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Seeking input on new spell - also, question on spell research
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<blockquote data-quote="Shayuri" data-source="post: 539406" data-attributes="member: 4936"><p>Thanks for all your input!</p><p></p><p>I included the bit about no saves and SR for the skill modifiers mainly to avoid confusion about whether or not those skill modifiers "affected" other beings. Since the Save and SR lines of the spell were a bit complicated (referring to the description), I figured it'd be better to spell it out rather than to leave it up to individual interpretation.</p><p></p><p>Regarding apparent Charisma, you're correct of course...the description was/is a bit awkward. I'm still looking for a nice way to say what I mean. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> The idea is that the spell doesn't actually raise one's charisma (as the Transmutation spell Eagle's Splendor does), but rather enchants onlookers into thinking/acting as if the caster's charisma had been raised. Hence the circumstance bonus to a few Charisma skills (specifically the skills I felt were tied in most closely to the caster's "force of presence"). But yeah, I agree that I need to find a better way of putting it.</p><p></p><p>I believe my GM and I settled on 4rth level for this spell, but this version is a bit toned down from the original (the fear effect used to be invokable at will by the caster, as often as she liked during the spell's duration). Perhaps I'll bring it to his attention and see what he thinks.</p><p></p><p>Regarding spell research, I've seen some interesting takes. Ms Inverse's suggestion in particular is intriguing...</p><p></p><p>For myself, I think a sorceror might do spell research. The PHB does note that sorcerors can "learn" previously unknown spells from scrolls or spellbooks. Not the way a wizard does, clearly, but that a "nonstandard" spell that is discovered can then be added to a sorceror's reporatoire on leveling (assuming a slot of appropriate level is thereby added, naturally). This, combined with their class skills in Knowledge Arcana and Spellcraft suggest to me that spell research is potentially just as fruitful for sorcerors as for wizards.</p><p></p><p>Individual flavor may vary, of course. The bookish sorceror (like what I play <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> ), might research very similarly to a wizard; in books and libraries, with a laboratory full of bubbling things. The idea being that the sorceror is learning more about magic. Experimenting with her innate powers in controlled ways to bring about an entirely new effect. A more shamanistic sorceror might go forth into the wilderness, unarmed and unclothed...to fast and meditate (and smoke the Holy Weed <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ) until inspiration is granted.</p><p></p><p>Mechanically there's no difference. It's all in the flavor. Moreover, I see no reason that a sorceror couldn't pursue multiple paths to enlightenment. Perhaps one spell she stumbles onto on a scroll, deciphers it, and figures out how to copy it using her natural magic (as per PHB). Another spell she makes up herself, over a long study of existing spells that are similar to the effect she wants, and many experimental trials as she learns to shape her powers to create that new effect. And then later, perhaps she searches for a new spell through personal ordeal, or any of the other countless methods one might use to inspire oneself. A sorceror might have a favorite method...but I see no reason that only one method could ever be used...</p><p></p><p>Anyway! Thanks again, all of ya.</p></blockquote><p></p>
[QUOTE="Shayuri, post: 539406, member: 4936"] Thanks for all your input! I included the bit about no saves and SR for the skill modifiers mainly to avoid confusion about whether or not those skill modifiers "affected" other beings. Since the Save and SR lines of the spell were a bit complicated (referring to the description), I figured it'd be better to spell it out rather than to leave it up to individual interpretation. Regarding apparent Charisma, you're correct of course...the description was/is a bit awkward. I'm still looking for a nice way to say what I mean. :) The idea is that the spell doesn't actually raise one's charisma (as the Transmutation spell Eagle's Splendor does), but rather enchants onlookers into thinking/acting as if the caster's charisma had been raised. Hence the circumstance bonus to a few Charisma skills (specifically the skills I felt were tied in most closely to the caster's "force of presence"). But yeah, I agree that I need to find a better way of putting it. I believe my GM and I settled on 4rth level for this spell, but this version is a bit toned down from the original (the fear effect used to be invokable at will by the caster, as often as she liked during the spell's duration). Perhaps I'll bring it to his attention and see what he thinks. Regarding spell research, I've seen some interesting takes. Ms Inverse's suggestion in particular is intriguing... For myself, I think a sorceror might do spell research. The PHB does note that sorcerors can "learn" previously unknown spells from scrolls or spellbooks. Not the way a wizard does, clearly, but that a "nonstandard" spell that is discovered can then be added to a sorceror's reporatoire on leveling (assuming a slot of appropriate level is thereby added, naturally). This, combined with their class skills in Knowledge Arcana and Spellcraft suggest to me that spell research is potentially just as fruitful for sorcerors as for wizards. Individual flavor may vary, of course. The bookish sorceror (like what I play :) ), might research very similarly to a wizard; in books and libraries, with a laboratory full of bubbling things. The idea being that the sorceror is learning more about magic. Experimenting with her innate powers in controlled ways to bring about an entirely new effect. A more shamanistic sorceror might go forth into the wilderness, unarmed and unclothed...to fast and meditate (and smoke the Holy Weed ;) ) until inspiration is granted. Mechanically there's no difference. It's all in the flavor. Moreover, I see no reason that a sorceror couldn't pursue multiple paths to enlightenment. Perhaps one spell she stumbles onto on a scroll, deciphers it, and figures out how to copy it using her natural magic (as per PHB). Another spell she makes up herself, over a long study of existing spells that are similar to the effect she wants, and many experimental trials as she learns to shape her powers to create that new effect. And then later, perhaps she searches for a new spell through personal ordeal, or any of the other countless methods one might use to inspire oneself. A sorceror might have a favorite method...but I see no reason that only one method could ever be used... Anyway! Thanks again, all of ya. [/QUOTE]
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