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Seeking plot twist for campaign
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<blockquote data-quote="FreeXenon" data-source="post: 5166991" data-attributes="member: 6228"><p>The campaign setting I am using is going to end up being a melange of Forgotten Realms and Eberron while leaning more towards Eberron.</p><p></p><p>Here is the basic for the beginning of the campaign:</p><p></p><ul> <li data-xf-list-type="ul">Hobgoblins moved into an abandoned monastery previously dedicated to Lathander in an effort to expand. The monastery is close enough to raid an outlying village named Landers. They are currently under a sort of martial law and people here are really paranoid. Their Baron sent extra troops here to try to protect the village better. The PC's will be sent here to try to figure things out. <br /> </li> <li data-xf-list-type="ul">The Sundering Stone was activated by an agent of the Daelkyr. This minor artifact of chaos is located in a hidden area below the monastery. There are only tracks leading to the Stone that will lead come from a secret passage to the Underdark and tracks leaving the area.<br /> </li> <li data-xf-list-type="ul">A Yeenogu clan was called to the monastery, by a vision from the Sundering Stone, as a method of creating discord and bringing evil together. <br /> </li> <li data-xf-list-type="ul">Children have been going missing over the last month or so in the village of Landers. So far 10 in all have been taken from Landers and 4 or 5 from the other surrounding villages, and none have been found. Search parties have been sent out but found none. Some were even taken from rooms with no windows. One of Lord Mornwell's sons was the last to have been taken. (these were taken to power the awakening of the Sundering Stone)<br /> </li> <li data-xf-list-type="ul">The child snatching seems to have stopped, but raids on the outlying farms in Landers has resulted in lost farm animals and a few dead villagers and it is thought that the raids are coming from the abandoned monastery. (due to the 2 new evil tribes moving in)<br /> </li> <li data-xf-list-type="ul">Deactivating the Sundering Stone requires the death of the one who activated in its vicinity. The activator is gone and will be able to be tracked by the PC's and finding it will be a large part of their mission. There will be a time limit on retrieving the person who activated it in order to be able to retrieve the souls of the children sacrificed to activate it, but any amount of time can pass in order to deactivate the Sundering Stone. If the person dies outside of the its vicinity it will have to be destroyed the old fashioned way, and it will not appreciate such sentiments. =)</li> </ul><p></p><p>Any thoughts would be appreciated. I have a lot more info available if you would like it.</p><p></p><p>Thanks all.</p></blockquote><p></p>
[QUOTE="FreeXenon, post: 5166991, member: 6228"] The campaign setting I am using is going to end up being a melange of Forgotten Realms and Eberron while leaning more towards Eberron. Here is the basic for the beginning of the campaign: [list] [*]Hobgoblins moved into an abandoned monastery previously dedicated to Lathander in an effort to expand. The monastery is close enough to raid an outlying village named Landers. They are currently under a sort of martial law and people here are really paranoid. Their Baron sent extra troops here to try to protect the village better. The PC's will be sent here to try to figure things out. [*]The Sundering Stone was activated by an agent of the Daelkyr. This minor artifact of chaos is located in a hidden area below the monastery. There are only tracks leading to the Stone that will lead come from a secret passage to the Underdark and tracks leaving the area. [*]A Yeenogu clan was called to the monastery, by a vision from the Sundering Stone, as a method of creating discord and bringing evil together. [*]Children have been going missing over the last month or so in the village of Landers. So far 10 in all have been taken from Landers and 4 or 5 from the other surrounding villages, and none have been found. Search parties have been sent out but found none. Some were even taken from rooms with no windows. One of Lord Mornwell's sons was the last to have been taken. (these were taken to power the awakening of the Sundering Stone) [*]The child snatching seems to have stopped, but raids on the outlying farms in Landers has resulted in lost farm animals and a few dead villagers and it is thought that the raids are coming from the abandoned monastery. (due to the 2 new evil tribes moving in) [*]Deactivating the Sundering Stone requires the death of the one who activated in its vicinity. The activator is gone and will be able to be tracked by the PC's and finding it will be a large part of their mission. There will be a time limit on retrieving the person who activated it in order to be able to retrieve the souls of the children sacrificed to activate it, but any amount of time can pass in order to deactivate the Sundering Stone. If the person dies outside of the its vicinity it will have to be destroyed the old fashioned way, and it will not appreciate such sentiments. =) [/list] Any thoughts would be appreciated. I have a lot more info available if you would like it. Thanks all. [/QUOTE]
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