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Second Dungeons & Dragons Product for Fall 2018: Waterdeep: Dungeon of the Mad Mage
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<blockquote data-quote="Schmoe" data-source="post: 7748718" data-attributes="member: 913"><p>Cool! That looks like it deserves a thread all it's own <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I hope that people can tone down the debate about settings on this thread a little. It's starting to get personal, when it really shouldn't.</p><p></p><p>As far as the two releases, the Waterdeep heist and Undermountain, I think they look pretty incredible. I'm in the middle of a 3e game right now, but seeing this really makes me wish I had more time for gaming. Just so many adventures, and so little time. One thing that is remarkable, though:</p><p></p><p>20 LEVELS!</p><p></p><p>Seriously, nobody's talking about this? Every official WoTC adventure up to this point has stopped well below 20th, and support for the high levels in 5e has been decidedly lackluster. Which is shocking, because one of the primary points about Bounded Accuracy and a key design tenet of 5e was that it would support high level play. And yet, they've done absolutely nothing about high level play until what, 4 years in?</p></blockquote><p></p>
[QUOTE="Schmoe, post: 7748718, member: 913"] Cool! That looks like it deserves a thread all it's own :) I hope that people can tone down the debate about settings on this thread a little. It's starting to get personal, when it really shouldn't. As far as the two releases, the Waterdeep heist and Undermountain, I think they look pretty incredible. I'm in the middle of a 3e game right now, but seeing this really makes me wish I had more time for gaming. Just so many adventures, and so little time. One thing that is remarkable, though: 20 LEVELS! Seriously, nobody's talking about this? Every official WoTC adventure up to this point has stopped well below 20th, and support for the high levels in 5e has been decidedly lackluster. Which is shocking, because one of the primary points about Bounded Accuracy and a key design tenet of 5e was that it would support high level play. And yet, they've done absolutely nothing about high level play until what, 4 years in? [/QUOTE]
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Second Dungeons & Dragons Product for Fall 2018: Waterdeep: Dungeon of the Mad Mage
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