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Seldarn Empire Notes and Suggestions - help wanted
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<blockquote data-quote="arwink" data-source="post: 555658" data-attributes="member: 2292"><p><strong>History and Time In Seldarn</strong></p><p></p><p><strong>Time</strong></p><p></p><p>The Seldarn Empire runs on a calendar that corresponds with Earths. For the sake of simplicity, earth months and days are used. The empire measures years in terms of Before Founding and After Founding, referring to the number of years before and after the Alliance of Three, which bound Chuldur, Seluri and Thilt to Seldarn as satellite states. The current year is 518 AF, and both campaigns have started within the month of August.</p><p></p><p><strong>History</strong></p><p></p><p>The following timeline gives you some idea of major events in Seldarn’s history.</p><p></p><p>-15 BF: The combined tribes of the Sulrathi kingdoms invade Chuldur. Once the peaceful farming nation has fallen, they take Saluri and attempt to invade Thilt.</p><p></p><p>-2 BF: The Sulrathi Invasion is turned back. The first negotiation that lead to the Alliance begin, with Seldarn promising increased protection and aid in rebuilding in exchange for the other nations swearing fealty to the Seldarn Crown.</p><p></p><p>0 AF: The Alliance of Three is signed, and the Seldarn Empire is formed.</p><p></p><p>14 AF: Thilt, unhappy with their position in the alliance, shows the first signs of revolt. News of a rebellion is common throughout the empire.</p><p></p><p>98 AF: Members of the Thiltian Rebellion are found to have infiltrated Seldarn’s government. Several high ranking Seldarn nobles are discovered to have been Mind Seeded, numerous high ranking members of the military are Telepathically controlled, and Thiltian Psi-Warriors make a successful attempt on the Emperor’s life.</p><p></p><p>99 AF: The Psionic Purge Begins. The New Seldarn Emperor, Sirus II, orders the elimination of psionics throughout the empire. The practice of Psionics in any form is illegal, punishable by death. An inquisition begins to hunt out psions, and much psionic lore is destroyed along with thousands of psionic items. </p><p></p><p>15 AF: The court Magus of Seldarn creates the Purge Virus. The virus, a partially arcane creation, causes normal people to become mindless killing machines in the presence of psions. The Virus is responsible for the death of many Psions and psionic creatures that have fled beyond the empires borders. </p><p></p><p>18 AF: It’s discovered that the Psionic purge has created a partial unraveling in the nature of magic. Psionic powers, which were once considered a third strand of magic, has somehow become unraveled from the other two branches (arcane and divine magic). This unraveling kills yet more psions, virtually eliminating the art from the continent.</p><p></p><p>60 AF: Silus III takes the throne. Trained as a member of the Church of Heironous, he’s horrified at several of the tactics used during the purge. He calls for an end the Purge, although does little to help those few remaining psionic practitioners rebuild their art. He creates the Imperial Senate, a council of Diplomats from the Empires nations, the most learned sages in Seldarn and the Heads of the Three Principle Churches, to monitor the Emperor and ratify all laws.</p><p></p><p>112 AF: The dwarven Kingdom of Dunelthan signs the Alliance, becoming part of the Empire. There is no reason behind this choice, but it’s assumed it was motivated by the kingdoms sacred duty to guard the White Grail.</p><p></p><p>119 AF: The Isles of Blood and the Kingdom of Gaunt is discovered. Gaunt and Seldarn attempt to engage in diplomatic negotiation, but these fail. </p><p></p><p>123 AF: The first Gauntian agent is discovered in the Empire. Serving as the leader of a cult that worships demons and the undead, he is put to death under Imperial lore. Although the two nations are too separate to engage in a land war, skirmishes on the seas begin along with a cold war.</p><p></p><p>212 AF: Reldengard is swarmed by a horde of Sahaugin and undead. Although they hold out for a considerable length of time, they are eventually forced to look for aid from Seldarn. By November, the Sahaugin horde is vanquished and Reldengard is a part of the Empire.</p><p></p><p>318 AF: News of strange, misshapen beings and demons becomes increasingly common along the Halark Coast.