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Second 5th Edition Survey! Plus Results of the First Survey: The Ranger Gets Some Attention!
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<blockquote data-quote="CapnZapp" data-source="post: 7662369" data-attributes="member: 12731"><p>I can assure you people's complaints about the Beastmaster won't stop just because they rearrange the words describing it.</p><p></p><p>The people that feel the Beastmaster is fine can keep it.</p><p></p><p>The rest of us want a beast that </p><p>1) acts like any other character (PC or NPC) given its limitations on Intelligence, etc</p><p>Any solution that restricts animal companions in boardgamey ways, and/or restricts animal companions MORE than any other individual entity on the battlefield is an automatic FAIL. </p><p>2) can be brought along on adventures without adding a weak link to the chain. This specifically means it needs to survive your average combat on its own, including splash damage for when NPC spellcasters start bombarding heroes.</p><p>It does not mean it should be able to win combats by its own. It does not mean it should be exempt from a real death risk in harder combats.</p><p>But any solution where the ranger needs to resurrect or replace his beloved pet more than he needs to resurrect or replace his friends and allies is an automatic FAIL.</p><p></p><p>Anything else is on the table, pretty much. </p><p></p><p>Take away the spells - fine. Give us worse armor or weapons - not exactly fine, but I understand. In fact, why don't you strip down the Beastmaster to the level of a naked commoner. </p><p></p><p>Then you add a fully featured animal companion. </p><p></p><p>And THEN, you start adding back ranger features until things are balanced. THAT is how you create a Beastmaster. By making you Beastmaster first, everything else second.</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 7662369, member: 12731"] I can assure you people's complaints about the Beastmaster won't stop just because they rearrange the words describing it. The people that feel the Beastmaster is fine can keep it. The rest of us want a beast that 1) acts like any other character (PC or NPC) given its limitations on Intelligence, etc Any solution that restricts animal companions in boardgamey ways, and/or restricts animal companions MORE than any other individual entity on the battlefield is an automatic FAIL. 2) can be brought along on adventures without adding a weak link to the chain. This specifically means it needs to survive your average combat on its own, including splash damage for when NPC spellcasters start bombarding heroes. It does not mean it should be able to win combats by its own. It does not mean it should be exempt from a real death risk in harder combats. But any solution where the ranger needs to resurrect or replace his beloved pet more than he needs to resurrect or replace his friends and allies is an automatic FAIL. Anything else is on the table, pretty much. Take away the spells - fine. Give us worse armor or weapons - not exactly fine, but I understand. In fact, why don't you strip down the Beastmaster to the level of a naked commoner. Then you add a fully featured animal companion. And THEN, you start adding back ranger features until things are balanced. THAT is how you create a Beastmaster. By making you Beastmaster first, everything else second. [/QUOTE]
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Second 5th Edition Survey! Plus Results of the First Survey: The Ranger Gets Some Attention!
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