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Second Edition Reverse Engineered D&D 5e race design and over 40 example races
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<blockquote data-quote="Quickleaf" data-source="post: 6953285" data-attributes="member: 20323"><p>[MENTION=6801453]Coronoides[/MENTION] Amazing work! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I decided to take your system for a spin and create a Gith race, with Githyanki and Githzerai sub-races.</p><p></p><p>To begin with, I looked at the MM and realized that with their innate spellcasting trait, the PHB Tiefling's Infernal Legacy is a good model for level-delaying innate spells.</p><p></p><p>Then I looked at your take on the Githzerai in the PDF.</p><p></p><p>[SECTION]GITHZERAI</p><p>**1/2 Medium humanoid (gith) Speed 30</p><p>Languages: Common and Gith</p><p>Dex+1[3-20}, Int+1{3-20} (P 4).</p><p><strong>Traits:</strong> </p><p>Insight skill (P 2)</p><p>Mage hand at will (X 2)</p><p>Psychic strike +1d8 psychic damage to unarmed attacks, at 5th level this is raised to +2d8 psychic damage (I 4.5). </p><p>Total 12.5</p><p><strong>Lesser Traits 3:</strong> at 3rd level <em>Featherfall</em> and <em>Jump</em> both 3 uses replenished by a long rest. At 5th level <em>See Invisibility</em> 3 uses replenished by a long rest.[/SECTION]</p><p></p><p>Comparing your "lesser traits" (worth no points in the point-buy system) to the Tiefling's Infernal Legacy (which you value at 3.5 pts), however, it looks really wonky.</p><p></p><p>[SECTION]<strong>Infernal Legacy.</strong>You know the <em>thaumaturgy</em> cantrip. When you reach 3rd level, you can cast the <em>hellish rebuke</em> spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the <em>darkness</em> spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.[/SECTION]</p><p></p><p>As near as I can tell you're somehow making the determination that non-combat spells are worth NO points (irrespective of how many are granted or how often you can use them). Is that where you're coming from? Could you walk me through your reasoning here?</p><p></p><p>I would assume that <strong>both</strong> <em>featherfall</em> and <em>jump</em> usable 3x/day roughly equates to <em>hellish rebuke</em> (at 2nd level) 1x/day.</p><p></p><p>----------</p><p></p><p>Something like this for a Githzerai is what I'm pondering...</p><p></p><p>[SECTION]<strong><u>Githzerai</u></strong></p><p><strong>Ability Score Increase. </strong>Your Dexterity score increases by 1. Your Wisdom score increases by 1. [2 + 2 = 4 pts]</p><p><strong>Innate Spellcasting (Psionics). </strong>You can innately cast <em>mage hand</em> at-will without components, and the hand is invisible. At 3rd level, you can cast <em>shield</em> once per long rest. At 4th level, you can cast <em>feather fall</em> and <em>jump</em> three times per long rest each. At 5th level you can cast <em>see invisibility</em> once per long rest. Your innate spellcasting ability is Wisdom. [2 + 3.5 + 0 + 0 = 5.5 pts]</p><p><strong>Tower of Iron Will.</strong> At 4th level, gain proficiency in one of the following saving throws of your choice: Intelligence, Wisdom, or Charisma. [2 pts][/SECTION]</p><p></p><p>While this totals 11.5 points (out of total 12) using your system, it seems like completely discounting featherfall / jump and see invisibility in the point buy is a mistake.</p><p></p><p>----------</p><p></p><p>EDIT: Also, I'm starting to notice what seem like errors in your point-buy system. For example, on the traits table you value <strong>Fiendish Blessing</strong> at 1 point.</p><p></p><p>[SECTION]<strong>Fiendish Blessing:</strong> The AC of the cambion includes its Charisma bonus (+3)[/SECTION]</p><p></p><p>Whereas a Natural Armor of 13 + DEX you value at 6 points.</p><p></p><p>Clearly there is a major discrepancy.</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 6953285, member: 20323"] [MENTION=6801453]Coronoides[/MENTION] Amazing work! :) I decided to take your system for a spin and create a Gith race, with Githyanki and Githzerai sub-races. To begin with, I looked at the MM and realized that with their innate spellcasting trait, the PHB Tiefling's Infernal Legacy is a good model for level-delaying innate spells. Then I looked at your take on the Githzerai in the PDF. [SECTION]GITHZERAI **1/2 Medium humanoid (gith) Speed 30 Languages: Common and Gith Dex+1[3-20}, Int+1{3-20} (P 4). [B]Traits:[/B] Insight skill (P 2) Mage hand at will (X 2) Psychic strike +1d8 psychic damage to unarmed attacks, at 5th level this is raised to +2d8 psychic damage (I 4.5). Total 12.5 [B]Lesser Traits 3:[/B] at 3rd level [I]Featherfall[/I] and [I]Jump[/I] both 3 uses replenished by a long rest. At 5th level [I]See Invisibility[/I] 3 uses replenished by a long rest.[/SECTION] Comparing your "lesser traits" (worth no points in the point-buy system) to the Tiefling's Infernal Legacy (which you value at 3.5 pts), however, it looks really wonky. [SECTION][B]Infernal Legacy.[/B]You know the [I]thaumaturgy[/I] cantrip. When you reach 3rd level, you can cast the [I]hellish rebuke[/I] spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the [I]darkness[/I] spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.[/SECTION] As near as I can tell you're somehow making the determination that non-combat spells are worth NO points (irrespective of how many are granted or how often you can use them). Is that where you're coming from? Could you walk me through your reasoning here? I would assume that [B]both[/B] [I]featherfall[/I] and [I]jump[/I] usable 3x/day roughly equates to [I]hellish rebuke[/I] (at 2nd level) 1x/day. ---------- Something like this for a Githzerai is what I'm pondering... [SECTION][B][U]Githzerai[/U][/B] [B]Ability Score Increase. [/B]Your Dexterity score increases by 1. Your Wisdom score increases by 1. [2 + 2 = 4 pts] [B]Innate Spellcasting (Psionics). [/B]You can innately cast [I]mage hand[/I] at-will without components, and the hand is invisible. At 3rd level, you can cast [I]shield[/I] once per long rest. At 4th level, you can cast [I]feather fall[/I] and [I]jump[/I] three times per long rest each. At 5th level you can cast [I]see invisibility[/I] once per long rest. Your innate spellcasting ability is Wisdom. [2 + 3.5 + 0 + 0 = 5.5 pts] [B]Tower of Iron Will.[/B] At 4th level, gain proficiency in one of the following saving throws of your choice: Intelligence, Wisdom, or Charisma. [2 pts][/SECTION] While this totals 11.5 points (out of total 12) using your system, it seems like completely discounting featherfall / jump and see invisibility in the point buy is a mistake. ---------- EDIT: Also, I'm starting to notice what seem like errors in your point-buy system. For example, on the traits table you value [B]Fiendish Blessing[/B] at 1 point. [SECTION][B]Fiendish Blessing:[/B] The AC of the cambion includes its Charisma bonus (+3)[/SECTION] Whereas a Natural Armor of 13 + DEX you value at 6 points. Clearly there is a major discrepancy. [/QUOTE]
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