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Selan- A SE Asian campaign (Critical rebuilding)
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<blockquote data-quote="Sound of Azure" data-source="post: 2981163" data-attributes="member: 40749"><p><strong>Those wacky Asturians....</strong></p><p></p><p>A few more Asturian Faith feats</p><p></p><p><strong>Smite Infidel</strong> (general)</p><p>Your loathing for those who espouse opposing beliefs is so great you can channel that hate into a powerful attack.</p><p><strong>Prerequisites:</strong> Charisma 13+, Believer, membership in the Diamond Order</p><p><strong>Benefit:</strong> Once day you can attempt to smite an infidel (someone who gains divine abilities from another source to yours, or a servant of such a divine source) with a normal melee attack. You add your Charisma modifier (if positive) to your attack roll and deals 1 extra point of damage per character level. If you accidentally smite someone who is not an infidel, the smite has no effect, but it is still used up for the day.</p><p></p><p><strong>Utter Denial </strong> (general) -<em>under revision</em>-</p><p>You utterly deny the power of other divine powers.</p><p><strong>Prerequisites: </strong> Charisma 15+, Base Will save +6, Denier.</p><p><strong>Benefit: </strong> You gain spell resistance of 11+ your character level against divine spells, spell-like abilities, and supernatural abilities deriving from divine sources other than that of your deity.</p><p>You may use your Will saving throw against all such abilities, instead of the normal saving throw</p><p>Your beneficial divine abilities only work on characters who worship your deity and creatures incapable of worship (such as animals).</p><p></p><p><strong>Cure the Faithful </strong> (general)</p><p>Your divine abilities are more potent on those that share your faith.</p><p><strong>Prerequisites:</strong> Believer, Charisma 13+, Wisdom 15+</p><p><strong>Benefit:</strong> Your beneficial divine spells are cast at +1 caster level when cast on those that share your faith. Spells that have a limit on the effect based on caster level have this limit increased by 1 (such as <em>cure</em> spells, or <em>divine favour</em>).</p><p></p><p><strong>Rally the Faithful </strong> (general)</p><p>Your faith and piety inspire those who share your devotion.</p><p><strong>Prerequisites: </strong> Believer, True Believer, Charisma 15+, Wisdom 13+, Base Will Save +4</p><p><strong>Benefit:</strong> Characters within 20 feet who follow the same patron deity or philosophy as you gain a +2 morale bonus on Will saving throws against compulsion and fear effects. </p><p>If you channel divine energy as a standard action, the radius increases to 50 feet for a number of rounds equal to 1+ your Charisma modifier (if positive), and you grant followers of your faith within your aura a +1 morale bonus on attack and damage rolls, and you double the morale bonus.</p></blockquote><p></p>
[QUOTE="Sound of Azure, post: 2981163, member: 40749"] [b]Those wacky Asturians....[/b] A few more Asturian Faith feats [B]Smite Infidel[/B] (general) Your loathing for those who espouse opposing beliefs is so great you can channel that hate into a powerful attack. [B]Prerequisites:[/B] Charisma 13+, Believer, membership in the Diamond Order [B]Benefit:[/B] Once day you can attempt to smite an infidel (someone who gains divine abilities from another source to yours, or a servant of such a divine source) with a normal melee attack. You add your Charisma modifier (if positive) to your attack roll and deals 1 extra point of damage per character level. If you accidentally smite someone who is not an infidel, the smite has no effect, but it is still used up for the day. [B]Utter Denial [/B] (general) -[I]under revision[/I]- You utterly deny the power of other divine powers. [B]Prerequisites: [/B] Charisma 15+, Base Will save +6, Denier. [B]Benefit: [/B] You gain spell resistance of 11+ your character level against divine spells, spell-like abilities, and supernatural abilities deriving from divine sources other than that of your deity. You may use your Will saving throw against all such abilities, instead of the normal saving throw Your beneficial divine abilities only work on characters who worship your deity and creatures incapable of worship (such as animals). [B]Cure the Faithful [/B] (general) Your divine abilities are more potent on those that share your faith. [B]Prerequisites:[/B] Believer, Charisma 13+, Wisdom 15+ [B]Benefit:[/B] Your beneficial divine spells are cast at +1 caster level when cast on those that share your faith. Spells that have a limit on the effect based on caster level have this limit increased by 1 (such as [I]cure[/I] spells, or [I]divine favour[/I]). [B]Rally the Faithful [/B] (general) Your faith and piety inspire those who share your devotion. [B]Prerequisites: [/B] Believer, True Believer, Charisma 15+, Wisdom 13+, Base Will Save +4 [B]Benefit:[/B] Characters within 20 feet who follow the same patron deity or philosophy as you gain a +2 morale bonus on Will saving throws against compulsion and fear effects. If you channel divine energy as a standard action, the radius increases to 50 feet for a number of rounds equal to 1+ your Charisma modifier (if positive), and you grant followers of your faith within your aura a +1 morale bonus on attack and damage rolls, and you double the morale bonus. [/QUOTE]
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