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<blockquote data-quote="Psion" data-source="post: 1098122" data-attributes="member: 172"><p>I'm having a real problem seeing Second World Sourcebook as a "Stargate SG-1 Style Setting." I think you are stretching a bit here to make a trend out of this.</p><p></p><p>(Not familiar with Odyssey Prime.)</p><p></p><p>It seems like SWS is much more comfortably paired with <em>Urban Arcana</em> and perhaps "Quickshots" (as "real world/fantasy crossover" type games, though SWS and UrbA are sort of mirror images; SWS is more typically "modern people thrust into the fantasy world" and UrbA is more "fantasy folks thrust into the modern world", though lots of SWS stuff like the Wandering Damage columns do resemble the "incidental modern fantasy", much like seen in Quickshots.)</p></blockquote><p></p>
[QUOTE="Psion, post: 1098122, member: 172"] I'm having a real problem seeing Second World Sourcebook as a "Stargate SG-1 Style Setting." I think you are stretching a bit here to make a trend out of this. (Not familiar with Odyssey Prime.) It seems like SWS is much more comfortably paired with [i]Urban Arcana[/i] and perhaps "Quickshots" (as "real world/fantasy crossover" type games, though SWS and UrbA are sort of mirror images; SWS is more typically "modern people thrust into the fantasy world" and UrbA is more "fantasy folks thrust into the modern world", though lots of SWS stuff like the Wandering Damage columns do resemble the "incidental modern fantasy", much like seen in Quickshots.) [/QUOTE]
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