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Second Dungeons & Dragons Product for Fall 2018: Waterdeep: Dungeon of the Mad Mage
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<blockquote data-quote="TheSword" data-source="post: 7748705" data-attributes="member: 6879661"><p>Frankly a lot of older material across all publishers, settings and editions is not as good quality as what is being produced now by the WOC team. Adventure design has become far more demanding than a map with Keyed rooms. Plot hooks are more involved. Production values are much higher. Maps are usable as battle maps if expanded in high res... I could go on. For instance pick a random selection of Ravenloft AD&D modules and compare to Curse of Strahd. The quality is worlds apart. Similarly I am sure that the joint mega adventure being discussed will bear little resemblance to the Ruins of Undermountain boxes which while awesome concepts were not in the same league. Your point that we should use earlier edition materials is a satirical reference I presume to the suggestion that lovers of birthright, dark sun etc use earlier editions materials.</p><p></p><p>WOC owns a big library of IP and concepts - enough for them to dine out on for the next 20 years and then some. They are slowly working their way through that IP, re-imagining and converting as they go. The focus seems to be on delivering quality, balanced products that fit the design aesthetics of 5e and will appeal to their broad base of new customers. They would be crazy to release that ip to other writers before they get chance to play with it themselves. That gains them nothing that doesn’t exist already and risks losing the chance to reinvent the earlier stuff first. Being first is important in business, as is build up, hype, and pining desire. Look at how many people are stoked to see Undermountain get the WOC treatment. Why on earth would they dilute this with a soft launch of Eberron, Darksun, Dragon Lance etc?</p><p></p><p>We know that Dark Sun will be coming at some point. It’s been openly discussed. We know that planar adventures will certainly be a thing at some point too. Just as it has in every edition prior. The suggestion that the team will only ever do Forgotten Realms stuff has been firmly debunked by Curse of Strahd. The fact that Princes of Apocalypse and others details how to convert to Eberron, Greyhawk etc suggests they haven’t finished with those either.</p><p></p><p>What we need to do is be patient. Call for the products by all means, but forum posters getting sh¥$y because WOC doesn’t offer up its IP to the piranhas is pointless. As is cutting off our nose to spite our face on principal because we aren’t seeing Greyhawk products published. If posters don’t want the books that’s their call, people shouldn’t pretend that they’re making some kind of moral stand though.</p></blockquote><p></p>
[QUOTE="TheSword, post: 7748705, member: 6879661"] Frankly a lot of older material across all publishers, settings and editions is not as good quality as what is being produced now by the WOC team. Adventure design has become far more demanding than a map with Keyed rooms. Plot hooks are more involved. Production values are much higher. Maps are usable as battle maps if expanded in high res... I could go on. For instance pick a random selection of Ravenloft AD&D modules and compare to Curse of Strahd. The quality is worlds apart. Similarly I am sure that the joint mega adventure being discussed will bear little resemblance to the Ruins of Undermountain boxes which while awesome concepts were not in the same league. Your point that we should use earlier edition materials is a satirical reference I presume to the suggestion that lovers of birthright, dark sun etc use earlier editions materials. WOC owns a big library of IP and concepts - enough for them to dine out on for the next 20 years and then some. They are slowly working their way through that IP, re-imagining and converting as they go. The focus seems to be on delivering quality, balanced products that fit the design aesthetics of 5e and will appeal to their broad base of new customers. They would be crazy to release that ip to other writers before they get chance to play with it themselves. That gains them nothing that doesn’t exist already and risks losing the chance to reinvent the earlier stuff first. Being first is important in business, as is build up, hype, and pining desire. Look at how many people are stoked to see Undermountain get the WOC treatment. Why on earth would they dilute this with a soft launch of Eberron, Darksun, Dragon Lance etc? We know that Dark Sun will be coming at some point. It’s been openly discussed. We know that planar adventures will certainly be a thing at some point too. Just as it has in every edition prior. The suggestion that the team will only ever do Forgotten Realms stuff has been firmly debunked by Curse of Strahd. The fact that Princes of Apocalypse and others details how to convert to Eberron, Greyhawk etc suggests they haven’t finished with those either. What we need to do is be patient. Call for the products by all means, but forum posters getting sh¥$y because WOC doesn’t offer up its IP to the piranhas is pointless. As is cutting off our nose to spite our face on principal because we aren’t seeing Greyhawk products published. If posters don’t want the books that’s their call, people shouldn’t pretend that they’re making some kind of moral stand though. [/QUOTE]
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