Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
Selan- A SE Asian campaign (Critical rebuilding)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Sound of Azure" data-source="post: 2862010" data-attributes="member: 40749"><p><strong>Wu Jen/Witchdoctor continued</strong></p><p></p><p>Ok, we have a primary spirit that increases in ability and function as class levels go on.</p><p></p><p>To reflect power over other spirits, we have a number of options (and definitely not all at once!).</p><p></p><p>-Use feats alone. (this could also be used as an additional option to other ideas below) </p><p>This also allows other characters who want that kind of power to gain it, such a the barbarian character who wants powers greater than the Spirits of Rage, Fury, or Frenzy, or the Hexblade who wants more options than his Curse.</p><p></p><p>-Have a number of key levels (perhaps replacing the Spell Secret ability, or as an additional option) where the class can gain abilities that increase in power when the class gains more secrets (Like a Tattooed Monk, or the Psionic body Feat, or the Heritor feats in the Hordes of the Abyss book).</p><p></p><p>-Set abilities at particular levels, or with a few options, such as feats.</p><p></p><p>-Metamagic feats/ Sudden Metamagic granted by spirits</p><p></p><p>-Spell resistance against Spirit Magic and Spirit spell-like and supernatural abilities. Alternatively, a resistance bonus to saves like Druid Resist Nature's Lure.</p><p></p><p></p><p>Also there is the question of spell access. The Wu Jen spell list is fully open to the class(of course). The Sha'ir class gives access to the elemental Cleric domains, and Luck, Sun, Knowledge, Chaos and Law as potential spells known. Accessing divine spells takes much longer for the spirit to retrieve, however.</p><p> What Domains would be appropriate? The Sha'ir's Domain list is fixed(they don't gain the Domain abilities). Should this class have a choice in domains, as powers would be highly dependant on the spirit in question. Would it be too heavy handed to stick to a list that suits the class flavour instead (as the Sha'ir does)? </p><p> The class can already send its spirit to retrieve spells that are otherwise unknown (not on his spells known list) but identified with a spellcraft check. It just takes longer to retrieve</p><p></p><p>I'm sticking with the same hit die, base attack bonus, and base save as the normal Wu Jen. Ditto with Weapon proficiency. Skills.... diplomacy, spellcraft, knowledge skills are important, but what else?</p></blockquote><p></p>
[QUOTE="Sound of Azure, post: 2862010, member: 40749"] [b]Wu Jen/Witchdoctor continued[/b] Ok, we have a primary spirit that increases in ability and function as class levels go on. To reflect power over other spirits, we have a number of options (and definitely not all at once!). -Use feats alone. (this could also be used as an additional option to other ideas below) This also allows other characters who want that kind of power to gain it, such a the barbarian character who wants powers greater than the Spirits of Rage, Fury, or Frenzy, or the Hexblade who wants more options than his Curse. -Have a number of key levels (perhaps replacing the Spell Secret ability, or as an additional option) where the class can gain abilities that increase in power when the class gains more secrets (Like a Tattooed Monk, or the Psionic body Feat, or the Heritor feats in the Hordes of the Abyss book). -Set abilities at particular levels, or with a few options, such as feats. -Metamagic feats/ Sudden Metamagic granted by spirits -Spell resistance against Spirit Magic and Spirit spell-like and supernatural abilities. Alternatively, a resistance bonus to saves like Druid Resist Nature's Lure. Also there is the question of spell access. The Wu Jen spell list is fully open to the class(of course). The Sha'ir class gives access to the elemental Cleric domains, and Luck, Sun, Knowledge, Chaos and Law as potential spells known. Accessing divine spells takes much longer for the spirit to retrieve, however. What Domains would be appropriate? The Sha'ir's Domain list is fixed(they don't gain the Domain abilities). Should this class have a choice in domains, as powers would be highly dependant on the spirit in question. Would it be too heavy handed to stick to a list that suits the class flavour instead (as the Sha'ir does)? The class can already send its spirit to retrieve spells that are otherwise unknown (not on his spells known list) but identified with a spellcraft check. It just takes longer to retrieve I'm sticking with the same hit die, base attack bonus, and base save as the normal Wu Jen. Ditto with Weapon proficiency. Skills.... diplomacy, spellcraft, knowledge skills are important, but what else? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Selan- A SE Asian campaign (Critical rebuilding)
Top