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Seen anyone drown in an encounter?
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<blockquote data-quote="InvaderSquoosh" data-source="post: 187026" data-attributes="member: 4529"><p>Actually, my DM has been running a rather tough campaign (he has a no-mercy rule and is very, very cunning) and our first character death was due to drowning! The way it happened had everything to do with situation and unbiased common-sense rulings, plus our own boneheadedness.</p><p></p><p>So there we were fighting a very nasty fight alongside a moat. Our Ranger fell in the moat as we were retreating, and before we could get back, he suffocated. How? Well, the DM made it really really tough to get out: First, the moat was ruled to be hard to move in and exit (slippery mud, no slopes). Second, there were monsters along the bank that were ready to clobber our poor Ranger, who was low on HP. These two factors combined prevented him from being able to keep his head above the water. </p><p></p><p>Did I mention that our DM is cunning? Drowning isn't our only fear, <strong>every</strong> session is a roller coaster</p><p>of frights and near-death episodes! In fact, our entire party just perished last weekend from making one simple mistake! (We tried to exit a dungeon while exhausted, knowing that there was opposition ahead.) This campaign style might turn some people off, but the group can't wait for then next session. Nothing makes an RPG game more thrilling than a DM that makes your party act like a team or face certain death.</p></blockquote><p></p>
[QUOTE="InvaderSquoosh, post: 187026, member: 4529"] Actually, my DM has been running a rather tough campaign (he has a no-mercy rule and is very, very cunning) and our first character death was due to drowning! The way it happened had everything to do with situation and unbiased common-sense rulings, plus our own boneheadedness. So there we were fighting a very nasty fight alongside a moat. Our Ranger fell in the moat as we were retreating, and before we could get back, he suffocated. How? Well, the DM made it really really tough to get out: First, the moat was ruled to be hard to move in and exit (slippery mud, no slopes). Second, there were monsters along the bank that were ready to clobber our poor Ranger, who was low on HP. These two factors combined prevented him from being able to keep his head above the water. Did I mention that our DM is cunning? Drowning isn't our only fear, [b]every[/b] session is a roller coaster of frights and near-death episodes! In fact, our entire party just perished last weekend from making one simple mistake! (We tried to exit a dungeon while exhausted, knowing that there was opposition ahead.) This campaign style might turn some people off, but the group can't wait for then next session. Nothing makes an RPG game more thrilling than a DM that makes your party act like a team or face certain death. [/QUOTE]
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