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Second Wind: Yes or No?
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<blockquote data-quote="Sunseeker" data-source="post: 6095164"><p>One thing I liked about surges is that in some ways, it represented that the body can only be magically knit back together so many times. One of the MTG Ravnica block books had a character who'd basically reached that limit. The strain placed on the body through using magic(potions, spells, etc) is so intense that it <em>can</em> kill. I mean, you're basically using magic to cause the body to regrow significantly damaged portions of itsself in a few seconds. Even if we toss out hands up and say "it's magic", I rather like the idea that all but the very most powerful magic ever, is not perfect. It doesn't simply create something out of nothing, it causes your body to utilize magical energy in place of normal nutrients and gives your cells new, extreme instructions on what to do with it. There's no way that's gonna have no negative effects on your body.</p><p></p><p>But I honestly think that there isn't a good way to model this without something that basically looks like healing surges. Regardless of if the healing surges represent an inverse wounds system on how many heals your body can withstand, or if it represents your own healing capability. You either put in some kind of diminishing returns on the caster, or the recipient. The former is too complex to be a good solution, and the latter is basically healing surges.</p></blockquote><p></p>
[QUOTE="Sunseeker, post: 6095164"] One thing I liked about surges is that in some ways, it represented that the body can only be magically knit back together so many times. One of the MTG Ravnica block books had a character who'd basically reached that limit. The strain placed on the body through using magic(potions, spells, etc) is so intense that it [I]can[/I] kill. I mean, you're basically using magic to cause the body to regrow significantly damaged portions of itsself in a few seconds. Even if we toss out hands up and say "it's magic", I rather like the idea that all but the very most powerful magic ever, is not perfect. It doesn't simply create something out of nothing, it causes your body to utilize magical energy in place of normal nutrients and gives your cells new, extreme instructions on what to do with it. There's no way that's gonna have no negative effects on your body. But I honestly think that there isn't a good way to model this without something that basically looks like healing surges. Regardless of if the healing surges represent an inverse wounds system on how many heals your body can withstand, or if it represents your own healing capability. You either put in some kind of diminishing returns on the caster, or the recipient. The former is too complex to be a good solution, and the latter is basically healing surges. [/QUOTE]
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