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Selan- A SE Asian campaign (Critical rebuilding)
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<blockquote data-quote="Aikuchi" data-source="post: 2855404" data-attributes="member: 38713"><p>I would have almost nothing to add.</p><p></p><p>Such great response and suffused posts of information about the South East Asian culture.</p><p></p><p>Being South East myself but on the peninsula just south of Thailand and its neighbours, I have a few thoughts but I wondered. Its much like asking anyone really what theu ascribe to their culture. A lot may be shared feeling of common knowledge but mostly you'll get much varying degrees of belief and perception.</p><p></p><p>Its hard enough building an adventure based on a different culture, much less geography,style and ambience - but to try and capture most aspects of it is difficult enough. You and your players have to share common knowledges, cultural beliefs, reactions and habits that are natural to the culture. </p><p></p><p>I wish you the very best of luck. And I'm sure me and a few others are very interested to hear how it goes.</p><p></p><p>Its being with mindset, beyond geography and physical shaping. </p><p>The monsters are treated much differently that they are in most western folklore. Much of the south east asian culture still (out in rural regions) still practice much of their lives with the 'living' spirits whether with ancestral belief or obligatory practice.</p><p></p><p>Perhaps when you have a framework of sorts, we could go through it and emphasize on how and the firection your adventures take in a culture patterned (inspired) by South East ASian real world settings. How far do you want to go into or involve, spiritualism, religion and the daily infusion of cultural practices for the people? how much of it has a mechanical effect (rather than ambient) on the games mechanics <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> ? </p><p></p><p>I believe one of the strongest disparities of eastern and western culture a number of years back was the concept of "face". In south east asia - you're talking about something else almost entirely with that respect. A complex "melting pot" that stems from influences from Western concepts and origins of the local complexities of society blend - from ancestral to modern takes on the elusive definition and act of "giving face". </p><p></p><p>Amazing - I wrote than I thought I might. </p><p>My apologies. I don't think I've quite addressed your original enquiries.</p><p></p><p>Perhaps, if I knew more about what you've decided - I could be of more assistance <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>Thank you.</p></blockquote><p></p>
[QUOTE="Aikuchi, post: 2855404, member: 38713"] I would have almost nothing to add. Such great response and suffused posts of information about the South East Asian culture. Being South East myself but on the peninsula just south of Thailand and its neighbours, I have a few thoughts but I wondered. Its much like asking anyone really what theu ascribe to their culture. A lot may be shared feeling of common knowledge but mostly you'll get much varying degrees of belief and perception. Its hard enough building an adventure based on a different culture, much less geography,style and ambience - but to try and capture most aspects of it is difficult enough. You and your players have to share common knowledges, cultural beliefs, reactions and habits that are natural to the culture. I wish you the very best of luck. And I'm sure me and a few others are very interested to hear how it goes. Its being with mindset, beyond geography and physical shaping. The monsters are treated much differently that they are in most western folklore. Much of the south east asian culture still (out in rural regions) still practice much of their lives with the 'living' spirits whether with ancestral belief or obligatory practice. Perhaps when you have a framework of sorts, we could go through it and emphasize on how and the firection your adventures take in a culture patterned (inspired) by South East ASian real world settings. How far do you want to go into or involve, spiritualism, religion and the daily infusion of cultural practices for the people? how much of it has a mechanical effect (rather than ambient) on the games mechanics :D ? I believe one of the strongest disparities of eastern and western culture a number of years back was the concept of "face". In south east asia - you're talking about something else almost entirely with that respect. A complex "melting pot" that stems from influences from Western concepts and origins of the local complexities of society blend - from ancestral to modern takes on the elusive definition and act of "giving face". Amazing - I wrote than I thought I might. My apologies. I don't think I've quite addressed your original enquiries. Perhaps, if I knew more about what you've decided - I could be of more assistance :D Thank you. [/QUOTE]
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