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Seeking Players - D&D 3.5, Eberron - Remnants of Cyre...a Red Hand of Doom Campaign
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<blockquote data-quote="WeaveWarden" data-source="post: 3158700" data-attributes="member: 46070"><p>~~~~~~~~~~~~~~~~~~~~</p><p>This is an advertisement for an online game over at Myth-Weavers.com. If you're interested in what you see, check out the <a href="http://www.myth-weavers.com/showthread.php?t=8749" target="_blank">main recruitment thread for the game.</a></p><p>~~~~~~~~~~~~~~~~~~~~</p><p></p><p><strong>System Being Used:</strong> D&D 3.5, Eberron</p><p><strong>Name of Game:</strong> Remnants of Cyre, a Red Hand of Doom Campaign</p><p><a href="http://www.myth-weavers.com/showthread.php?t=8749" target="_blank"><strong>Main Thread is Here</strong></a></p><p><strong>Recruitment Ends:</strong> November 11th, 2006.</p><p></p><p></p><p><em>The year was 1000, the beginning of a new millenium for the Five Nations of Khorvaire. Peace had held thus far, though a number of small armed encounters had made that peace tenuous at times. Karrnath came within days of launching a full-blown invasion of the young nation of Valenar... but Diplomacy... and 10,000 Karrn soldiers ready on the border diffused the situation. A year after that the rangers and druids of the Eldeen Reaches nearly declared an open war with Aundair when a crazed minor nobleman gathered an army and marched in the Reaches... meaning to rejoin the two nations by force. The nobleman was disavowed and his army destroyed by the Great Druid and his mighty Wardens of the Wood. </em></p><p><em></em></p><p><em>Along the fareastern marches of the Breland, King Boranel finally gifted those lands east of the burgeoning town of New Cyre to the Cyrans...and Cyre was born again, although the Fifth of the Five Nations was but mere fraction of what it had once been. King Oargev ir'Wynarn was coronated in 999 and at the turn of the Millenium Cyrans diplomats are finally beginning to trickle back into the courts of the other great nations of Khorvaire.</em></p><p><em></em></p><p><em>In the goblin-ruled nation of Darguun life grew simultaneously more profitable and more dangerous for Lhesh Haruuc in the years following the war. Unbeknownst to the Lhesh and his loyalists among the Rhukaan Taash an entire clan of Dhakaani have fallen under the sway of a terrible demonic force. This entity calls itself Tiamat, the Dragon-Queen and from her imprisonment in the deep halls of Khyber, beneath the Seawall Mountains she has reached out and grasped the hearts of the Kech Shaarat.</em></p><p><em></em></p><p><em>Millennia past, at the height of the Dragons war against the Demon Lords a single foe rose against the dragons. Tiamat possessed a strange and powerful hold on the hearts of chromatic dragons and repeatedly used this control to destroy countless wyrms that fought against her. If not for the sacrefice of the couatls Tiamat would likely have enslaved or destroyed the entire race of dragons. </em></p><p><em></em></p><p><em>Now the mighty Kech Shaarat along with a number of powerful dirgesingers from among the Kech Volaar have gathered under the banner of the Red Hand, the personal symbol of the Shaarat Warlord Azarr Kul. Along with a cadre of dragons, numerous monstrous allies and 10,000 bloodthirty Dhakaani, Azarr Kul stands ready to march into new lands, into the soft lands of the newly risen Cyre. </em></p><p><em></em></p><p><em>Why the self-proclaimed "Son of the Dragon" pursues this course is unknown to any but his draconic minions, but the region surrounding New Cyre is about to change forever... unless a weary group of Cyran soldiers... finally finding their way to their remaining kinfolk after years of wandering... can stand against the might of the Dragon-Queen...</em></p><p></p><p><strong>Game Type and Setting</strong> </p><p>D&D 3.5. Set in Eberron</p><p></p><p><strong>Game Master(s) </strong></p><p>Ezzmylion. I would like to mention that if one or two people are interested being assistant DMs please PM me.</p><p></p><p><strong>Game Explanation</strong> </p><p>This game will begin with the Red Hand of Doom campaign arc, and continue on if the group is still together and working when it's completed. I know that a number of other people are running this module at the moment, but I've tried to give this a slightly different feel.