Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
Seize The One Ring With Cubicle 7's Role-Playing Game
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DerKastellan" data-source="post: 7729488" data-attributes="member: 6902208"><p>Depends.</p><p>All the game rules and the basic classes and cultures of Wilderland are in the core book, which is a very nice and updated hardcover in 2nd edition.</p><p>If you plan on playing outside this area, the Companion is a good investment, since it contains all supplemental classes from all other published supplements. If you want Rangers of the North or High Elves in your company, this is how you get them all in one go.</p><p>If you want to adventure in Wilderland, the setting guide "Heart of the Wild" is heavily recommended. There's an epic and decades-long campaign supplement available called "The Darkening of Mirkwood" if you look for adventure inspiration in this part. Or "Tales of Wilderland" is also a good thing, given it has 8 adventures tied together more loosely.</p><p>´</p><p>The pattern of setting book ("Heart of the Wild") and adventure module ("Tales of Wilderland") repeats for other published regions:</p><p>Eregion (Weathertop eastwards), Angmar, Tharbad - "Rivendell" and "Ruins of the North" - includes expanded treasure and "The Eye of Morder" rules, expands on Undead</p><p>Rohan, Dunlands, Fangorn, Isengard - "Horse-lords of Rohan" and "Oaths of the Riddermark" - adds rules for horsemanship and mounted combat, expands on Ents and the doings of Saruman before the Ring War</p><p></p><p>Other supplements:</p><p>"Bree" - everything east of the Shire till Weathertop, detailed account of the Prancing Pony and the surrounding settlements, contains 3 adventures</p><p>"Erebor" - Dale, the Lonely Mountain, northern wastes - expands on Dragons and the War of Vengeance (Orcs...)</p><p>"Game Master Screen & Laketown" - don't have it</p><p>"Journeys & Maps" - maps tailored for the game, boating rules, expands travel hazards selection</p><p></p><p>What's still missing: Gondor, Mordor, Lothlorien, The Shire</p><p></p><p>The setting guides are beautiful, just plain gorgeous, and tune into a Middle-Earth that feels a bit less flashy and more earthy than the movies, for example. They also make great reading and source material even without the game! Very meticulous research and strong writing. Each adventure and setting guide also contains information on the timeline where this information makes sense and when adventures ideally fit into the years between The Hobbit and The Lord Of The Rings.</p><p></p><p><strong>If you plan on buying in print, many retailers participate in the "bits and mortar" initiative and give you the PDF for free.</strong> (Cubicle 7 might do that for you if you show proof of sale, but I did not verify that so better check for yourself, first.) The PDFs for The One Ring are rather pricey (roughly 2/3 of print price, anyway) and buying the books in print gets you a much better deal! <strong>Also, merchants participating in the Cubicle 7's pre-order program usually give you the PDF when you pre-order (and pay), so you don't have to wait for the print to come out first.</strong> Delay between PDF and print is I guess about three months, looks like they get it on a "slow boat from China." <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="DerKastellan, post: 7729488, member: 6902208"] Depends. All the game rules and the basic classes and cultures of Wilderland are in the core book, which is a very nice and updated hardcover in 2nd edition. If you plan on playing outside this area, the Companion is a good investment, since it contains all supplemental classes from all other published supplements. If you want Rangers of the North or High Elves in your company, this is how you get them all in one go. If you want to adventure in Wilderland, the setting guide "Heart of the Wild" is heavily recommended. There's an epic and decades-long campaign supplement available called "The Darkening of Mirkwood" if you look for adventure inspiration in this part. Or "Tales of Wilderland" is also a good thing, given it has 8 adventures tied together more loosely. ´ The pattern of setting book ("Heart of the Wild") and adventure module ("Tales of Wilderland") repeats for other published regions: Eregion (Weathertop eastwards), Angmar, Tharbad - "Rivendell" and "Ruins of the North" - includes expanded treasure and "The Eye of Morder" rules, expands on Undead Rohan, Dunlands, Fangorn, Isengard - "Horse-lords of Rohan" and "Oaths of the Riddermark" - adds rules for horsemanship and mounted combat, expands on Ents and the doings of Saruman before the Ring War Other supplements: "Bree" - everything east of the Shire till Weathertop, detailed account of the Prancing Pony and the surrounding settlements, contains 3 adventures "Erebor" - Dale, the Lonely Mountain, northern wastes - expands on Dragons and the War of Vengeance (Orcs...) "Game Master Screen & Laketown" - don't have it "Journeys & Maps" - maps tailored for the game, boating rules, expands travel hazards selection What's still missing: Gondor, Mordor, Lothlorien, The Shire The setting guides are beautiful, just plain gorgeous, and tune into a Middle-Earth that feels a bit less flashy and more earthy than the movies, for example. They also make great reading and source material even without the game! Very meticulous research and strong writing. Each adventure and setting guide also contains information on the timeline where this information makes sense and when adventures ideally fit into the years between The Hobbit and The Lord Of The Rings. [B]If you plan on buying in print, many retailers participate in the "bits and mortar" initiative and give you the PDF for free.[/B] (Cubicle 7 might do that for you if you show proof of sale, but I did not verify that so better check for yourself, first.) The PDFs for The One Ring are rather pricey (roughly 2/3 of print price, anyway) and buying the books in print gets you a much better deal! [B]Also, merchants participating in the Cubicle 7's pre-order program usually give you the PDF when you pre-order (and pay), so you don't have to wait for the print to come out first.[/B] Delay between PDF and print is I guess about three months, looks like they get it on a "slow boat from China." ;) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Seize The One Ring With Cubicle 7's Role-Playing Game
Top