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Seeking Input: A moment of prayer for the Ranger
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<blockquote data-quote="FrogReaver" data-source="post: 9539080" data-attributes="member: 6795602"><p>If you want that experience in 5e just play a hidey rogue. Put expertise in stealth, perception and later survival and maybe athletics or nature. Maybe be a wood elf to get perception and some extra move speed. </p><p></p><p>In the wilderness you basically keep a distance and shadow the party. In combat you use your superior move speed to kite enemies. Stay hidden and rehide whenever possible. Duck behind cover, obstacles and line of sight obscurements when you can. It's a very fun playstyle. Dungeons you make a great person to scout ahead. High speed to fall back if needed, high perception, darkvision, etc.</p><p></p><p>Someone mentioned scout rogue, but I tried this with assassain rogue and loved it. Shadowing the party and scouting ahead gave plenty of opportunties for the auto crit damage feature from the assassain. Then you just fall back to the party with whatever is still alive chasing you. If lucky you killed the lone guard/ enemy and continue scouting.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 9539080, member: 6795602"] If you want that experience in 5e just play a hidey rogue. Put expertise in stealth, perception and later survival and maybe athletics or nature. Maybe be a wood elf to get perception and some extra move speed. In the wilderness you basically keep a distance and shadow the party. In combat you use your superior move speed to kite enemies. Stay hidden and rehide whenever possible. Duck behind cover, obstacles and line of sight obscurements when you can. It's a very fun playstyle. Dungeons you make a great person to scout ahead. High speed to fall back if needed, high perception, darkvision, etc. Someone mentioned scout rogue, but I tried this with assassain rogue and loved it. Shadowing the party and scouting ahead gave plenty of opportunties for the auto crit damage feature from the assassain. Then you just fall back to the party with whatever is still alive chasing you. If lucky you killed the lone guard/ enemy and continue scouting. [/QUOTE]
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Seeking Input: A moment of prayer for the Ranger
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