</p><p></p><p>319 AF: The first demonstone is discovered in a demon-infested cave. Through unknown magic, this stone is found to transform mortal creatures into abyssal abominations, as well as serve as a gate to the outer planes.</p><p></p><p>321 AF: News of more demonstone discoveries plagues the Halark Coast. By 321 AF entire armies of the warped, demonic creatures have formed. These armies slowly move throughout the region, taking over small towns.</p><p></p><p>323 AF: It’s discovered that a Gauntian Teifling Noble, known only as the Red Hand, is in command of the demonstones and intends to use them to claim the Halark coast. The Demonstone War begins.</p><p></p><p>325: Seldarn forces march into the Halark Coast to assist in the Demonstone War. Combining with local forces from the Halark City-states, they only just manage to keep the demon hordes as bay.</p><p></p><p>328 AF: The Lords of Khest, former adventurers who have become lords of a small town along the coast, manage to break into the floating castle of the Red Hand and destroy the force powering the demonstones. This allows a combination of Khest forces and Seldarn armies to destroy the bulk of the Red Hands forces. </p><p></p><p>330 AF: The Demonstone War ends. Halark is officially united as the Kingdom of Halark, a part of the Empire. The three lords of Khest become to rulers of the region.</p><p></p><p>436 AF: The Northern continent is discovered (or rediscovered) by Reldengard explorers.</p><p></p><p>486 AF: The Kingdom of Bor is founded on the new continent in the name of the Empire.</p><p></p><p>488 AF: The first conflict between Beastmen and Tsari Plainsmen begins. These are the first conflicts of the Trollmist wars.</p><p></p><p>503 AF: Silus IV takes the throne of the Empire. The boy, not far out of his teens, is named the boy king. As he grows, it becomes obvious he is leading the Seldarn court into a time of Decadence. With little interest in ruling, he leaves most of the empire in the hands of the Imperial Senate</p><p></p><p>506 AF: A combined council of Tsari Warlords gather to sign the Seldarn Alliance, becoming part of the Empire in return for aid against the Beastmen swarming from the Trollmists.</p><p></p><p>508 AF (Present Day): The Trollmist Wars are officially declared over. The hordes of Beastmen filtering through the Trollmist Mountains is stemmed, and the largest forces are driven back into Urlac. Although small skirmishes are still fought, no sign of the hordes has been seen for over a year. Much of the Seldarn army is sent home, and settlement on the Tsari plains begins.</p></blockquote><p></p>
[QUOTE="arwink, post: 555658, member: 2292"] [b]History and Time In Seldarn[/b] [b]Time[/b] The Seldarn Empire runs on a calendar that corresponds with Earths. For the sake of simplicity, earth months and days are used. The empire measures years in terms of Before Founding and After Founding, referring to the number of years before and after the Alliance of Three, which bound Chuldur, Seluri and Thilt to Seldarn as satellite states. The current year is 518 AF, and both campaigns have started within the month of August. [b]History[/b] The following timeline gives you some idea of major events in Seldarn’s history. -15 BF: The combined tribes of the Sulrathi kingdoms invade Chuldur. Once the peaceful farming nation has fallen, they take Saluri and attempt to invade Thilt. -2 BF: The Sulrathi Invasion is turned back. The first negotiation that lead to the Alliance begin, with Seldarn promising increased protection and aid in rebuilding in exchange for the other nations swearing fealty to the Seldarn Crown. 0 AF: The Alliance of Three is signed, and the Seldarn Empire is formed. 14 AF: Thilt, unhappy with their position in the alliance, shows the first signs of revolt. News of a rebellion is common throughout the empire. 98 AF: Members of the Thiltian Rebellion are found to have infiltrated Seldarn’s government. Several high ranking Seldarn nobles are discovered to have been Mind Seeded, numerous high ranking members of the military are Telepathically controlled, and Thiltian Psi-Warriors make a successful attempt on the Emperor’s life. 99 AF: The Psionic Purge Begins. The New Seldarn Emperor, Sirus II, orders the elimination of psionics throughout the empire. The practice of Psionics in any form is illegal, punishable by death. An inquisition begins to hunt out psions, and much psionic lore is destroyed along with thousands of psionic items. 