4 ranks +2 Int +2 MW]</p><p>Escape Artist +6 [2 ranks +4 Dex]</p><p>Hide +16 [4 ranks +4 Dex +4 size +4 racial]</p><p>Listen +7 [4 ranks +1 Wis +2 racial]</p><p>Move Silently +12 [4 ranks +4 Dex +4 racial]</p><p>Open Lock +10 [4 ranks +4 Dex +2 MW]</p><p>Search +6 [4 ranks +2 Int]</p><p>Sleight of Hand +8 [4 ranks +4 Dex]</p><p>Spot +7 [4 ranks +1 Wis +2 racial]</p><p>Tumble +8 [4 ranks +4 Dex]</p><p></p><p><em>Conditional:</em></p><p>~ MW Thieves’ Tools give +2 bonus to Open Lock and Disable Device checks.</p><p></p><p><strong><u>Feats: </u></strong></p><p>~ <a href="http://www.d20srd.org/srd/feats.htm#improvedInitiative" target="_blank">Improved Initiative</a> [1st level]</p><p></p><p><strong><u> <a href="http://www.wizards.com/default.asp?x=dnd/ex/20040807a&page=3" target="_blank">Racial Abilities: </a></u></strong></p><p>~ +2 Dexterity, +2 Constitution, -2 Strength, -2 Charisma</p><p>~ Small Size: +1 size to AC, a +1 size to attack, +4 size on Hide checks, uses small weapons, lifting and carrying limits are three-quarters of those of a Medium character.</p><p>~ Speed: 30’</p><p>~ Low-light vision</p><p>~ Darkvision 60’</p><p>~ Weapon Familiarity: Treat gnome hooked hammers as martial weapons rather than exotic weapons.</p><p>~ +1 racial bonus on attack rolls vs. kobolds and goblinoids (including goblins, hobgoblins, and bugbears).</p><p>~ +4 dodge to AC vs. monsters of the giant type (such as ogres, trolls, and hill giants).</p><p>~ +4 racial bonus on Hide and Move Silently checks</p><p>~ +2 racial bonus on Listen and Spot checks</p><p>~ Spell-Like Abilities: 1/day – <em>silence</em> (must be centered on whisper gnome's body). A whisper gnome with a Charisma score of at least 10 also has the following spell-like abilities: 1/day – <em>ghost sound, mage hand, message</em>. Caster level 1st; save DC 10 + whisper gnome's Cha modifier + spell level.</p><p>~ Favored Class: Rogue</p><p>~ Racial Feats: The Extra Silence and Silencing Strike feats can be taken by whisper gnome characters. (I will clear these with you if I take them, and will post them here.) </p><p></p><p><strong><u><a href="http://www.d20srd.org/srd/classes/rogue.htm" target="_blank">Class Abilities:</a></u></strong></p><p>~ Weapon Proficiencies: all simple weapons, plus the hand crossbow, rapier, sap, shortbow, and short sword</p><p>~ Armor/Shield Proficiencies: Light Armor </p><p>~ Trapfinding</p><p>~ Sneak Attack +1d6</p><p></p><p><strong><u>Equipment: </u></strong></p><p>~ Rapier (belt) [20 gp]</p><p>~ Light Crossbow (carried) [35 gp]</p><p>~ Bolts x20 (carried) [2 gp]</p><p>~ Dagger x2 (worn) [2 gp]</p><p>~ Leather armor (worn) [10 gp]</p><p>~ Backpack (carried) [2 gp]</p><p>~ Bedroll (carried) [1 sp]</p><p>~ Chalk x2 (belt pouch) [2 cp]</p><p>~ Flint and Steel (belt pouch) [1 gp]</p><p>~ Grappling Hook (backpack) [1 gp]</p><p>~ Belt Pouch (belt) [1 gp]</p><p>~ Trail Rations x6 days (backpack) [3 gp]</p><p>~ Rope, Silk, 50’ (backpack) [10 gp]</p><p>~ Waterskin (backpack) [1 gp]</p><p>~ Thieves’ Tools, MW (carried hidden) [100 gp]</p><p>~ Explorer’s Outfit (worn) [free]</p><p>~ Traveler’s Outfit (backpack) [1 gp]</p><p></p><p><strong><u>Valuables: </u></strong></p><p>GP: 9</p><p>SP: 9</p><p>CP: 8</p><p>[/sblock]</p><p></p><p><strong><u>Personality</u></strong></p><p>Shala is swift with comebacks and sarcastic comments, although despite her sharp words she is loyal and reliable once she chooses to give her trust. She has a mischievous turn of mind, and has been known to swipe objects from others, merely to place them elsewhere in plain sight as the owner is searching frantically for them – enjoying the look of confusion when that article that one has been searching for during the last hour is sitting out in plain sight.