I ran into a little snag while developing a short one off adventure to run my group through, to test run 4e. I wanted to use an illusionary wall or landscape in my dungeon. However, I couldn't really come up with a system for how the players would be able to see through the illusion. My first though was that it would be against their Will Defense, but it didn't really make sense to me. The illusion shouldn't roll against them, since it isn't directly interacting with them, its just sitting there. I thought perhaps a straight perception check would be best, but it didn't really have anything to do with the magical nature of it. I thought that a trained Arcana check might work, but wouldn't really cover it. Would they need to make a straight Intelligence or Wisdom check against it? and if so what would it be against? I would think that every class would need at least a decent chance to see through an illusion.
So I put it to you guys, how do you think its handled officially in 4e? Obviously any illusion cast while the PCs can see it, or directly interacting with the PCs would be against their Will Def. But what would be needed to be rolled to notice an illusion already in place long before the party ever encounters it? I'm pretty sure its something obvious, and that my mind is still thinking very much 3.5ish. Your thoughts and opinions on this are greatly appreciated. Thanks in advance.
So I put it to you guys, how do you think its handled officially in 4e? Obviously any illusion cast while the PCs can see it, or directly interacting with the PCs would be against their Will Def. But what would be needed to be rolled to notice an illusion already in place long before the party ever encounters it? I'm pretty sure its something obvious, and that my mind is still thinking very much 3.5ish. Your thoughts and opinions on this are greatly appreciated. Thanks in advance.