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Second Dungeons & Dragons Product for Fall 2018: Waterdeep: Dungeon of the Mad Mage
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<blockquote data-quote="Abstruse" data-source="post: 7748637" data-attributes="member: 6669048"><p>A lot of things pointing to Spelljammer (and possibly Planescape) for 2019. Mearls and Crawford tweeting about psionics, the githyanki in the artwork for the Waterdeep books, Perkins flat out saying that Halaster having a spelljammer ship (though that one I take with a grain of salt because the stuff Perkins was tweeting last night, he was one tweet shy of proclaiming that Drizzt is actually twenty puppies wearing a drow suit).</p><p></p><p>My guess is 2019 being a Spelljammer/Planescape combo multiverse setting to open up to other settings that couldn't be "inserted" into FR the way Ravenloft was, with all the rules for planar travel and Sigil profiled as a sort of port city. It's what makes most sense going off what they've been working on, how long they've been working on it, and what they've released to this point (particularly, making all the urban/city rules available for Waterdeep first to "ground" it for new players rather than introducing it as Sigil so they can focus on the unique aspect of that over how to do rooftop chases or whatever other rules they do in WDH).</p></blockquote><p></p>
[QUOTE="Abstruse, post: 7748637, member: 6669048"] A lot of things pointing to Spelljammer (and possibly Planescape) for 2019. Mearls and Crawford tweeting about psionics, the githyanki in the artwork for the Waterdeep books, Perkins flat out saying that Halaster having a spelljammer ship (though that one I take with a grain of salt because the stuff Perkins was tweeting last night, he was one tweet shy of proclaiming that Drizzt is actually twenty puppies wearing a drow suit). My guess is 2019 being a Spelljammer/Planescape combo multiverse setting to open up to other settings that couldn't be "inserted" into FR the way Ravenloft was, with all the rules for planar travel and Sigil profiled as a sort of port city. It's what makes most sense going off what they've been working on, how long they've been working on it, and what they've released to this point (particularly, making all the urban/city rules available for Waterdeep first to "ground" it for new players rather than introducing it as Sigil so they can focus on the unique aspect of that over how to do rooftop chases or whatever other rules they do in WDH). [/QUOTE]
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Second Dungeons & Dragons Product for Fall 2018: Waterdeep: Dungeon of the Mad Mage
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