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Seeking alpha testers for rpg mapping program
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<blockquote data-quote="ZogAnderson" data-source="post: 237232" data-attributes="member: 5532"><p>Hey All</p><p></p><p>I am looking for a few good gamers to Alpha Test Izandawo, my new RPG mapping application. To whet your appetites, here is a short list of features already implemented:</p><p></p><p>Map Size: The size of the map is limited only by available computer resources.</p><p></p><p>Shape drawing : Support for complex polygons, ellipses, poly-lines, bitmapped symbols. Both the line and the fill on any give polygon can be textured with a bitmap texture.</p><p></p><p>Text tool: Supports true type fonts, multiline text.</p><p></p><p>Symbol Tools: Bitmaps are drawn with transparency.</p><p></p><p>Printing: The printing engine spans the map over multiple printer pages.</p><p></p><p>Node Editing: Polygon nodes can be edited (moved, added, deleted) after they are placed.</p><p></p><p>All entities are objects that can be moved, rotated, scaled after they have been placed.</p><p></p><p>All entities support rotation to an arbitrary angle, as well as alpha blending (255 levels of transparency – so you can see through the entities. This is with or without a textured fill.).</p><p></p><p>Izandawo currently only works on Windows (95-XP). But an i386 Linux release is planned. If you would like to help test this program, please contact me, and I will send you the evaluation package.</p><p></p><p>Computer Requirements – The application runs satisfactorily on a PII 800 with 128 Megs ram. It will run with a machine below that, but I have not tested it.</p><p></p><p>mail </p><p></p><p>Sean Mathews<a href="mailto:sean@radiocbs.com">Sean Mathews</a></p></blockquote><p></p>
[QUOTE="ZogAnderson, post: 237232, member: 5532"] Hey All I am looking for a few good gamers to Alpha Test Izandawo, my new RPG mapping application. To whet your appetites, here is a short list of features already implemented: Map Size: The size of the map is limited only by available computer resources. Shape drawing : Support for complex polygons, ellipses, poly-lines, bitmapped symbols. Both the line and the fill on any give polygon can be textured with a bitmap texture. Text tool: Supports true type fonts, multiline text. Symbol Tools: Bitmaps are drawn with transparency. Printing: The printing engine spans the map over multiple printer pages. Node Editing: Polygon nodes can be edited (moved, added, deleted) after they are placed. All entities are objects that can be moved, rotated, scaled after they have been placed. All entities support rotation to an arbitrary angle, as well as alpha blending (255 levels of transparency – so you can see through the entities. This is with or without a textured fill.). Izandawo currently only works on Windows (95-XP). But an i386 Linux release is planned. If you would like to help test this program, please contact me, and I will send you the evaluation package. Computer Requirements – The application runs satisfactorily on a PII 800 with 128 Megs ram. It will run with a machine below that, but I have not tested it. mail Sean Mathews[EMAIL=sean@radiocbs.com]Sean Mathews[/EMAIL] [/QUOTE]
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