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Selan- A SE Asian campaign (Critical rebuilding)
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<blockquote data-quote="Aikuchi" data-source="post: 2884374" data-attributes="member: 38713"><p>Oh, Questing ..</p><p></p><p>I have "perisai" up. </p><p>tsk tsk, deflects your peluru. </p><p></p><p>Haha, you shall bow to my "Panah Asid Melfara!"</p><p>*sizzle*</p><p></p><p>---</p><p></p><p>Play on similarities.</p><p>Don't pattern too closely to real world, if youre uncertain on not being able to capture it exactingly. For cultures that are monoesthic, there is a lot of online reference for them. Seek simiarities for those that believe in just One divine being and what they think of others. </p><p></p><p>A Dao/Buddhist philosophy isn't so much of a religion than a philosophy of how to live a better life, like Shinto-ism as being practiced in daily life (with Confucius-istic rituals and stuff). </p><p></p><p>its much much easier on your brain to collectively create your own (much simplified of course) dialectics for one-world, polyeisthic religions and philosophical tangents than thinking strongly in line of what real world practices are <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>Not sure how i'm actually helping here - but I hope I am. </p><p></p><p>Perhaps,</p><p>just concentrate on parts of geography or people that your players will explore first with some cursory mention or brief on the rest of hte nations. As they explore, you will see scenarios emerge to enrich you nations beyond their borders ans they explore. As they learn, as will you about your own living-breathing world <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Aikuchi, post: 2884374, member: 38713"] Oh, Questing .. I have "perisai" up. tsk tsk, deflects your peluru. Haha, you shall bow to my "Panah Asid Melfara!" *sizzle* --- Play on similarities. Don't pattern too closely to real world, if youre uncertain on not being able to capture it exactingly. For cultures that are monoesthic, there is a lot of online reference for them. Seek simiarities for those that believe in just One divine being and what they think of others. A Dao/Buddhist philosophy isn't so much of a religion than a philosophy of how to live a better life, like Shinto-ism as being practiced in daily life (with Confucius-istic rituals and stuff). its much much easier on your brain to collectively create your own (much simplified of course) dialectics for one-world, polyeisthic religions and philosophical tangents than thinking strongly in line of what real world practices are :D Not sure how i'm actually helping here - but I hope I am. Perhaps, just concentrate on parts of geography or people that your players will explore first with some cursory mention or brief on the rest of hte nations. As they explore, you will see scenarios emerge to enrich you nations beyond their borders ans they explore. As they learn, as will you about your own living-breathing world :D [/QUOTE]
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