</p><p></p><p><strong>Application Process</strong> </p><p>Please only post apps in <a href="http://www.myth-weavers.com/showthread.php?t=8749" target="_blank">this thread</a>. I'd like a quick breakdown of Race, Class, Gender and a quick Physical Description. A snippet of in-game text (no more than 3 paragraphs) or a well-written background as well.</p><p></p><p><strong>Character Creation</strong></p><p>30-pt buy. Starting Level 5. Standard gold for level per DMG. All races considered acceptable in Eberron are fine. Max hp at level 1, remaining levels will need to be rolled. No evil characters or chaotic neutrals, please. Also, please don't create a sheet until you're accepted to the game... just concepts here for now. Lastly, your characters will all be Cyran (which doesn't mean human, of course) Soldiers that survived hard service in the Last War and have finally found their way to New Cyre.</p><p></p><p><strong>Acceptable Source Material</strong></p><p>All WotC sources not FR-specific are acceptable. Keep in mind as you think out your characters that there will only be 4-5 slots open in this game and I will need to have all of the basics covered before I'll look at a 5th character. Also, this game will use Heroes of Battle a great deal so owning it is a plus, but by no means necessary.</p><p></p><p><strong>Deadlines, etc.</strong></p><p>Application will be open for 1 week, starting today (last day 11/11/2006). Please add which roll you think your character will fill to the title of your app post. Please don't feel like you must pick only from the PHB, all base classes from all 3.5E sources are fine and multi-classing is fine, as long as the character can fill the necessary role (a Duskblade is fine for the warrior or possibly even for the arcane spellcaster, with the proper feats) and obviously the Artificer could theoretically fill a few different archetypes. That's all...thanks in advance! Let's get it on!</p><p></p><p>~~~~~~~~~~~~~~~~~~~~</p><p>Haven't heard of Myth-Weavers before? Simply put, it's a site for playing RPGs online using forum-posting with help from specialized gaming tools like built-in dice-rolling, digital character sheets, and advanced Game Master capabilities. Go <a href="http://www.myth-weavers.com/forumhome.php" target="_blank">here to learn more</a>, browse through the <a href="http://www.myth-weavers.com/forumdisplay.php?f=141" target="_blank">full list of currently-recruiting games</a>, or just hang out with an open-doored game-centered community.</p><p>~~~~~~~~~~~~~~~~~~~~</p></blockquote><p></p>
[QUOTE="WeaveWarden, post: 3158700, member: 46070"] ~~~~~~~~~~~~~~~~~~~~ This is an advertisement for an online game over at Myth-Weavers.com. If you're interested in what you see, check out the [url=http://www.myth-weavers.com/showthread.php?t=8749]main recruitment thread for the game.[/url] ~~~~~~~~~~~~~~~~~~~~ [b]System Being Used:[/b] D&D 3.5, Eberron [b]Name of Game:[/b] Remnants of Cyre, a Red Hand of Doom Campaign [url=http://www.myth-weavers.com/showthread.php?t=8749][b]Main Thread is Here[/b][/url] [b]Recruitment Ends:[/b] November 11th, 2006. [I]The year was 1000, the beginning of a new millenium for the Five Nations of Khorvaire. Peace had held thus far, though a number of small armed encounters had made that peace tenuous at times. Karrnath came within days of launching a full-blown invasion of the young nation of Valenar... but Diplomacy... and 10,000 Karrn soldiers ready on the border diffused the situation. A year after that the rangers and druids of the Eldeen Reaches nearly declared an open war with Aundair when a crazed minor nobleman gathered an army and marched in the Reaches... meaning to rejoin the two nations by force. The nobleman was disavowed and his army destroyed by the Great Druid and his mighty Wardens of the Wood. Along the fareastern marches of the Breland, King Boranel finally gifted those lands east of the burgeoning town of New Cyre to the Cyrans...and Cyre was born again, although the Fifth of the Five Nations was but mere fraction of what it had once been. King Oargev ir'Wynarn was coronated in 999 and at the turn of the Millenium Cyrans diplomats are finally beginning to trickle back into the courts of the other great nations of Khorvaire. In the goblin-ruled nation of Darguun life grew simultaneously more profitable and more dangerous for Lhesh