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Second guess my paladin.
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<blockquote data-quote="Cassius_the_Elf" data-source="post: 1589023" data-attributes="member: 18835"><p>I think you played it just right. </p><p></p><p>Playing a hellfire and brimstone 'kill all the evil' Paladin has to be tempered by sense as you;</p><p></p><p>a) will die</p><p>b) will ruin the game for the other players. Just Detect Evil> Charge! would stop your bard using his diplomatic abilities, stop your cleric talking to the wizard etc etc. Everyone needs a chance as so yor restraint makes the game work as well as your character.</p><p></p><p>You also remembered to be both honest and true to your word, important from a person with your responsibilities.</p><p></p><p>The only thing you might have thought differently is instead of ridding this town of evil you need to redeem it by changing the nature of the folk who live there. Perhaps you could have asked this 'evil' bodyguard to join with you to see if he could learn from your actions and change his views and mentality. Any old fool can kill or lock up a man, only a Paladin is brave enough to try and turn him to good.</p><p></p><p>That sounds OK written down, but I don't think in practise it would work!</p><p></p><p>I tried playing a similar Paladin on RttToEE and didn't enjoy it all, as I was pretty much unable to talk to anything in the adventure. The bad folk attacked me on sight and I ended up doing it to them. No fun at all after the first few sessions as there was no depth.</p></blockquote><p></p>
[QUOTE="Cassius_the_Elf, post: 1589023, member: 18835"] I think you played it just right. Playing a hellfire and brimstone 'kill all the evil' Paladin has to be tempered by sense as you; a) will die b) will ruin the game for the other players. Just Detect Evil> Charge! would stop your bard using his diplomatic abilities, stop your cleric talking to the wizard etc etc. Everyone needs a chance as so yor restraint makes the game work as well as your character. You also remembered to be both honest and true to your word, important from a person with your responsibilities. The only thing you might have thought differently is instead of ridding this town of evil you need to redeem it by changing the nature of the folk who live there. Perhaps you could have asked this 'evil' bodyguard to join with you to see if he could learn from your actions and change his views and mentality. Any old fool can kill or lock up a man, only a Paladin is brave enough to try and turn him to good. That sounds OK written down, but I don't think in practise it would work! I tried playing a similar Paladin on RttToEE and didn't enjoy it all, as I was pretty much unable to talk to anything in the adventure. The bad folk attacked me on sight and I ended up doing it to them. No fun at all after the first few sessions as there was no depth. [/QUOTE]
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Second guess my paladin.
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