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<blockquote data-quote="QuietBrowser" data-source="post: 7294978" data-attributes="member: 6855057"><p><u>On Gnomish Progeny:</u></p><p>Does it help at all if I point out that, living the life they do means that wild gnomes suffer pretty heavy casualties? A hunter-gatherer/homesteader lifestyle is dangerous, and with their small stature, there's lots of critters both natural and not that're out to eat them for lunch. Add in the other big hostile influences of any D&D world - murderous bandits, war, etc - and is it really a bad thing if gnomes have big families?</p><p></p><p></p><p><u>On Gnomish Subraces:</u></p><p>So, I just had this thought; certain environments in the real world are pretty similar to each other. Would it make sense if some Wildsoul Gnome subraces are based on taking a normal subrace and then a feat? For example, would a Taiga or a Glacier Gnome really be that different to a Forest or Mountain Gnome with Cold Resistance?</p><p></p><p><u></u></p><p><u>On Sun Elf Savagery:</u></p><p>This is one of the biggest issues bugging me about Sun Elves, and I really need a hand figuring it out if you guys are willing. See, like I've mentioned, the sun elves were inspired by the Amazons of Warhammer Fantasy, and one of the minor themes of that race is they retain possession of really ancient and advanced magitek devices (power swords, laser rifles, etc) - which they can't hope to replicate themselves. They just struggle to preserve them and pass them down as sacred relics.</p><p></p><p>I'd like to replicate this for my sun elves, I just... how can I do this without being offensive? Any ideas?</p></blockquote><p></p>
[QUOTE="QuietBrowser, post: 7294978, member: 6855057"] [U]On Gnomish Progeny:[/U] Does it help at all if I point out that, living the life they do means that wild gnomes suffer pretty heavy casualties? A hunter-gatherer/homesteader lifestyle is dangerous, and with their small stature, there's lots of critters both natural and not that're out to eat them for lunch. Add in the other big hostile influences of any D&D world - murderous bandits, war, etc - and is it really a bad thing if gnomes have big families? [U]On Gnomish Subraces:[/U] So, I just had this thought; certain environments in the real world are pretty similar to each other. Would it make sense if some Wildsoul Gnome subraces are based on taking a normal subrace and then a feat? For example, would a Taiga or a Glacier Gnome really be that different to a Forest or Mountain Gnome with Cold Resistance? [U] On Sun Elf Savagery:[/U] This is one of the biggest issues bugging me about Sun Elves, and I really need a hand figuring it out if you guys are willing. See, like I've mentioned, the sun elves were inspired by the Amazons of Warhammer Fantasy, and one of the minor themes of that race is they retain possession of really ancient and advanced magitek devices (power swords, laser rifles, etc) - which they can't hope to replicate themselves. They just struggle to preserve them and pass them down as sacred relics. I'd like to replicate this for my sun elves, I just... how can I do this without being offensive? Any ideas? [/QUOTE]
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