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D&D Older Editions, OSR, & D&D Variants
Seeking opinion of role of 4e monk
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<blockquote data-quote="Insight" data-source="post: 4413561" data-attributes="member: 11437"><p>Yeah, that makes some sense. I want to stay away from marking per se, so in order to make the Monk a striker, it needs to have superior damage capability. Some sort of precision based damage, a la Sneak Attack, may fit the bill.</p><p></p><p></p><p></p><p>Without a weapon, the Monk is quicker and more precise. But I agree that many martial arts feature weapon use. Note that the vast majority of these martial arts teach unarmed first, and then integrate weapon use into the style. Of course you have the outliers like Kyudo and Kendo, but honestly, there are a LOT more styles that don't teach weapons than the ones that do.</p><p></p><p>So the question becomes how to make unarmed attacks a viable option without making them the <em>only</em> option and without making them worthless compared to a weapon. A tradeoff of some kind. I suppose a tradeoff accuracy for damage isn't necessarily a bad one. Also, the precision strikes mentioned above might only work with unarmed attacks (or maybe you could take a feat that let the Monk use precision with one weapon per feat, something along those lines).</p><p></p><p></p><p></p><p>My Monk gains a +1 bonus to base speed at each tier. There are some powers that increase speed, but those are encounters or dailies. I suppose a level 30 Elf Monk with Boots of Striding and Springing is going to have a base speed around 12.</p><p></p><p>The movement bonus can mitigate the lack of "BOOM" damage, but it has to be a balance. </p><p></p><p></p><p></p><p>Well, the other thing to consider is that the Ki power source can have classes other than Monk. Some things that are attributed to 'martial arts' can find their ways into other classes.</p><p></p><p>In my version of the Monk, Ki expresses itself as one of the classic Chinese elements. If you choose the Fire aspect, you can have flaming fists (but you lose out on the other choices). That may not seem very "Monk"-y to some people, so this aspect of the class may be on the chopping block, especially if I add that precision based damage bonus. Decisions decisions.</p></blockquote><p></p>
[QUOTE="Insight, post: 4413561, member: 11437"] Yeah, that makes some sense. I want to stay away from marking per se, so in order to make the Monk a striker, it needs to have superior damage capability. Some sort of precision based damage, a la Sneak Attack, may fit the bill. Without a weapon, the Monk is quicker and more precise. But I agree that many martial arts feature weapon use. Note that the vast majority of these martial arts teach unarmed first, and then integrate weapon use into the style. Of course you have the outliers like Kyudo and Kendo, but honestly, there are a LOT more styles that don't teach weapons than the ones that do. So the question becomes how to make unarmed attacks a viable option without making them the [i]only[/i] option and without making them worthless compared to a weapon. A tradeoff of some kind. I suppose a tradeoff accuracy for damage isn't necessarily a bad one. Also, the precision strikes mentioned above might only work with unarmed attacks (or maybe you could take a feat that let the Monk use precision with one weapon per feat, something along those lines). My Monk gains a +1 bonus to base speed at each tier. There are some powers that increase speed, but those are encounters or dailies. I suppose a level 30 Elf Monk with Boots of Striding and Springing is going to have a base speed around 12. The movement bonus can mitigate the lack of "BOOM" damage, but it has to be a balance. Well, the other thing to consider is that the Ki power source can have classes other than Monk. Some things that are attributed to 'martial arts' can find their ways into other classes. In my version of the Monk, Ki expresses itself as one of the classic Chinese elements. If you choose the Fire aspect, you can have flaming fists (but you lose out on the other choices). That may not seem very "Monk"-y to some people, so this aspect of the class may be on the chopping block, especially if I add that precision based damage bonus. Decisions decisions. [/QUOTE]
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