Haruuc in the years following the war. Unbeknownst to the Lhesh and his loyalists among the Rhukaan Taash an entire clan of Dhakaani have fallen under the sway of a terrible demonic force. This entity calls itself Tiamat, the Dragon-Queen and from her imprisonment in the deep halls of Khyber, beneath the Seawall Mountains she has reached out and grasped the hearts of the Kech Shaarat. Millennia past, at the height of the Dragons war against the Demon Lords a single foe rose against the dragons. Tiamat possessed a strange and powerful hold on the hearts of chromatic dragons and repeatedly used this control to destroy countless wyrms that fought against her. If not for the sacrefice of the couatls Tiamat would likely have enslaved or destroyed the entire race of dragons. Now the mighty Kech Shaarat along with a number of powerful dirgesingers from among the Kech Volaar have gathered under the banner of the Red Hand, the personal symbol of the Shaarat Warlord Azarr Kul. Along with a cadre of dragons, numerous monstrous allies and 10,000 bloodthirty Dhakaani, Azarr Kul stands ready to march into new lands, into the soft lands of the newly risen Cyre. Why the self-proclaimed "Son of the Dragon" pursues this course is unknown to any but his draconic minions, but the region surrounding New Cyre is about to change forever... unless a weary group of Cyran soldiers... finally finding their way to their remaining kinfolk after years of wandering... can stand against the might of the Dragon-Queen...[/I] [B]Game Type and Setting[/B] D&D 3.5. Set in Eberron [B]Game Master(s) [/B] Ezzmylion. I would like to mention that if one or two people are interested being assistant DMs please PM me. [B]Game Explanation[/B] This game will begin with the Red Hand of Doom campaign arc, and continue on if the group is still together and working when it's completed. I know that a number of other people are running this module at the moment, but I've tried to give this a slightly different feel. [B]Application Process[/B] Please only post apps in [url=http://www.myth-weavers.com/showthread.php?t=8749]this thread[/url]. I'd like a quick breakdown of Race, Class, Gender and a quick Physical Description. A snippet of in-game text (no more than 3 paragraphs) or a well-written background as well. [B]Character Creation[/B] 30-pt buy. Starting Level 5. Standard gold for level per DMG. All races considered acceptable in Eberron are fine. Max hp at level 1, remaining levels will need to be rolled. No evil characters or chaotic neutrals, please. Also, please don't create a sheet until you're accepted to the game... just concepts here for now. Lastly, your characters will all be Cyran (which doesn't mean human, of course) Soldiers that survived hard service in the Last War and have finally found their way to New Cyre. [B]Acceptable Source Material[/B] All WotC sources not FR-specific are acceptable. Keep in mind as you think out your characters that there will only be 4-5 slots open in this game and I will need to have all of the basics covered before I'll look at a 5th character. Also, this game will use Heroes of Battle a great deal so owning it is a plus, but by no means necessary. [B]Deadlines, etc.[/B] Application will be open for 1 week, starting today (last day 11/11/2006). Please add which roll you think your character will fill to the title of your app post. Please don't feel like you must pick only from the PHB, all base classes from all 3.5E sources are fine and multi-classing is fine, as long as the character can fill the necessary role (a Duskblade is fine for the warrior or possibly even for the arcane spellcaster, with the proper feats) and obviously the Artificer could theoretically fill a few different archetypes. That's all...thanks in advance! Let's get it on! ~~~~~~~~~~~~~~~~~~~~ Haven't heard of Myth-Weavers before? Simply put, it's a site for playing RPGs online using forum-posting with help from specialized gaming tools like built-in dice-rolling, digital character sheets, and advanced Game Master capabilities. Go [url=http://www.myth-weavers.com/forumhome.php]here to learn more[/url], browse through the [url=http://www.myth-weavers.com/forumdisplay.php?f=141]full list of currently-recruiting games[/url], or just hang out with an open-doored game-centered community. ~~~~~~~~~~~~~~~~~~~~ [/QUOTE]
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