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General Tabletop Discussion
*Pathfinder & Starfinder
Secondary ability benefits - why the wizard inconsistency?
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<blockquote data-quote="small pumpkin man" data-source="post: 4373250" data-attributes="member: 57910"><p>Please, the Wizard does not have MAD, even the 4e Paladin doesn't have <em>real</em> MAD. With the exception of Spell Focus, most of those feats aren't very good (or at least aren't worth the stat by themself), and the bonus they provide don't scale as those stats get higher, making you at least <em>feel</em> like you've wasted your points at higher levels, even if you haven't actually. </p><p></p><p>Making the bonus from the Jump spell Constitution based or the amount of enemies hit by lightning bolt dexterity based (or creating new spells that worked like that) would provide nice bonuses for the characters who are <em>allready</em> putting a decent amount into their appropriate implement stat, bonuses beyond the once per encounter base abilities.</p></blockquote><p></p>
[QUOTE="small pumpkin man, post: 4373250, member: 57910"] Please, the Wizard does not have MAD, even the 4e Paladin doesn't have [i]real[/i] MAD. With the exception of Spell Focus, most of those feats aren't very good (or at least aren't worth the stat by themself), and the bonus they provide don't scale as those stats get higher, making you at least [i]feel[/i] like you've wasted your points at higher levels, even if you haven't actually. Making the bonus from the Jump spell Constitution based or the amount of enemies hit by lightning bolt dexterity based (or creating new spells that worked like that) would provide nice bonuses for the characters who are [i]allready[/i] putting a decent amount into their appropriate implement stat, bonuses beyond the once per encounter base abilities. [/QUOTE]
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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Secondary ability benefits - why the wizard inconsistency?
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