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Seeking commentary on a house rule
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<blockquote data-quote="captnq" data-source="post: 6515397" data-attributes="member: 6761684"><p>There's no "allow" that's how the spell works. it's magic. Stop trying to impose your real world physics on internal game mechanics. It'll never work.</p><p></p><p></p><p></p><p>So, you want to take one of the worst schools (evocation) and cripple it even more. You want to take a spell that can be resisted by Cover (you need a to hit roll if the target spot has cover), A saving throw against Reflex (the most common saving throw, as well as a saving throw covered by evasion that completely negates the damage), spell resistance, and fire resistance, the most common energy damage defense.</p><p></p><p>Fireball is a lousy spell. The only thing it has going for it is range and AoE. Great for clearing out mooks so there's more room for the big guys to fight, but that's about it.</p><p></p><p>Now you wish to cripple it even further.</p><p></p><p></p><p></p><p>That right there. You might as well as say, "Don't bother with evocation. Become a ray specialist and focus on Save-or-Suck." Your house rule is nothing more then a nerf on something that already is nerfed to Hell and back.</p><p></p><p>It adds complexity and eats up RL time with an extra and unneeded die roll while providing nothing except to discourage players from using fireball.</p><p></p><p>So, What about flame strike? or cone of cold? or Wall of fire? How about mass cure light wounds? I need to target everyone? Why is is automatic? All mass cure/inflicts should have to hit rolls in your campaign.</p><p></p><p>See the slippery slope?</p></blockquote><p></p>
[QUOTE="captnq, post: 6515397, member: 6761684"] There's no "allow" that's how the spell works. it's magic. Stop trying to impose your real world physics on internal game mechanics. It'll never work. So, you want to take one of the worst schools (evocation) and cripple it even more. You want to take a spell that can be resisted by Cover (you need a to hit roll if the target spot has cover), A saving throw against Reflex (the most common saving throw, as well as a saving throw covered by evasion that completely negates the damage), spell resistance, and fire resistance, the most common energy damage defense. Fireball is a lousy spell. The only thing it has going for it is range and AoE. Great for clearing out mooks so there's more room for the big guys to fight, but that's about it. Now you wish to cripple it even further. That right there. You might as well as say, "Don't bother with evocation. Become a ray specialist and focus on Save-or-Suck." Your house rule is nothing more then a nerf on something that already is nerfed to Hell and back. It adds complexity and eats up RL time with an extra and unneeded die roll while providing nothing except to discourage players from using fireball. So, What about flame strike? or cone of cold? or Wall of fire? How about mass cure light wounds? I need to target everyone? Why is is automatic? All mass cure/inflicts should have to hit rolls in your campaign. See the slippery slope? [/QUOTE]
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