</p><p></p><p><strong><u>History</u></strong></p><p>Shala left her home and family due to an argument with her father about her proper place in life that grew out of hand, poisoning their relationship. Although she still loves her mother and brother - and even her father, although she refuses to admit it - she recognized that the interactions between the two of them were ripping the family apart, creating a gulf that soon would become nigh-uncrossable. Shala set out on her own, leaving her clan and adventuring to the human lands, and hopes to someday prove herself to her father, showing that she was strong and intelligent enough not to need his protection. She misses her estranged family dearly, but hides it well from the ‘tall ones’. </p><p></p><p>After traveling for some time on her own, she reached the town of Feriblen. By this time, she was running low on funds, and was getting worried that she might have to resort to other means of living soon if she didn’t find a way to replenish her money pouch. She began to visit the taverns, listening and watching for any opportunities that sounded interesting. She noticed the posting in the Starving Stirge late the night after she reached Feriblen. The concept of a mage’s treasure trove caught her fancy, and she figured she would be able to easily talk her way into the expedition with her scouting and trap-disabling skills.</p></blockquote><p></p>
[QUOTE="Goddess FallenAngel, post: 3539526, member: 11434"] [b][u]Shala Falath[/u][/b] [b]Character Sheet[/b] [sblock] Female [url=http://www.wizards.com/default.asp?x=dnd/ex/20040807a&page=3]Whisper Gnome[/url] Alignment: N Height: 3' 6" Weight: 30 lbs Classes/Levels: Rogue 1 Speed: 30’ HD: 1d6 HP: 8 Init: 8 [+4 Dex +4 Improved Initiative] STR 10 (+0) [12 base (4 pts) -2 racial] DEX 18 (+4) [16 base (10 pts) +2 racial] CON 14 (+2) [12 base (4 pts) +2 racial] INT 14 (+2) [14 base (6 pts)] WIS 12 (+1) [12 base (4 pts)] CHA 10 (+0) [12 base (4 pts) -2 racial] [b][u]AC:[/u][/b] 17 [10 base +2 armor +4 Dex +1 size] [i]Conditional:[/i] ~ +4 dodge bonus to Armor Class against monsters of the giant type [b][u]Saves: [/u][/b] Fort +2 [0 base +2 Con] Ref +6 [2 base +4 Dex] Will +1 [0 base +1 Wis] [b][u]Languages Known: [/u][/b] ~ Common ~ Gnome ~ Terran ~ Goblin [b][u]Combat: [/u][/b] Base Attack: +0 Grapple: +1 [+0 base +0 Str +1 size] [u]Rapier[/u] +1 [+0 base +0 Str +1 size] Damage: 1d4+0 [+0 Str] Critical: 18-20 x2 Type: Piercing [u]Dagger[/u] +1 [+0 base +0 Str +1 size] Damage: 1d3+0 [+0 Str] Critical: 19-20 x2 Type: Piercing or Slashing [u]Light Crossbow[/u] +5 [+0 base +4 Dex +1 size] Damage: 1d6 Critical: 19-20 x2 Range: 80’ Type: Piercing [i]Conditional:[/i] ~ +1 racial bonus on attack rolls against kobolds and goblinoids (including goblins, hobgoblins, and bugbears). ~ Sneak Attack +1d6 [b][u]Skills: [/u][/b] Bluff +2 [2 ranks +0 Cha] Disable Device +8 [4 ranks +2 Int +2 MW] Escape Artist +6 [2 ranks +4 Dex] Hide +16 [4 ranks +4 Dex +4 size +4 racial] Listen +7 [4 ranks +1 Wis +2 racial] Move Silently +12 [4 ranks +4 Dex +4 racial] Open Lock +10 [4 ranks +4 Dex +2 MW] Search +6 [4 ranks +2 Int] Sleight of Hand +8 [4 ranks +4 Dex] Spot +7 [4 ranks +1 Wis +2 racial] Tumble +8 [4 ranks +4 Dex] [i]Conditional:[/i] ~ MW Thieves’ Tools give +2 bonus to Open Lock and Disable Device checks. [b][u]Feats: [/u][/b] ~ [url=http://www.d20srd.org/srd/feats.htm#improvedInitiative]Improved Initiative[/url] [1st level] [b][u] [url=http://www.wizards.com/default.asp?x=dnd/ex/20040807a&page=3]Racial Abilities: [/url][/u][/b] ~ +2 Dexterity, +2 Constitution, -2 Strength, -2 Charisma ~ Small Size: +1 size to AC, a +1 size to attack, +4 size on Hide checks, uses small weapons, lifting and carrying limits are three-quarters of those of a Medium