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Seeker of Infernal Knowledge, Homebrew PP

Nurgle84

First Post
The Wizard in the group I am DMing has trouble choosing a Paragon Path. His character is about attaining knowledge, even by "questionable" ways. Not evil, just not very moralic. He also has a specialization on fire abilities he wants to maintain. There are at least 4 EDs for this character (Magister, Loremaster, Sage of the Ages, Archlich) but not a single Paragon Path that matches his character (neither Knowledge Seeker nor Fire Wizard). So I thought of a homebrew variant of the Spellscarred Savant:

Seeker of Infernal Knowledge

Prerequisite: Arcane Class

Infernal Tutor (11th Level):
You gain the Arcane Familiar Feat. If you choose a Book Imp, a Bound Demon or a Crafter Homunkulus as a familiar for this Feat, it gains the Independent Spirit Power (see Cat Familiar)

Knowledgable Action (11th Level):
Instead of taking an extra action when you spend an action point, you can regain an arcane encounter power you have already used.

Infernal Knowledge Mastery (16th Level):
As a free action, you can use an arcane encounter attack power to no effect to grant yourself or an ally within 5 squares of you a second use of an arcane encounter utility power already used this encounter.

Powers:
11th Level: Call of the Plague (Forgotten Realms Player Guide p. 42)
12th Level: Spellfire Healing (FRPG p. 64)
20th Level Infliction of the Flamemist (FRPG p. 44)

Is that playable? Are the power appropiate, as they are of a bit lower level then usual? Are the features ok, or are there some loopholes I overlooked? (He isn´t a power gamer, so that wouldn´t break the game) Any Ideas to improve that PP?
 

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Personal opinion but I'd add a rider in on the level 11/16 powers -

... This ability can be used once per encounter.

That might be what you intended but that's what I'd stuff in there for my players.
 

Interestingly, thats the way its phrased in the originla Paragon Path Spellscarred Savant.
I changed it to:


Spellshape Mastery (16th Level):
As a free action, you can use an arcane encounter power to no effect to grant yourself a second use of an arcane encounter power already used this
encounter. You cannot gain a second use of a certain power more then once per day.

We are not into rules here, so that should work. If not, I will change it. He knows the risks of asking for a homebrew paragon path. I told him I may make changes afterwards.
 

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