Seeking game design writer

Jasryn Storm

First Post
Seeking another writer who is a game designer, a DM with experience, to help transcribe my fantasy trilogy into gaming modules for D&D 4E and 3.5/Pathfinder. I will upload the trilogy to you, in Microsoft Word format, and give whatever assistance I can. I simply don't know the 4E material well enough to create a gaming module myself.

The original plot and characters were set in the world of Dragonlance/Krynn, but that may have to be changed to a generic fantasy world, in light of Hasbro's current policies. The party involves ten characters: two wizards, two rangers, two knights, a dwarf warrior, a cleric, an assassin, and a kender. (The main characters are a white-robed mage and his best friend, a knight who grew up together.) These characters are armed with many magical weapons, especially two of the four "Staves of the Elements"--each of which control one of the four mystic elements of air, earth, fire, and water. There are also a few enchanted swords, including "Shadowsong", a greatsword which is based on a real-life sword forged by a friend of mine. The final conflict involves the group slaying an enormous ice-dragon and his minions.

If there are any decent artists out there, I also welcome your creativeness to add to this project. Maps I made will probably have to be redrawn, and I would ideally like artwork of the main characters as part of the sales-pitch to Hasbro, or any other gaming company that might be interested.:D
 

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Curiousity and a question

The original plot and characters were set in the world of Dragonlance/Krynn, but that may have to be changed to a generic fantasy world, in light of Hasbro's current policies. The party involves ten characters: two wizards, two rangers, two knights, a dwarf warrior, a cleric, an assassin, and a kender. (The main characters are a white-robed mage and his best friend, a knight who grew up together.) These characters are armed with many magical weapons, especially two of the four "Staves of the Elements"--each of which control one of the four mystic elements of air, earth, fire, and water. There are also a few enchanted swords, including "Shadowsong", a greatsword which is based on a real-life sword forged by a friend of mine. The final conflict involves the group slaying an enormous ice-dragon and his minions.

So how do you deal with cleric's and their faiths?
Are you looking at something like Obad Hai for the general faith or separating them according to the specific element?
 

Jasryn, you're also going to have to remove any of the Price of Courage elements from the storyline in order for this not to challenge copyrights. I know we've had this discussion before. Original content is a good thing, but turning a published adventure into a novel and then into a new adventure is problematic.

Cheers,
Cam
 

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