character. ~ Speed: 30’ ~ Low-light vision ~ Darkvision 60’ ~ Weapon Familiarity: Treat gnome hooked hammers as martial weapons rather than exotic weapons. ~ +1 racial bonus on attack rolls vs. kobolds and goblinoids (including goblins, hobgoblins, and bugbears). ~ +4 dodge to AC vs. monsters of the giant type (such as ogres, trolls, and hill giants). ~ +4 racial bonus on Hide and Move Silently checks ~ +2 racial bonus on Listen and Spot checks ~ Spell-Like Abilities: 1/day – [i]silence[/i] (must be centered on whisper gnome's body). A whisper gnome with a Charisma score of at least 10 also has the following spell-like abilities: 1/day – [i]ghost sound, mage hand, message[/i]. Caster level 1st; save DC 10 + whisper gnome's Cha modifier + spell level. ~ Favored Class: Rogue ~ Racial Feats: The Extra Silence and Silencing Strike feats can be taken by whisper gnome characters. (I will clear these with you if I take them, and will post them here.) [b][u][url=http://www.d20srd.org/srd/classes/rogue.htm]Class Abilities:[/url][/u][/b] ~ Weapon Proficiencies: all simple weapons, plus the hand crossbow, rapier, sap, shortbow, and short sword ~ Armor/Shield Proficiencies: Light Armor ~ Trapfinding ~ Sneak Attack +1d6 [b][u]Equipment: [/u][/b] ~ Rapier (belt) [20 gp] ~ Light Crossbow (carried) [35 gp] ~ Bolts x20 (carried) [2 gp] ~ Dagger x2 (worn) [2 gp] ~ Leather armor (worn) [10 gp] ~ Backpack (carried) [2 gp] ~ Bedroll (carried) [1 sp] ~ Chalk x2 (belt pouch) [2 cp] ~ Flint and Steel (belt pouch) [1 gp] ~ Grappling Hook (backpack) [1 gp] ~ Belt Pouch (belt) [1 gp] ~ Trail Rations x6 days (backpack) [3 gp] ~ Rope, Silk, 50’ (backpack) [10 gp] ~ Waterskin (backpack) [1 gp] ~ Thieves’ Tools, MW (carried hidden) [100 gp] ~ Explorer’s Outfit (worn) [free] ~ Traveler’s Outfit (backpack) [1 gp] [b][u]Valuables: [/u][/b] GP: 9 SP: 9 CP: 8 [/sblock] [b][u]Personality[/u][/b] Shala is swift with comebacks and sarcastic comments, although despite her sharp words she is loyal and reliable once she chooses to give her trust. She has a mischievous turn of mind, and has been known to swipe objects from others, merely to place them elsewhere in plain sight as the owner is searching frantically for them – enjoying the look of confusion when that article that one has been searching for during the last hour is sitting out in plain sight. [b][u]History[/u][/b] Shala left her home and family due to an argument with her father about her proper place in life that grew out of hand, poisoning their relationship. Although she still loves her mother and brother - and even her father, although she refuses to admit it - she recognized that the interactions between the two of them were ripping the family apart, creating a gulf that soon would become nigh-uncrossable. Shala set out on her own, leaving her clan and adventuring to the human lands, and hopes to someday prove herself to her father, showing that she was strong and intelligent enough not to need his protection. She misses her estranged family dearly, but hides it well from the ‘tall ones’. After traveling for some time on her own, she reached the town of Feriblen. By this time, she was running low on funds, and was getting worried that she might have to resort to other means of living soon if she didn’t find a way to replenish her money pouch. She began to visit the taverns, listening and watching for any opportunities that sounded interesting. She noticed the posting in the Starving Stirge late the night after she reached Feriblen. The concept of a mage’s treasure trove caught her fancy, and she figured she would be able to easily talk her way into the expedition with her scouting and trap-disabling skills. [/QUOTE]
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