Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Seeking commentary on a house rule
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Man in the Funny Hat" data-source="post: 6516297" data-attributes="member: 32740"><p>You should do what works for you and your group. If the HR works for you then the argument is pretty much over. Game on and enjoy.</p><p></p><p>I assume we're talking about 3rd Edition rules here? If so then the whole system is MEANT to work by snapping to a grid. Not "allowed by" the rules - that IS how the rules work for movement, range, cover, areas of effect and more. It was done that way specifically as an attempt to ELIMINATE questions of imprecision <em>just like this</em>. If you really want magic to work unreliably then you're probably actually using the wrong rules, and maybe the wrong RPG entirely. D&D magic isn't meant to be imprecise and unreliable. It never was, although in older versions it was clearly more dangerous to the caster if he was trying it in the middle of combat than in later versions. With very few exceptions magic in D&D just works. Effects are placed where desired, affect whom it's intended it affect, and only as nearly an afterthought is the victim given an opportunity to avoid the effect, or reduce its effects. The unreliability or inaccuracy of magic is only seen in the saving throw - not in nerfing the casters ability to position effects or pick targets. 3E did affect that a good deal by giving PC's the ability to adjust saving throws by myriad cumulative means - but the spells still are ACCURATE.</p><p></p><p>Why would that accuracy be seen as a problem, or unrealistic? Can an archer not hit a target moving at any imaginable speed at a range of 500'? In other words, try shooting an unladen AFRICAN swallow hasted to fly at... 50 miles per hour, from about two football fields away. UTTERLY unrealistic? You bet. But you will never, EVER hear anyone complain about how ridiculous that is. You say that everyone considers your new rule fair and they seem to tolerate it - but why was this ever even considered a problem?</p></blockquote><p></p>
[QUOTE="Man in the Funny Hat, post: 6516297, member: 32740"] You should do what works for you and your group. If the HR works for you then the argument is pretty much over. Game on and enjoy. I assume we're talking about 3rd Edition rules here? If so then the whole system is MEANT to work by snapping to a grid. Not "allowed by" the rules - that IS how the rules work for movement, range, cover, areas of effect and more. It was done that way specifically as an attempt to ELIMINATE questions of imprecision [I]just like this[/I]. If you really want magic to work unreliably then you're probably actually using the wrong rules, and maybe the wrong RPG entirely. D&D magic isn't meant to be imprecise and unreliable. It never was, although in older versions it was clearly more dangerous to the caster if he was trying it in the middle of combat than in later versions. With very few exceptions magic in D&D just works. Effects are placed where desired, affect whom it's intended it affect, and only as nearly an afterthought is the victim given an opportunity to avoid the effect, or reduce its effects. The unreliability or inaccuracy of magic is only seen in the saving throw - not in nerfing the casters ability to position effects or pick targets. 3E did affect that a good deal by giving PC's the ability to adjust saving throws by myriad cumulative means - but the spells still are ACCURATE. Why would that accuracy be seen as a problem, or unrealistic? Can an archer not hit a target moving at any imaginable speed at a range of 500'? In other words, try shooting an unladen AFRICAN swallow hasted to fly at... 50 miles per hour, from about two football fields away. UTTERLY unrealistic? You bet. But you will never, EVER hear anyone complain about how ridiculous that is. You say that everyone considers your new rule fair and they seem to tolerate it - but why was this ever even considered a problem? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Seeking commentary on a house rule
Top