15 AF: The court Magus of Seldarn creates the Purge Virus. The virus, a partially arcane creation, causes normal people to become mindless killing machines in the presence of psions. The Virus is responsible for the death of many Psions and psionic creatures that have fled beyond the empires borders. 18 AF: It’s discovered that the Psionic purge has created a partial unraveling in the nature of magic. Psionic powers, which were once considered a third strand of magic, has somehow become unraveled from the other two branches (arcane and divine magic). This unraveling kills yet more psions, virtually eliminating the art from the continent. 60 AF: Silus III takes the throne. Trained as a member of the Church of Heironous, he’s horrified at several of the tactics used during the purge. He calls for an end the Purge, although does little to help those few remaining psionic practitioners rebuild their art. He creates the Imperial Senate, a council of Diplomats from the Empires nations, the most learned sages in Seldarn and the Heads of the Three Principle Churches, to monitor the Emperor and ratify all laws. 112 AF: The dwarven Kingdom of Dunelthan signs the Alliance, becoming part of the Empire. There is no reason behind this choice, but it’s assumed it was motivated by the kingdoms sacred duty to guard the White Grail. 119 AF: The Isles of Blood and the Kingdom of Gaunt is discovered. Gaunt and Seldarn attempt to engage in diplomatic negotiation, but these fail. 123 AF: The first Gauntian agent is discovered in the Empire. Serving as the leader of a cult that worships demons and the undead, he is put to death under Imperial lore. Although the two nations are too separate to engage in a land war, skirmishes on the seas begin along with a cold war. 212 AF: Reldengard is swarmed by a horde of Sahaugin and undead. Although they hold out for a considerable length of time, they are eventually forced to look for aid from Seldarn. By November, the Sahaugin horde is vanquished and Reldengard is a part of the Empire. 318 AF: News of strange, misshapen beings and demons becomes increasingly common along the Halark Coast. 319 AF: The first demonstone is discovered in a demon-infested cave. Through unknown magic, this stone is found to transform mortal creatures into abyssal abominations, as well as serve as a gate to the outer planes. 321 AF: News of more demonstone discoveries plagues the Halark Coast. By 321 AF entire armies of the warped, demonic creatures have formed. These armies slowly move throughout the region, taking over small towns. 323 AF: It’s discovered that a Gauntian Teifling Noble, known only as the Red Hand, is in command of the demonstones and intends to use them to claim the Halark coast. The Demonstone War begins. 325: Seldarn forces march into the Halark Coast to assist in the Demonstone War. Combining with local forces from the Halark City-states, they only just manage to keep the demon hordes as bay. 328 AF: The Lords of Khest, former adventurers who have become lords of a small town along the coast, manage to break into the floating castle of the Red Hand and destroy the force powering the demonstones. This allows a combination of Khest forces and Seldarn armies to destroy the bulk of the Red Hands forces. 330 AF: The Demonstone War ends. Halark is officially united as the Kingdom of Halark, a part of the Empire. The three lords of Khest become to rulers of the region. 436 AF: The Northern continent is discovered (or rediscovered) by Reldengard explorers. 486 AF: The Kingdom of Bor is founded on the new continent in the name of the Empire. 488 AF: The first conflict between Beastmen and Tsari Plainsmen begins. These are the first conflicts of the Trollmist wars. 503 AF: Silus IV takes the throne of the Empire. The boy, not far out of his teens, is named the boy king. As he grows, it becomes obvious he is leading the Seldarn court into a time of Decadence. With little interest in ruling, he leaves most of the empire in the hands of the Imperial Senate 506 AF: A combined council of Tsari Warlords gather to sign the Seldarn Alliance, becoming part of the Empire in return for aid against the Beastmen swarming from the Trollmists. 508 AF (Present Day): The Trollmist Wars are officially declared over. The hordes of Beastmen filtering through the Trollmist Mountains is stemmed, and the largest forces are driven back into Urlac. Although small skirmishes are still fought, no sign of the hordes has been seen for over a year. Much of the Seldarn army is sent home, and settlement on the Tsari plains begins. [/QUOTE]
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